My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Musketeer Hog Rider Goblin Barrel Witch
Zap
Inferno Tower Goblin Barrel Witch
Barbarian Barrel
Musketeer Valkyrie Inferno Tower Wizard Goblin Barrel Witch
The Log
Musketeer Hog Rider Goblin Barrel Witch
Earthquake
Hog Rider Inferno Tower Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Wizard Goblin Barrel Witch
Fireball
Musketeer Hog Rider Inferno Tower Wizard Goblin Barrel Witch
Poison
Musketeer Inferno Tower Wizard Witch
Lightning
Musketeer Valkyrie Inferno Tower Wizard Witch
Rocket
Musketeer Valkyrie Hog Rider Inferno Tower Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Musketeer Valkyrie Hog Rider Inferno Tower Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Musketeer Valkyrie Hog Rider

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Valkyrie Hog Rider Mega Knight
Valkyrie
Musketeer Hog Rider Goblin Barrel Wizard Witch
Hog Rider
Musketeer Valkyrie Wizard Goblin Barrel Witch Mega Knight
Inferno Tower
Wizard
Valkyrie Hog Rider Mega Knight
Goblin Barrel
Valkyrie Hog Rider Mega Knight
Witch
Valkyrie Hog Rider Mega Knight
Mega Knight
Musketeer Hog Rider Wizard Goblin Barrel Witch

Defense Synergies 1 8

Musketeer
Valkyrie Inferno Tower Mega Knight
Valkyrie
Musketeer Inferno Tower Wizard Witch
Hog Rider
Inferno Tower
Musketeer Valkyrie Mega Knight
Wizard
Valkyrie Mega Knight
Goblin Barrel
Witch
Valkyrie Mega Knight
Mega Knight
Musketeer Inferno Tower Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Inferno Tower Wizard
Inferno Tower Musketeer Valkyrie Witch Mega Knight
Inferno Tower Witch Mega Knight Musketeer Valkyrie
Inferno Tower Witch Musketeer Valkyrie Mega Knight
Valkyrie Mega Knight
Musketeer Valkyrie Mega Knight
Musketeer Inferno Tower Wizard Witch
Musketeer Valkyrie Inferno Tower Mega Knight
Inferno Tower Witch Musketeer
Musketeer Valkyrie Inferno Tower Mega Knight
Valkyrie Witch Musketeer Wizard Mega Knight
Musketeer Inferno Tower Wizard Witch
Inferno Tower Mega Knight Musketeer Valkyrie Wizard Witch
Valkyrie Wizard Mega Knight Witch
Inferno Tower Mega Knight
Inferno Tower Mega Knight
Wizard Mega Knight Musketeer Valkyrie Inferno Tower Witch
Valkyrie Mega Knight Musketeer Wizard Witch
Valkyrie Wizard Witch Musketeer Mega Knight
Musketeer Inferno Tower
Valkyrie Wizard Mega Knight Musketeer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Inferno Tower Witch
Musketeer Valkyrie Wizard Mega Knight
Mega Knight Musketeer Valkyrie Inferno Tower Witch
Valkyrie Mega Knight Musketeer Inferno Tower
Inferno Tower Musketeer Valkyrie Witch Mega Knight
Wizard Musketeer Witch
Musketeer Valkyrie Inferno Tower Witch
Inferno Tower Mega Knight Valkyrie
Mega Knight Valkyrie Inferno Tower Witch
Inferno Tower Witch Musketeer
Mega Knight Musketeer Valkyrie Inferno Tower Witch
Mega Knight Valkyrie
Mega Knight Valkyrie Inferno Tower Wizard Witch
Wizard Musketeer Valkyrie Witch Mega Knight
Inferno Tower Witch Musketeer Valkyrie
Valkyrie Mega Knight Musketeer Inferno Tower Wizard Witch
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie
Wizard Valkyrie Mega Knight
Wizard Musketeer Witch
Musketeer Wizard Witch
Wizard
Wizard
Musketeer
Musketeer Valkyrie Wizard
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard Witch
Musketeer Wizard Mega Knight
Musketeer Wizard Mega Knight
Valkyrie Wizard Witch Mega Knight
Musketeer Mega Knight
Wizard
Musketeer
Musketeer
Valkyrie Wizard Witch Mega Knight
Witch
Musketeer Wizard Witch
Musketeer Wizard Witch Mega Knight
Musketeer
Musketeer Wizard Witch
Musketeer Wizard Witch
Musketeer Wizard Mega Knight
Mega Knight
Wizard
Musketeer Witch
Musketeer Wizard Witch
Musketeer Valkyrie Wizard Mega Knight
Musketeer Wizard
Musketeer Mega Knight
Musketeer Witch
Musketeer Witch
Musketeer Witch Mega Knight
Wizard Mega Knight

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