My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Balloon Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Electro Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Balloon Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Dart Goblin Balloon Lumberjack
Zap
Skeletons Dart Goblin Balloon
Barbarian Barrel
Skeletons Dart Goblin Valkyrie Lumberjack
The Log
Skeletons Dart Goblin Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Dart Goblin Valkyrie Balloon Lumberjack
Fireball
Dart Goblin Balloon Lumberjack
Poison
Dart Goblin Balloon
Lightning
Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Dart Goblin Valkyrie Lumberjack Balloon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Dart Goblin

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Balloon Lumberjack
Dart Goblin
Valkyrie Balloon The Log
Valkyrie
Dart Goblin Balloon Lumberjack
Balloon
Arrows Valkyrie Lumberjack Dart Goblin The Log
Electro Giant
Lumberjack
The Log
Dart Goblin Balloon Lumberjack
Lumberjack
Valkyrie Balloon Arrows Electro Giant The Log

Defense Synergies 1 10

Skeletons
Dart Goblin The Log Lumberjack
Arrows
Valkyrie Lumberjack
Dart Goblin
Skeletons Valkyrie The Log Lumberjack
Valkyrie
Arrows Dart Goblin The Log Lumberjack
Balloon
Electro Giant
The Log
Skeletons Dart Goblin Valkyrie Lumberjack
Lumberjack
Skeletons Arrows Dart Goblin Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie The Log
Lumberjack Skeletons Dart Goblin Valkyrie The Log
Lumberjack Skeletons Dart Goblin Valkyrie
Lumberjack Skeletons Dart Goblin Valkyrie
Arrows Valkyrie The Log Lumberjack
Arrows The Log Skeletons Dart Goblin Valkyrie Lumberjack
Dart Goblin Arrows
Arrows Dart Goblin Valkyrie Electro Giant The Log
Skeletons Lumberjack
Skeletons Dart Goblin Valkyrie Lumberjack
Dart Goblin Valkyrie Skeletons Arrows Electro Giant The Log Lumberjack
Arrows Dart Goblin
Lumberjack Skeletons Valkyrie The Log
Valkyrie Arrows Dart Goblin The Log Lumberjack
Lumberjack
Electro Giant The Log Lumberjack
Skeletons Arrows Valkyrie Lumberjack
Arrows Valkyrie Dart Goblin The Log Lumberjack
Arrows Valkyrie The Log Dart Goblin Lumberjack
Dart Goblin Lumberjack
Valkyrie Arrows Dart Goblin Electro Giant The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Electro Giant
Arrows Valkyrie The Log Lumberjack
Lumberjack Skeletons Valkyrie The Log
Valkyrie Lumberjack The Log
Skeletons Valkyrie Lumberjack
Arrows Electro Giant Skeletons Dart Goblin
Skeletons Dart Goblin Valkyrie Lumberjack
Valkyrie Lumberjack
Skeletons Valkyrie The Log
Skeletons Dart Goblin
Dart Goblin Valkyrie Lumberjack
Arrows Valkyrie Electro Giant The Log
Skeletons Valkyrie Lumberjack
Dart Goblin Valkyrie Electro Giant
Electro Giant Skeletons Dart Goblin Valkyrie The Log Lumberjack
Arrows Valkyrie Dart Goblin Electro Giant The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin Valkyrie The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Valkyrie The Log
Arrows Valkyrie The Log
Arrows Electro Giant Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Lumberjack
Arrows Dart Goblin Valkyrie The Log
Arrows Dart Goblin
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin The Log
Arrows Dart Goblin Valkyrie Electro Giant The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Electro Giant The Log Valkyrie
Arrows The Log Dart Goblin
Arrows The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin Electro Giant
Dart Goblin Electro Giant
Arrows Dart Goblin The Log
Arrows
Arrows The Log
Dart Goblin
Arrows Dart Goblin
Arrows The Log
Dart Goblin Valkyrie Lumberjack
Arrows The Log Dart Goblin
Arrows Electro Giant
Dart Goblin
Electro Giant Dart Goblin The Log
Dart Goblin
Dart Goblin Electro Giant The Log
Dart Goblin

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