My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Prince Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider Prince Sparky
Giant Snowball
Minions Goblin Gang Hog Rider Baby Dragon
Zap
Minions Goblin Gang Prince Sparky
Barbarian Barrel
Goblin Gang Wizard Executioner Sparky
The Log
Goblin Gang Hog Rider Prince Sparky
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Hog Rider Wizard Baby Dragon Prince Executioner Sparky
Fireball
Minions Goblin Gang Hog Rider Wizard Baby Dragon Executioner Sparky
Poison
Minions Goblin Gang Wizard Executioner Sparky
Lightning
Wizard Baby Dragon Prince Executioner Sparky
Rocket
Hog Rider Wizard Prince Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Prince Executioner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Goblin Gang Hog Rider Baby Dragon Wizard Prince Executioner Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Goblin Gang Hog Rider Baby Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Baby Dragon Prince Sparky
Goblin Gang
Hog Rider Baby Dragon Prince Sparky
Hog Rider
Minions Goblin Gang Wizard Baby Dragon Prince Executioner
Wizard
Hog Rider Prince Sparky
Baby Dragon
Minions Goblin Gang Hog Rider Prince Sparky
Prince
Minions Goblin Gang Hog Rider Wizard Baby Dragon
Executioner
Hog Rider
Sparky
Minions Goblin Gang Wizard Baby Dragon

Defense Synergies 0 7

Minions
Baby Dragon Prince
Goblin Gang
Prince Sparky
Hog Rider
Wizard
Prince
Baby Dragon
Minions Prince
Prince
Minions Goblin Gang Wizard Baby Dragon Executioner
Executioner
Prince
Sparky
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Wizard Baby Dragon Executioner Sparky
Sparky Minions Goblin Gang Prince Executioner
Goblin Gang Prince Sparky Minions Executioner
Prince Sparky Minions Goblin Gang
Prince Sparky
Goblin Gang Minions Baby Dragon Executioner
Minions Goblin Gang Wizard Baby Dragon Executioner
Baby Dragon Sparky
Sparky Minions Goblin Gang Prince
Goblin Gang Prince Sparky
Minions Goblin Gang Executioner Wizard Baby Dragon
Minions Executioner Goblin Gang Wizard Baby Dragon
Prince Sparky Minions Goblin Gang Wizard
Wizard Executioner Sparky Minions Goblin Gang Baby Dragon Prince
Sparky Goblin Gang Prince
Goblin Gang Prince Sparky
Wizard Sparky Minions Goblin Gang Prince Executioner
Minions Goblin Gang Wizard Baby Dragon Prince Executioner
Wizard Baby Dragon Executioner Minions
Sparky Prince
Goblin Gang Wizard Minions Baby Dragon Prince Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince Sparky
Goblin Gang Wizard Baby Dragon Prince Executioner
Goblin Gang Minions Prince Sparky
Goblin Gang Prince Sparky
Goblin Gang Prince Executioner Sparky
Wizard Executioner Minions Goblin Gang Baby Dragon
Goblin Gang Prince Sparky Minions
Prince Sparky
Minions Baby Dragon Prince Sparky
Goblin Gang Sparky
Minions Prince Sparky
Prince
Prince Goblin Gang Wizard Executioner Sparky
Wizard Baby Dragon Executioner Sparky
Goblin Gang Sparky Minions Baby Dragon Prince Executioner
Minions Executioner Wizard Baby Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Sparky
Baby Dragon Executioner
Baby Dragon Sparky
Prince Sparky
Wizard Executioner Baby Dragon Sparky
Wizard Executioner Minions Baby Dragon
Wizard Baby Dragon Executioner Sparky
Wizard Baby Dragon Executioner
Wizard
Minions Goblin Gang Prince Sparky
Wizard Prince Sparky
Wizard Baby Dragon Executioner
Baby Dragon Executioner Sparky
Minions Baby Dragon
Baby Dragon Prince Sparky
Wizard Baby Dragon Executioner Sparky
Wizard Baby Dragon Executioner Sparky
Sparky
Minions Sparky
Wizard Baby Dragon Prince Executioner Sparky
Wizard Baby Dragon
Minions Baby Dragon Prince Sparky
Wizard
Prince Sparky
Baby Dragon
Wizard Baby Dragon Executioner Sparky
Wizard Baby Dragon Executioner Sparky
Wizard Baby Dragon Prince Sparky
Baby Dragon Sparky
Wizard Baby Dragon Executioner Sparky
Minions Wizard
Sparky
Wizard Sparky
Sparky
Prince Sparky
Wizard Sparky
Minions Goblin Gang Prince
Wizard Baby Dragon Executioner
Goblin Gang Wizard Baby Dragon Prince Executioner Sparky
Wizard Baby Dragon Executioner
Sparky
Prince Executioner Sparky
Minions Goblin Gang Baby Dragon Sparky
Executioner
Baby Dragon Prince Executioner Sparky
Prince Sparky
Wizard Sparky

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