My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Guards
Giant Snowball
Minions Skeleton Barrel Guards
Zap
Minions Skeleton Barrel Inferno Tower Guards
Barbarian Barrel
Skeleton Barrel Inferno Tower Wizard Guards
The Log
Skeleton Barrel Guards
Earthquake
Inferno Tower Guards
Arrows
Minions Skeleton Barrel Guards
Royal Delivery
Minions Skeleton Barrel Wizard Guards
Fireball
Minions Skeleton Barrel Inferno Tower Wizard
Poison
Minions Skeleton Barrel Inferno Tower Wizard Guards
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Inferno Tower Guards Tornado Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Minions Skeleton Barrel Guards Tornado Poison Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Minions Skeleton Barrel Guards

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Skeleton Barrel Barbarian Barrel
Skeleton Barrel
Minions Guards Tornado Poison
Inferno Tower
Wizard
Tornado
Barbarian Barrel
Minions Tornado
Guards
Skeleton Barrel
Tornado
Wizard Skeleton Barrel Barbarian Barrel Poison
Poison
Skeleton Barrel Tornado

Defense Synergies 2 12

Minions
Inferno Tower Barbarian Barrel
Skeleton Barrel
Inferno Tower
Guards Minions Barbarian Barrel Tornado Poison
Wizard
Tornado Barbarian Barrel Guards
Barbarian Barrel
Minions Inferno Tower Wizard Guards Tornado Poison
Guards
Inferno Tower Wizard Barbarian Barrel Poison
Tornado
Wizard Inferno Tower Barbarian Barrel Poison
Poison
Inferno Tower Barbarian Barrel Guards Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Inferno Tower Wizard Barbarian Barrel
Inferno Tower Minions
Inferno Tower Tornado Minions
Inferno Tower Minions Guards
Barbarian Barrel Tornado Poison
Barbarian Barrel Tornado Minions Guards
Minions Inferno Tower Tornado Wizard Poison
Skeleton Barrel Inferno Tower Barbarian Barrel Poison
Inferno Tower Minions Tornado
Guards Tornado Inferno Tower Barbarian Barrel
Minions Guards Poison Wizard Barbarian Barrel Tornado
Minions Inferno Tower Wizard Tornado Poison
Inferno Tower Minions Wizard Guards
Wizard Minions Barbarian Barrel Guards Tornado Poison
Inferno Tower
Inferno Tower Tornado
Wizard Minions Inferno Tower Tornado Poison
Minions Wizard Barbarian Barrel Guards Tornado
Wizard Barbarian Barrel Tornado Poison Minions Guards
Inferno Tower Tornado
Wizard Minions Barbarian Barrel Guards Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Barbarian Barrel
Poison Skeleton Barrel Wizard Barbarian Barrel
Guards Minions Inferno Tower
Guards Inferno Tower Barbarian Barrel Tornado
Inferno Tower Guards
Wizard Poison Minions Skeleton Barrel Tornado
Guards Minions Inferno Tower
Inferno Tower
Minions Inferno Tower Barbarian Barrel Tornado Poison
Inferno Tower Guards
Minions Inferno Tower Guards
Guards Tornado Poison
Inferno Tower Wizard Guards
Wizard
Inferno Tower Guards Minions Barbarian Barrel Tornado Poison
Minions Poison Inferno Tower Wizard Barbarian Barrel
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Barbarian Barrel Guards
Poison Skeleton Barrel Barbarian Barrel Tornado
Skeleton Barrel Barbarian Barrel Poison
Skeleton Barrel Barbarian Barrel Guards Poison
Wizard Poison Barbarian Barrel
Wizard Poison Minions Skeleton Barrel Tornado
Wizard Tornado Poison
Poison Skeleton Barrel Wizard Barbarian Barrel Tornado
Poison Skeleton Barrel Wizard Tornado
Minions Guards Tornado Poison
Poison Skeleton Barrel Wizard Barbarian Barrel Tornado
Poison Wizard Tornado
Poison Skeleton Barrel Barbarian Barrel
Minions Skeleton Barrel Barbarian Barrel Poison
Skeleton Barrel Barbarian Barrel Poison
Skeleton Barrel Wizard Barbarian Barrel Poison
Skeleton Barrel Wizard Barbarian Barrel Poison
Barbarian Barrel Tornado Poison
Minions
Skeleton Barrel Wizard Barbarian Barrel Poison
Skeleton Barrel Wizard Barbarian Barrel Tornado Poison
Minions Poison
Wizard Tornado Poison
Tornado
Skeleton Barrel Barbarian Barrel Poison
Tornado Poison Wizard Barbarian Barrel
Poison Skeleton Barrel Wizard Barbarian Barrel Tornado
Skeleton Barrel Wizard Tornado Poison
Poison Skeleton Barrel Barbarian Barrel Tornado
Poison Wizard Tornado
Minions Skeleton Barrel Wizard Guards Poison
Poison Wizard
Poison
Wizard Poison
Skeleton Barrel Minions Barbarian Barrel Guards
Poison Wizard Tornado
Barbarian Barrel
Poison Wizard
Skeleton Barrel Wizard Poison
Tornado Poison
Minions Guards Tornado Poison
Tornado Poison
Poison Skeleton Barrel Barbarian Barrel Tornado
Wizard

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