My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Hog Rider Dark Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Hog Rider Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Dark Prince
Giant Snowball
Minions Goblin Gang Hog Rider
Zap
Minions Goblin Gang Firecracker Mortar Dark Prince
Barbarian Barrel
Goblin Gang Firecracker Mortar Dark Prince Royal Ghost
The Log
Goblin Gang Firecracker Hog Rider Dark Prince
Earthquake
Goblin Gang Firecracker Mortar Hog Rider
Arrows
Minions Goblin Gang Firecracker
Royal Delivery
Minions Goblin Gang Firecracker Hog Rider Dark Prince Royal Ghost
Fireball
Minions Goblin Gang Firecracker Mortar Hog Rider
Poison
Minions Goblin Gang Firecracker Mortar
Lightning
Mortar Dark Prince
Rocket
Mortar Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball Dark Prince Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Firecracker Royal Ghost Mortar Fireball Hog Rider Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Minions Goblin Gang Firecracker Royal Ghost

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Firecracker Mortar Dark Prince
Goblin Gang
Hog Rider Firecracker Mortar Dark Prince Royal Ghost
Firecracker
Hog Rider Minions Goblin Gang Mortar Dark Prince
Mortar
Minions Goblin Gang Firecracker Fireball Hog Rider Dark Prince
Fireball
Hog Rider Mortar Dark Prince
Hog Rider
Minions Goblin Gang Firecracker Fireball Mortar Dark Prince
Dark Prince
Minions Goblin Gang Firecracker Mortar Fireball Hog Rider Royal Ghost
Royal Ghost
Goblin Gang Dark Prince

Defense Synergies 0 11

Minions
Firecracker Mortar Dark Prince
Goblin Gang
Firecracker Mortar Dark Prince
Firecracker
Minions Goblin Gang Mortar Dark Prince
Mortar
Minions Goblin Gang Firecracker Fireball
Fireball
Mortar Dark Prince
Hog Rider
Dark Prince
Minions Goblin Gang Firecracker Fireball Royal Ghost
Royal Ghost
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Mortar Fireball
Minions Goblin Gang Firecracker Mortar Dark Prince
Goblin Gang Mortar Minions Dark Prince
Minions Goblin Gang Firecracker Mortar Dark Prince
Firecracker Fireball Dark Prince
Goblin Gang Fireball Minions Firecracker Dark Prince Royal Ghost
Minions Goblin Gang Firecracker Mortar Fireball
Fireball
Minions Goblin Gang Mortar
Goblin Gang Firecracker Dark Prince Royal Ghost
Minions Goblin Gang Firecracker Fireball Dark Prince Royal Ghost
Minions Goblin Gang Firecracker Fireball
Mortar Minions Goblin Gang Fireball Dark Prince
Fireball Minions Goblin Gang Firecracker Mortar Dark Prince Royal Ghost
Goblin Gang Mortar
Goblin Gang Mortar Fireball
Minions Goblin Gang Firecracker Mortar Fireball Dark Prince
Mortar Fireball Minions Goblin Gang Firecracker Dark Prince Royal Ghost
Mortar Minions Firecracker Fireball Dark Prince Royal Ghost
Mortar
Goblin Gang Dark Prince Royal Ghost Minions Firecracker Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Fireball Dark Prince Royal Ghost
Fireball Goblin Gang Firecracker Mortar Royal Ghost
Goblin Gang Minions Dark Prince
Goblin Gang Dark Prince Fireball
Goblin Gang Dark Prince
Firecracker Fireball Minions Goblin Gang
Goblin Gang Dark Prince Minions Fireball
Dark Prince
Minions Firecracker Mortar Fireball Dark Prince
Goblin Gang
Minions Dark Prince
Fireball Dark Prince
Dark Prince Goblin Gang Fireball
Firecracker Fireball
Goblin Gang Minions Firecracker Mortar Fireball Dark Prince
Minions Firecracker Fireball Dark Prince Royal Ghost
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar Royal Ghost
Firecracker Mortar Fireball Royal Ghost
Fireball
Firecracker Fireball Dark Prince
Fireball Firecracker Mortar Dark Prince
Firecracker Fireball Minions
Firecracker Mortar
Fireball Firecracker
Fireball Firecracker Mortar
Minions Goblin Gang Fireball
Firecracker Mortar Fireball Dark Prince
Fireball Firecracker
Firecracker Mortar Fireball
Minions Firecracker Mortar Fireball
Firecracker Mortar Fireball
Firecracker Mortar Fireball
Firecracker Mortar Fireball
Mortar Fireball
Minions
Firecracker Mortar Fireball Dark Prince
Firecracker Mortar Fireball
Minions Fireball
Fireball
Mortar Fireball
Firecracker Mortar Fireball Dark Prince
Firecracker Mortar Fireball Royal Ghost
Fireball Mortar
Fireball Firecracker Mortar
Firecracker Fireball
Minions Firecracker Fireball
Fireball
Mortar Fireball
Firecracker Fireball
Firecracker Fireball
Minions Goblin Gang Fireball Dark Prince
Fireball Firecracker
Fireball
Fireball Goblin Gang Firecracker Dark Prince
Firecracker Mortar Fireball
Fireball
Firecracker Dark Prince
Minions Goblin Gang Firecracker Fireball
Firecracker Fireball
Firecracker Mortar Fireball Dark Prince Royal Ghost
Fireball Firecracker Mortar

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