My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Great!

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Goblins Hog Rider
Zap
Skeletons Goblins Firecracker
Barbarian Barrel
Skeletons Electro Spirit Goblins Firecracker Valkyrie Bomb Tower
The Log
Skeletons Electro Spirit Goblins Firecracker Hog Rider
Earthquake
Skeletons Firecracker Bomb Tower Hog Rider
Arrows
Skeletons Electro Spirit Goblins Firecracker
Royal Delivery
Skeletons Electro Spirit Goblins Firecracker Valkyrie Hog Rider
Fireball
Firecracker Bomb Tower Hog Rider
Poison
Firecracker Bomb Tower
Lightning
Valkyrie Bomb Tower
Rocket
Valkyrie Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Firecracker Earthquake Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Goblins Firecracker Earthquake Valkyrie Bomb Tower Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Electro Spirit Goblins Firecracker

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Hog Rider
Goblins
Hog Rider Valkyrie
Firecracker
Hog Rider Earthquake Valkyrie
Earthquake
Hog Rider Firecracker
Valkyrie
Hog Rider Goblins Firecracker
Bomb Tower
Hog Rider
Goblins Firecracker Earthquake Valkyrie Electro Spirit

Defense Synergies 1 9

Skeletons
Electro Spirit Firecracker Earthquake Bomb Tower
Electro Spirit
Skeletons
Goblins
Firecracker
Firecracker
Valkyrie Skeletons Goblins Earthquake Bomb Tower
Earthquake
Skeletons Firecracker Bomb Tower
Valkyrie
Firecracker Bomb Tower
Bomb Tower
Skeletons Firecracker Earthquake Valkyrie
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Valkyrie
Bomb Tower Skeletons Goblins Firecracker Valkyrie
Bomb Tower Skeletons Goblins Valkyrie
Bomb Tower Skeletons Goblins Firecracker Valkyrie
Firecracker Earthquake Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Firecracker Earthquake Valkyrie Bomb Tower
Electro Spirit Firecracker Bomb Tower
Earthquake Electro Spirit Valkyrie Bomb Tower
Skeletons Goblins Bomb Tower
Skeletons Goblins Firecracker Valkyrie
Goblins Valkyrie Skeletons Electro Spirit Firecracker Earthquake Bomb Tower
Firecracker
Bomb Tower Skeletons Earthquake Valkyrie
Valkyrie Bomb Tower Electro Spirit Goblins Firecracker Earthquake
Bomb Tower
Bomb Tower
Bomb Tower Skeletons Goblins Firecracker Valkyrie
Bomb Tower Electro Spirit Goblins Firecracker Valkyrie
Earthquake Valkyrie Bomb Tower Electro Spirit Firecracker
Bomb Tower
Valkyrie Electro Spirit Goblins Firecracker Earthquake Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Goblins
Firecracker Valkyrie Bomb Tower
Skeletons Goblins Valkyrie Bomb Tower
Valkyrie
Skeletons Valkyrie
Firecracker Skeletons Electro Spirit Bomb Tower
Skeletons Goblins Valkyrie Bomb Tower
Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Firecracker Valkyrie Bomb Tower
Skeletons
Valkyrie Bomb Tower
Valkyrie
Skeletons Valkyrie Bomb Tower
Firecracker Valkyrie Bomb Tower
Skeletons Electro Spirit Goblins Firecracker Valkyrie Bomb Tower
Valkyrie Electro Spirit Firecracker Earthquake Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Valkyrie
Firecracker
Earthquake
Earthquake Firecracker Valkyrie
Firecracker Earthquake Valkyrie
Firecracker Electro Spirit
Firecracker Earthquake
Earthquake Firecracker
Firecracker
Goblins
Firecracker Earthquake Valkyrie
Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake Firecracker
Earthquake
Firecracker Earthquake
Firecracker Earthquake Valkyrie
Earthquake
Earthquake
Firecracker Earthquake Electro Spirit Valkyrie
Firecracker Earthquake
Firecracker
Firecracker
Electro Spirit Firecracker
Earthquake
Electro Spirit Firecracker
Firecracker Earthquake
Earthquake Electro Spirit
Firecracker
Firecracker Valkyrie
Firecracker Earthquake
Firecracker
Electro Spirit Firecracker
Firecracker
Firecracker

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