My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Inferno Dragon
Giant Snowball
Minions Goblin Barrel Inferno Dragon
Zap
Minions Firecracker Goblin Barrel Inferno Dragon
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Minions Firecracker Goblin Barrel
Royal Delivery
Minions Firecracker Valkyrie Goblin Barrel Inferno Dragon
Fireball
Minions Firecracker Goblin Barrel Inferno Dragon
Poison
Minions Firecracker
Lightning
Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Firecracker Goblin Barrel Fireball Valkyrie Inferno Dragon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Firecracker Goblin Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Valkyrie Inferno Dragon
Firecracker
Minions Valkyrie Goblin Barrel Inferno Dragon
Fireball
The Log
Valkyrie
Goblin Barrel Minions Firecracker
Goblin Barrel
Valkyrie Firecracker
Electro Giant
Inferno Dragon
The Log
Fireball
Inferno Dragon
Minions Firecracker Electro Giant

Defense Synergies 4 6

Minions
Valkyrie Firecracker The Log
Firecracker
Valkyrie The Log Minions
Fireball
The Log Valkyrie
Valkyrie
Minions Firecracker Fireball The Log
Goblin Barrel
Electro Giant
Inferno Dragon
The Log
Firecracker Fireball Minions Valkyrie Inferno Dragon
Inferno Dragon
Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Fireball Valkyrie The Log
Inferno Dragon Minions Firecracker Valkyrie The Log
Minions Valkyrie Inferno Dragon
Inferno Dragon Minions Firecracker Valkyrie
Firecracker Fireball Valkyrie The Log
Fireball The Log Minions Firecracker Valkyrie
Minions Inferno Dragon Firecracker Fireball
Fireball Valkyrie Electro Giant The Log
Inferno Dragon Minions
Firecracker Valkyrie
Minions Valkyrie Firecracker Fireball Electro Giant The Log
Minions Inferno Dragon Firecracker Fireball
Minions Fireball Valkyrie The Log
Fireball Valkyrie Minions Firecracker The Log
Inferno Dragon
Fireball Electro Giant The Log Inferno Dragon
Minions Firecracker Fireball Valkyrie
Fireball Valkyrie Minions Firecracker The Log
Valkyrie The Log Minions Firecracker Fireball Inferno Dragon
Inferno Dragon
Valkyrie Minions Firecracker Fireball Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Electro Giant
Fireball Firecracker Valkyrie The Log Inferno Dragon
Minions Valkyrie The Log
Valkyrie Fireball The Log
Valkyrie Inferno Dragon
Firecracker Fireball Electro Giant Minions
Minions Fireball Valkyrie
Valkyrie Inferno Dragon
Minions Firecracker Fireball Valkyrie The Log Inferno Dragon
Inferno Dragon
Inferno Dragon Minions Valkyrie
Fireball Valkyrie Electro Giant The Log
Fireball Valkyrie
Firecracker Fireball Valkyrie Electro Giant
Electro Giant Minions Firecracker Fireball Valkyrie The Log Inferno Dragon
Minions Valkyrie Firecracker Fireball Electro Giant The Log Inferno Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball Valkyrie The Log
Fireball Firecracker Valkyrie The Log
Firecracker Fireball Electro Giant Minions
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Minions Fireball
Firecracker Fireball Valkyrie The Log
Fireball Firecracker
Firecracker Fireball The Log
Minions Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Minions
Firecracker Fireball The Log
Firecracker Fireball Valkyrie Electro Giant The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker Electro Giant The Log Fireball Valkyrie
Inferno Dragon
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Giant
Minions Firecracker Fireball Electro Giant
Fireball
Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Minions Fireball
Fireball Firecracker
The Log Fireball
Fireball Firecracker Valkyrie
The Log Firecracker Fireball
Fireball Electro Giant
Firecracker
Electro Giant Minions Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball Electro Giant The Log
Inferno Dragon
Fireball Firecracker

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