My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblin Cage Valkyrie Goblin Demolisher

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Demolisher Goblin Curse Goblin Barrel
Giant Snowball
Skeletons Goblin Gang Goblin Curse Goblin Barrel
Zap
Skeletons Goblin Gang Goblin Curse Goblin Barrel
Barbarian Barrel
Skeletons Goblin Gang Goblin Cage Valkyrie Goblin Curse Goblin Barrel
The Log
Skeletons Goblin Gang Goblin Cage Goblin Demolisher Goblin Curse Goblin Barrel
Earthquake
Skeletons Goblin Gang Goblin Cage Goblin Barrel
Arrows
Skeletons Goblin Gang Goblin Curse Goblin Barrel
Royal Delivery
Skeletons Goblin Gang Goblin Cage Valkyrie Goblin Demolisher Goblin Barrel
Fireball
Goblin Gang Goblin Cage Goblin Barrel
Poison
Goblin Gang Goblin Cage Goblin Curse
Lightning
Goblin Cage Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Goblin Demolisher Goblin Curse

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Curse Arrows Goblin Gang Goblin Barrel Goblin Cage Valkyrie Goblin Demolisher

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Goblin Curse Arrows Goblin Gang

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Goblin Curse Goblin Barrel
Goblin Gang
Goblin Barrel Goblin Cage Valkyrie
Goblin Cage
Goblin Gang Goblin Barrel
Valkyrie
Goblin Barrel Goblin Gang
Goblin Demolisher
Goblin Curse
Arrows
Goblin Barrel
Goblin Gang Valkyrie Arrows Goblin Cage

Defense Synergies 1 3

Skeletons
Goblin Cage
Arrows
Valkyrie
Goblin Gang
Goblin Cage Valkyrie
Goblin Cage
Skeletons Goblin Gang
Valkyrie
Arrows Goblin Gang
Goblin Demolisher
Goblin Curse
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie
Skeletons Goblin Gang Goblin Cage Valkyrie Goblin Curse
Goblin Gang Goblin Cage Skeletons Valkyrie Goblin Curse
Goblin Cage Skeletons Goblin Gang Valkyrie Goblin Curse
Arrows Goblin Cage Valkyrie
Arrows Goblin Gang Skeletons Valkyrie
Arrows Goblin Gang Goblin Cage Goblin Curse
Arrows Goblin Cage Valkyrie
Skeletons Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Skeletons Valkyrie
Goblin Gang Valkyrie Goblin Curse Skeletons Arrows
Arrows Goblin Gang Goblin Curse
Goblin Cage Skeletons Goblin Gang Valkyrie Goblin Curse
Valkyrie Arrows Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Goblin Curse
Goblin Gang Goblin Cage Goblin Curse
Skeletons Arrows Goblin Gang Goblin Cage Valkyrie
Arrows Goblin Cage Goblin Gang Valkyrie
Arrows Goblin Cage Valkyrie Goblin Curse
Goblin Cage Goblin Curse
Goblin Gang Valkyrie Arrows Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeletons Goblin Cage
Arrows Goblin Gang Valkyrie
Goblin Gang Skeletons Goblin Cage Valkyrie
Goblin Gang Valkyrie Goblin Cage
Skeletons Goblin Gang Goblin Cage Valkyrie Goblin Curse
Arrows Skeletons Goblin Gang Goblin Curse
Goblin Gang Skeletons Goblin Cage Valkyrie
Goblin Cage Valkyrie Goblin Curse
Goblin Cage Skeletons Valkyrie
Skeletons Goblin Gang Goblin Cage Goblin Curse
Goblin Cage Valkyrie
Arrows Goblin Cage Valkyrie
Skeletons Goblin Gang Goblin Cage Valkyrie Goblin Curse
Goblin Cage Valkyrie Goblin Curse
Goblin Gang Skeletons Goblin Cage Valkyrie
Arrows Valkyrie Goblin Cage Goblin Curse
Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Goblin Curse
Arrows
Arrows Valkyrie
Arrows Valkyrie Goblin Curse
Arrows Goblin Curse
Arrows
Arrows Goblin Curse
Arrows
Goblin Gang
Arrows Valkyrie
Arrows Goblin Curse
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows Valkyrie Goblin Curse
Arrows
Arrows
Arrows Goblin Curse Valkyrie
Arrows
Arrows
Arrows Goblin Curse
Arrows Goblin Curse
Arrows
Arrows
Arrows Goblin Curse
Goblin Gang
Arrows Goblin Curse
Arrows
Goblin Gang Valkyrie
Arrows
Arrows
Goblin Gang

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