My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Wizard Baby Dragon Bandit Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit Ram Rider
Giant Snowball
Skeletons Baby Dragon Ram Rider
Zap
Skeletons Firecracker Bandit Ram Rider
Barbarian Barrel
Skeletons Firecracker Valkyrie Wizard Bandit
The Log
Skeletons Firecracker Bandit Ram Rider
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Valkyrie Wizard Baby Dragon Bandit Ram Rider
Fireball
Firecracker Wizard Baby Dragon Bandit Ram Rider
Poison
Firecracker Wizard
Lightning
Valkyrie Wizard Baby Dragon Bandit Ram Rider
Rocket
Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Bandit Fireball Valkyrie Baby Dragon Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Firecracker Bandit Fireball

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Valkyrie Baby Dragon Bandit Ram Rider
Fireball
Baby Dragon Ram Rider
Valkyrie
Firecracker Wizard Baby Dragon Bandit Ram Rider
Wizard
Valkyrie Bandit Ram Rider
Baby Dragon
Firecracker Fireball Valkyrie Bandit Ram Rider
Bandit
Firecracker Valkyrie Wizard Baby Dragon Ram Rider
Ram Rider
Firecracker Fireball Valkyrie Wizard Baby Dragon Bandit

Defense Synergies 1 16

Skeletons
Firecracker Wizard Baby Dragon Bandit Ram Rider
Firecracker
Valkyrie Skeletons Baby Dragon Bandit
Fireball
Valkyrie Bandit Ram Rider
Valkyrie
Firecracker Fireball Wizard Baby Dragon Bandit
Wizard
Skeletons Valkyrie Bandit
Baby Dragon
Skeletons Firecracker Valkyrie Bandit
Bandit
Skeletons Firecracker Fireball Valkyrie Wizard Baby Dragon Ram Rider
Ram Rider
Skeletons Fireball Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard Baby Dragon Ram Rider
Skeletons Firecracker Valkyrie Bandit Ram Rider
Ram Rider Skeletons Valkyrie Bandit
Skeletons Firecracker Valkyrie Bandit Ram Rider
Firecracker Fireball Valkyrie
Fireball Skeletons Firecracker Valkyrie Baby Dragon Bandit
Ram Rider Firecracker Fireball Wizard Baby Dragon
Fireball Valkyrie Baby Dragon Bandit Ram Rider
Skeletons
Skeletons Firecracker Valkyrie Bandit
Valkyrie Skeletons Firecracker Fireball Wizard Baby Dragon Bandit Ram Rider
Firecracker Fireball Wizard Baby Dragon Ram Rider
Skeletons Fireball Valkyrie Wizard Bandit Ram Rider
Fireball Valkyrie Wizard Firecracker Baby Dragon
Bandit Ram Rider
Fireball Bandit Ram Rider
Wizard Skeletons Firecracker Fireball Valkyrie
Fireball Valkyrie Firecracker Wizard Baby Dragon Bandit Ram Rider
Valkyrie Wizard Baby Dragon Firecracker Fireball Bandit Ram Rider
Ram Rider
Valkyrie Wizard Firecracker Fireball Baby Dragon Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Fireball Bandit
Fireball Bandit Firecracker Valkyrie Wizard Baby Dragon
Bandit Skeletons Valkyrie Ram Rider
Valkyrie Fireball Bandit Ram Rider
Skeletons Valkyrie Bandit Ram Rider
Firecracker Fireball Wizard Skeletons Baby Dragon Ram Rider
Skeletons Fireball Valkyrie Bandit Ram Rider
Valkyrie
Skeletons Firecracker Fireball Valkyrie Baby Dragon Bandit
Skeletons
Valkyrie
Fireball Valkyrie
Skeletons Fireball Valkyrie Wizard Bandit Ram Rider
Wizard Firecracker Fireball Valkyrie Baby Dragon
Skeletons Firecracker Fireball Valkyrie Baby Dragon
Valkyrie Firecracker Fireball Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit Ram Rider
Fireball Baby Dragon Bandit
Firecracker Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie Baby Dragon
Firecracker Fireball Wizard Baby Dragon Ram Rider
Firecracker Wizard Baby Dragon
Fireball Firecracker Wizard Baby Dragon Ram Rider
Fireball Firecracker Wizard Bandit Ram Rider
Fireball
Firecracker Fireball Valkyrie Wizard Bandit Ram Rider
Fireball Firecracker Wizard Baby Dragon
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon Bandit
Firecracker Fireball Baby Dragon
Firecracker Fireball Wizard Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon Bandit
Fireball
Firecracker Fireball Wizard Baby Dragon Bandit
Firecracker Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Fireball Baby Dragon
Firecracker Fireball Valkyrie Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon Bandit Ram Rider
Fireball Wizard Baby Dragon Bandit Ram Rider
Fireball Firecracker Baby Dragon Bandit
Firecracker Fireball Wizard Baby Dragon
Firecracker Fireball Wizard
Fireball
Fireball Wizard Bandit
Firecracker Fireball
Firecracker Fireball Wizard
Fireball Bandit
Fireball Firecracker Wizard Baby Dragon Ram Rider
Fireball
Fireball Firecracker Valkyrie Wizard Baby Dragon
Firecracker Fireball Wizard Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon
Firecracker Fireball
Firecracker Fireball Baby Dragon Bandit
Fireball Firecracker Wizard

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