My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Lumberjack
Zap
Minions Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Lumberjack
The Log
Goblin Gang Firecracker Hog Rider Lumberjack
Earthquake
Goblin Gang Firecracker Hog Rider
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Hog Rider Bowler Lumberjack
Fireball
Minions Goblin Gang Firecracker Hog Rider Bowler Lumberjack
Poison
Minions Goblin Gang Firecracker
Lightning
Bowler Lumberjack
Rocket
Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Firecracker Void Hog Rider Lumberjack Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Goblin Gang Firecracker

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Bowler Lumberjack
Goblin Gang
Hog Rider Firecracker Bowler
Firecracker
Hog Rider Minions Goblin Gang Bowler Lumberjack
Hog Rider
Minions Goblin Gang Firecracker The Log Void Bowler Lumberjack
Void
Hog Rider
Bowler
Minions Goblin Gang Firecracker Hog Rider The Log Lumberjack
The Log
Hog Rider Bowler Lumberjack
Lumberjack
Minions Firecracker Hog Rider Bowler The Log

Defense Synergies 2 10

Minions
Firecracker Bowler The Log Lumberjack
Goblin Gang
Firecracker The Log Lumberjack
Firecracker
The Log Minions Goblin Gang Lumberjack
Hog Rider
Void
Bowler
The Log Minions Lumberjack
The Log
Firecracker Bowler Minions Goblin Gang Lumberjack
Lumberjack
Minions Goblin Gang Firecracker Bowler The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Firecracker Void The Log
Lumberjack Minions Goblin Gang Firecracker The Log
Goblin Gang Bowler Lumberjack Minions Void
Lumberjack Minions Goblin Gang Firecracker Bowler
Firecracker Bowler The Log Lumberjack
Goblin Gang Bowler The Log Minions Firecracker Lumberjack
Minions Goblin Gang Firecracker Void
Bowler Void The Log
Minions Goblin Gang Lumberjack
Goblin Gang Firecracker Bowler Lumberjack
Minions Goblin Gang Firecracker Bowler The Log Lumberjack
Minions Goblin Gang Firecracker
Bowler Lumberjack Minions Goblin Gang The Log
Bowler Minions Goblin Gang Firecracker The Log Lumberjack
Goblin Gang Lumberjack
Goblin Gang Bowler The Log Lumberjack
Minions Goblin Gang Firecracker Bowler Lumberjack
Minions Goblin Gang Firecracker Bowler The Log Lumberjack
The Log Minions Firecracker Bowler Lumberjack
Lumberjack
Goblin Gang Bowler Minions Firecracker The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Void Bowler
Void Goblin Gang Firecracker Bowler The Log Lumberjack
Goblin Gang Lumberjack Minions Bowler The Log
Goblin Gang Bowler Lumberjack The Log
Goblin Gang Bowler Lumberjack
Firecracker Minions Goblin Gang
Goblin Gang Minions Void Bowler Lumberjack
Lumberjack
Void Minions Firecracker The Log
Goblin Gang
Minions Bowler Lumberjack
Void Bowler The Log
Bowler Goblin Gang Lumberjack
Firecracker Bowler
Goblin Gang Minions Firecracker Bowler The Log Lumberjack
Minions Bowler Firecracker The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker The Log
Firecracker Void Bowler The Log
Void The Log
Firecracker Void The Log
Firecracker Bowler The Log
Firecracker Minions
Firecracker Bowler The Log
The Log Firecracker Bowler
Void The Log Firecracker
Minions Goblin Gang Void Bowler Lumberjack
Firecracker Void Bowler The Log
Void Firecracker
Firecracker Void Bowler The Log
Minions Firecracker Void
Firecracker The Log
Firecracker Bowler The Log
Firecracker Bowler The Log
Minions
Void Firecracker Bowler The Log
Firecracker Void Bowler The Log
Minions Void Bowler The Log
Void
Void Bowler The Log
Void The Log
Firecracker The Log Bowler
Firecracker Void The Log Bowler
Void Bowler The Log
Void Firecracker The Log
Firecracker Void
Minions Firecracker Void
Void Bowler
Void The Log
Void Firecracker
Firecracker Bowler The Log
Minions Goblin Gang Void
Firecracker
The Log
Void Goblin Gang Firecracker Bowler Lumberjack
The Log Firecracker Bowler
Void
Firecracker
Minions Goblin Gang Firecracker Bowler The Log
Firecracker Void
Void Firecracker Bowler The Log
Firecracker Void Bowler
Void

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