My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Goblin Barrel
Giant Snowball
Skeletons Fire Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel
Zap
Skeletons Fire Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Skeletons Fire Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel
The Log
Skeletons Fire Spirit Cannon Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Skeletons Cannon Goblin Gang Goblin Barrel
Arrows
Skeletons Fire Spirit Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Skeletons Fire Spirit Goblin Gang Dart Goblin Goblin Barrel
Fireball
Cannon Goblin Gang Dart Goblin Goblin Barrel
Poison
Cannon Goblin Gang Dart Goblin
Lightning
Cannon Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Arrows Cannon Goblin Gang Dart Goblin Goblin Barrel Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Fire Spirit Arrows Cannon

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Goblin Barrel
Arrows
Goblin Barrel
Cannon
Goblin Gang
Goblin Barrel Dart Goblin
Dart Goblin
Goblin Barrel Goblin Gang
Goblin Barrel
Goblin Gang Dart Goblin Fire Spirit Arrows
Goblinstein

Defense Synergies 2 5

Skeletons
Cannon Dart Goblin Fire Spirit
Fire Spirit
Skeletons
Arrows
Cannon
Cannon
Skeletons Arrows Goblin Gang Dart Goblin
Goblin Gang
Cannon Dart Goblin
Dart Goblin
Skeletons Cannon Goblin Gang
Goblin Barrel
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin
Skeletons Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang Skeletons Fire Spirit Dart Goblin
Cannon Skeletons Goblin Gang Dart Goblin
Arrows
Arrows Goblin Gang Skeletons Fire Spirit Cannon Dart Goblin
Dart Goblin Fire Spirit Arrows Cannon Goblin Gang
Arrows Cannon Dart Goblin
Cannon Skeletons Goblin Gang
Goblin Gang Skeletons Fire Spirit Cannon Dart Goblin
Goblin Gang Dart Goblin Skeletons Arrows Cannon
Arrows Goblin Gang Dart Goblin
Cannon Skeletons Fire Spirit Goblin Gang
Fire Spirit Arrows Cannon Goblin Gang Dart Goblin
Cannon Goblin Gang
Cannon Goblin Gang Goblinstein
Skeletons Arrows Cannon Goblin Gang
Fire Spirit Arrows Cannon Goblin Gang Dart Goblin
Arrows Fire Spirit Cannon Dart Goblin
Cannon Dart Goblin
Goblin Gang Fire Spirit Arrows Cannon Dart Goblin
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeletons
Arrows Goblin Gang
Goblin Gang Skeletons
Goblin Gang
Skeletons Cannon Goblin Gang
Fire Spirit Arrows Goblinstein Skeletons Goblin Gang Dart Goblin
Goblin Gang Skeletons Dart Goblin
Goblinstein Skeletons
Skeletons Cannon Goblin Gang Dart Goblin
Dart Goblin
Arrows
Skeletons Cannon Goblin Gang
Cannon Dart Goblin
Goblin Gang Skeletons Dart Goblin Goblinstein
Arrows Cannon Dart Goblin
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Fire Spirit Arrows Goblinstein
Arrows Goblinstein Fire Spirit Dart Goblin
Fire Spirit Arrows Dart Goblin
Arrows Fire Spirit Dart Goblin
Arrows Dart Goblin
Fire Spirit Goblin Gang
Arrows Dart Goblin
Fire Spirit Arrows Dart Goblin
Fire Spirit Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Fire Spirit Arrows Dart Goblin
Fire Spirit Arrows Dart Goblin
Arrows
Arrows
Arrows Fire Spirit Goblinstein
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Fire Spirit Arrows Dart Goblin
Dart Goblin Goblinstein
Arrows Dart Goblin
Arrows
Arrows
Fire Spirit Goblin Gang Dart Goblin Goblinstein
Fire Spirit Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin

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