My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Firecracker Rascals Phoenix Night Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Phoenix Night Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Rascals Mini P.E.K.K.A Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Phoenix Night Witch
Giant Snowball
Minions Goblin Gang Night Witch
Zap
Minions Goblin Gang Firecracker Night Witch
Barbarian Barrel
Goblin Gang Firecracker Rascals Night Witch
The Log
Goblin Gang Firecracker Rascals Mini P.E.K.K.A
Earthquake
Goblin Gang Firecracker
Arrows
Minions Goblin Gang Firecracker Rascals Night Witch
Royal Delivery
Minions Goblin Gang Firecracker Rascals Mini P.E.K.K.A Night Witch Mother Witch
Fireball
Minions Goblin Gang Firecracker Rascals Night Witch Mother Witch
Poison
Minions Goblin Gang Firecracker Rascals Phoenix Night Witch Mother Witch
Lightning
Mini P.E.K.K.A Phoenix Night Witch Mother Witch
Rocket
Rascals Phoenix Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Night Witch Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Firecracker Mini P.E.K.K.A Phoenix Night Witch Mother Witch Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Minions Goblin Gang Firecracker Mini P.E.K.K.A

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Firecracker Rascals Mini P.E.K.K.A
Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Minions Goblin Gang Rascals Mini P.E.K.K.A
Rascals
Minions Firecracker
Mini P.E.K.K.A
Minions Goblin Gang Firecracker
Phoenix
Night Witch
Mother Witch

Defense Synergies 0 10

Minions
Firecracker
Goblin Gang
Firecracker Rascals Mini P.E.K.K.A
Firecracker
Minions Goblin Gang Rascals Mini P.E.K.K.A Night Witch
Rascals
Goblin Gang Firecracker Mother Witch
Mini P.E.K.K.A
Goblin Gang Firecracker Mother Witch
Phoenix
Night Witch
Firecracker Mother Witch
Mother Witch
Rascals Mini P.E.K.K.A Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker
Mini P.E.K.K.A Minions Goblin Gang Firecracker Rascals Phoenix Night Witch
Goblin Gang Mini P.E.K.K.A Minions Rascals Night Witch
Mini P.E.K.K.A Night Witch Minions Goblin Gang Firecracker Rascals Phoenix
Firecracker Mini P.E.K.K.A
Goblin Gang Minions Firecracker Rascals Night Witch Mother Witch
Minions Goblin Gang Firecracker Rascals Phoenix Night Witch
Rascals Phoenix
Mini P.E.K.K.A Minions Goblin Gang Rascals Phoenix Night Witch
Goblin Gang Firecracker Rascals Mini P.E.K.K.A Phoenix Night Witch
Minions Goblin Gang Mother Witch Firecracker Rascals Night Witch
Minions Goblin Gang Firecracker Rascals Phoenix Night Witch
Mini P.E.K.K.A Night Witch Minions Goblin Gang Rascals
Minions Goblin Gang Firecracker Rascals Mini P.E.K.K.A Night Witch
Mini P.E.K.K.A Goblin Gang Rascals Phoenix
Goblin Gang Rascals Mini P.E.K.K.A
Minions Goblin Gang Firecracker Rascals Mini P.E.K.K.A Night Witch
Minions Goblin Gang Firecracker Rascals Night Witch
Minions Firecracker Rascals Mother Witch
Mini P.E.K.K.A Phoenix
Goblin Gang Rascals Minions Firecracker Mini P.E.K.K.A Night Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Rascals Mini P.E.K.K.A
Goblin Gang Firecracker Mini P.E.K.K.A Phoenix
Goblin Gang Minions Rascals Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Rascals Phoenix Night Witch
Goblin Gang Rascals Mini P.E.K.K.A Phoenix Night Witch
Firecracker Mother Witch Minions Goblin Gang Rascals
Goblin Gang Rascals Mini P.E.K.K.A Minions Phoenix Night Witch
Mini P.E.K.K.A Rascals Phoenix
Minions Firecracker Mini P.E.K.K.A Phoenix
Goblin Gang Phoenix
Minions Rascals Mini P.E.K.K.A Phoenix
Phoenix
Rascals Mini P.E.K.K.A Goblin Gang Night Witch
Firecracker Rascals
Goblin Gang Rascals Phoenix Minions Firecracker Mini P.E.K.K.A Night Witch
Minions Firecracker Rascals Mini P.E.K.K.A Phoenix Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rascals
Firecracker
Firecracker Rascals
Firecracker
Firecracker Mother Witch Minions
Firecracker
Firecracker
Firecracker
Minions Goblin Gang Mini P.E.K.K.A Night Witch
Firecracker
Firecracker
Firecracker
Minions Firecracker
Firecracker
Firecracker
Firecracker
Minions Mini P.E.K.K.A Night Witch
Firecracker Mini P.E.K.K.A
Firecracker Mother Witch
Minions Night Witch
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker Night Witch Mother Witch
Minions Firecracker
Mini P.E.K.K.A Night Witch
Night Witch
Firecracker
Firecracker
Minions Goblin Gang Night Witch
Firecracker
Goblin Gang Firecracker Rascals Mini P.E.K.K.A
Firecracker
Firecracker
Minions Goblin Gang Firecracker Rascals
Firecracker
Firecracker

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