My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Goblin Cage Baby Dragon Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Wall Breakers Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers
Giant Snowball
Royal Recruits Wall Breakers Baby Dragon Little Prince
Zap
Wall Breakers Little Prince
Barbarian Barrel
Royal Recruits Goblin Cage Wall Breakers Electro Wizard Little Prince
The Log
Royal Recruits Goblin Cage Wall Breakers Little Prince
Earthquake
Goblin Cage
Arrows
Royal Recruits Wall Breakers Little Prince
Royal Delivery
Royal Recruits Goblin Cage Wall Breakers Baby Dragon Electro Wizard Little Prince
Fireball
Goblin Cage Wall Breakers Baby Dragon Electro Wizard Little Prince
Poison
Royal Recruits Goblin Cage Electro Wizard Little Prince
Lightning
Goblin Cage Baby Dragon Electro Wizard Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Little Prince Goblin Cage Baby Dragon Poison Electro Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Wall Breakers The Log Little Prince Goblin Cage

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Wall Breakers Electro Wizard
Goblin Cage
Wall Breakers Baby Dragon The Log
Wall Breakers
Royal Recruits Goblin Cage Baby Dragon The Log Electro Wizard
Baby Dragon
Goblin Cage Wall Breakers Poison Electro Wizard
Poison
Baby Dragon The Log
The Log
Goblin Cage Wall Breakers Poison Little Prince
Electro Wizard
Royal Recruits Wall Breakers Baby Dragon
Little Prince
The Log

Defense Synergies 0 12

Royal Recruits
The Log
Goblin Cage
Baby Dragon Poison The Log Electro Wizard
Wall Breakers
Baby Dragon
Goblin Cage The Log Little Prince
Poison
Goblin Cage The Log Electro Wizard
The Log
Royal Recruits Goblin Cage Baby Dragon Poison Electro Wizard Little Prince
Electro Wizard
Goblin Cage Poison The Log Little Prince
Little Prince
Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Goblin Cage Baby Dragon The Log Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Goblin Cage Royal Recruits Electro Wizard
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Goblin Cage Poison The Log
The Log Baby Dragon Electro Wizard
Electro Wizard Goblin Cage Baby Dragon Poison Little Prince
Royal Recruits Goblin Cage Baby Dragon Poison The Log Electro Wizard
Royal Recruits Goblin Cage
Royal Recruits Electro Wizard Little Prince
Poison Electro Wizard Royal Recruits Baby Dragon The Log
Baby Dragon Poison Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage Baby Dragon Poison The Log Electro Wizard
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage Poison Electro Wizard
Goblin Cage Royal Recruits Baby Dragon The Log Electro Wizard Little Prince
Goblin Cage Baby Dragon Poison The Log Royal Recruits Electro Wizard Little Prince
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Baby Dragon Poison The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Goblin Cage Electro Wizard
Poison Electro Wizard Baby Dragon The Log
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage The Log Electro Wizard
Royal Recruits Goblin Cage
Poison Baby Dragon Electro Wizard
Royal Recruits Goblin Cage Electro Wizard
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Electro Wizard Baby Dragon Poison The Log
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Poison The Log Electro Wizard
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Baby Dragon
Royal Recruits Electro Wizard Goblin Cage Baby Dragon Poison The Log Little Prince
Poison Royal Recruits Goblin Cage Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Royal Recruits Baby Dragon The Log
Poison Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log
Royal Recruits Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon
Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Poison Electro Wizard
Poison Royal Recruits The Log Electro Wizard
Poison Baby Dragon
Poison Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison The Log
Royal Recruits Baby Dragon Poison The Log
Poison
Baby Dragon Poison The Log Electro Wizard
Baby Dragon Poison The Log Little Prince
Baby Dragon Poison The Log
Poison
The Log
Royal Recruits Baby Dragon Poison The Log
Poison The Log Baby Dragon Little Prince
Poison The Log Baby Dragon Electro Wizard
Baby Dragon Poison The Log
Poison Baby Dragon The Log
Poison Baby Dragon Electro Wizard Little Prince
Electro Wizard Poison
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Royal Recruits
Poison Baby Dragon Electro Wizard
The Log
Poison Baby Dragon Electro Wizard
The Log Baby Dragon Poison
Poison
Royal Recruits
Royal Recruits Baby Dragon Poison The Log Electro Wizard
Poison Electro Wizard
Poison Royal Recruits Baby Dragon The Log Electro Wizard Little Prince

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