My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Suspicious Bush Rune Giant Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Rune Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Skeleton Army Ram Rider
Giant Snowball
Royal Recruits Dart Goblin Skeleton Army Ram Rider
Zap
Dart Goblin Skeleton Army Ram Rider
Barbarian Barrel
Royal Recruits Dart Goblin Bomb Tower Skeleton Army
The Log
Royal Recruits Suspicious Bush Dart Goblin Skeleton Army Ram Rider
Earthquake
Bomb Tower Skeleton Army
Arrows
Royal Recruits Suspicious Bush Dart Goblin Skeleton Army
Royal Delivery
Royal Recruits Dart Goblin Skeleton Army Mother Witch Ram Rider
Fireball
Suspicious Bush Dart Goblin Bomb Tower Skeleton Army Mother Witch Ram Rider
Poison
Royal Recruits Suspicious Bush Dart Goblin Bomb Tower Skeleton Army Mother Witch
Lightning
Bomb Tower Mother Witch Ram Rider
Rocket
Bomb Tower Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Suspicious Bush Skeleton Army Rune Giant Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Dart Goblin Skeleton Army Bomb Tower Rune Giant Mother Witch Ram Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Suspicious Bush Dart Goblin Skeleton Army Bomb Tower

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Dart Goblin Ram Rider
Suspicious Bush
Dart Goblin
Royal Recruits Rune Giant Ram Rider
Bomb Tower
Skeleton Army
Rune Giant
Dart Goblin
Mother Witch
Ram Rider
Ram Rider
Royal Recruits Dart Goblin Mother Witch

Defense Synergies 0 7

Royal Recruits
Dart Goblin Skeleton Army
Suspicious Bush
Dart Goblin
Royal Recruits Bomb Tower Skeleton Army Mother Witch Ram Rider
Bomb Tower
Dart Goblin Skeleton Army
Skeleton Army
Royal Recruits Dart Goblin Bomb Tower
Rune Giant
Mother Witch
Dart Goblin
Ram Rider
Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Dart Goblin Ram Rider
Bomb Tower Skeleton Army Royal Recruits Dart Goblin Ram Rider
Bomb Tower Skeleton Army Ram Rider Royal Recruits Dart Goblin
Royal Recruits Bomb Tower Skeleton Army Dart Goblin Ram Rider
Royal Recruits Bomb Tower Skeleton Army
Skeleton Army Dart Goblin Bomb Tower Mother Witch
Dart Goblin Ram Rider Bomb Tower
Royal Recruits Dart Goblin Bomb Tower Ram Rider
Royal Recruits Bomb Tower Skeleton Army
Skeleton Army Royal Recruits Dart Goblin
Dart Goblin Skeleton Army Mother Witch Royal Recruits Bomb Tower Ram Rider
Dart Goblin Ram Rider
Royal Recruits Bomb Tower Skeleton Army Ram Rider
Bomb Tower Skeleton Army Royal Recruits Dart Goblin
Royal Recruits Skeleton Army Bomb Tower Ram Rider
Bomb Tower Skeleton Army Royal Recruits Ram Rider
Bomb Tower Royal Recruits Skeleton Army
Bomb Tower Royal Recruits Dart Goblin Skeleton Army Ram Rider
Bomb Tower Royal Recruits Dart Goblin Mother Witch Ram Rider
Royal Recruits Dart Goblin Bomb Tower Ram Rider
Royal Recruits Skeleton Army Dart Goblin Bomb Tower Mother Witch
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Skeleton Army
Bomb Tower
Royal Recruits Skeleton Army Bomb Tower Ram Rider
Royal Recruits Skeleton Army Ram Rider
Royal Recruits Skeleton Army Ram Rider
Mother Witch Dart Goblin Bomb Tower Ram Rider
Royal Recruits Skeleton Army Dart Goblin Bomb Tower Ram Rider
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Bomb Tower Skeleton Army
Royal Recruits Dart Goblin Skeleton Army
Royal Recruits Dart Goblin Bomb Tower
Royal Recruits Skeleton Army
Royal Recruits Skeleton Army Bomb Tower Ram Rider
Royal Recruits Dart Goblin Bomb Tower Skeleton Army
Royal Recruits Skeleton Army Dart Goblin Bomb Tower
Royal Recruits Dart Goblin Bomb Tower Mother Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin
Dart Goblin Ram Rider
Dart Goblin
Royal Recruits Dart Goblin
Mother Witch Dart Goblin Ram Rider
Dart Goblin
Dart Goblin Ram Rider
Dart Goblin Ram Rider
Royal Recruits Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin
Dart Goblin Mother Witch
Royal Recruits
Mother Witch
Dart Goblin Ram Rider
Ram Rider
Dart Goblin
Dart Goblin Mother Witch
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin Skeleton Army
Dart Goblin Ram Rider
Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin
Royal Recruits Dart Goblin
Dart Goblin

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