My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Valkyrie Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army Balloon
Giant Snowball
Skeletons Skeleton Army Witch Balloon
Zap
Skeletons Firecracker Skeleton Army Witch Balloon
Barbarian Barrel
Skeletons Firecracker Valkyrie Bomb Tower Skeleton Army Witch
The Log
Skeletons Firecracker Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeletons Firecracker Bomb Tower Skeleton Army Witch
Arrows
Skeletons Firecracker Skeleton Army Witch
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Witch Balloon
Fireball
Firecracker Bomb Tower Skeleton Army Witch Balloon
Poison
Firecracker Bomb Tower Skeleton Army Witch Balloon
Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Witch Balloon
Rocket
Valkyrie Bomb Tower Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Firecracker Skeleton Army Mini P.E.K.K.A Valkyrie Bomb Tower Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Firecracker Skeleton Army Mini P.E.K.K.A

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Mini P.E.K.K.A Valkyrie Balloon
Mini P.E.K.K.A
Firecracker Valkyrie
Valkyrie
Balloon Firecracker Mini P.E.K.K.A Witch
Bomb Tower
Skeleton Army
Witch
Valkyrie
Balloon
Valkyrie Firecracker

Defense Synergies 1 14

Skeletons
Firecracker Mini P.E.K.K.A Bomb Tower Witch
Firecracker
Valkyrie Skeletons Mini P.E.K.K.A Bomb Tower Skeleton Army
Mini P.E.K.K.A
Skeletons Firecracker Valkyrie Bomb Tower Skeleton Army Witch
Valkyrie
Firecracker Mini P.E.K.K.A Bomb Tower Witch
Bomb Tower
Skeletons Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army
Skeleton Army
Firecracker Mini P.E.K.K.A Bomb Tower
Witch
Skeletons Mini P.E.K.K.A Valkyrie
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Bomb Tower Skeleton Army Skeletons Firecracker Valkyrie Witch
Mini P.E.K.K.A Bomb Tower Skeleton Army Witch Skeletons Valkyrie
Mini P.E.K.K.A Bomb Tower Skeleton Army Witch Skeletons Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower Skeleton Army
Skeleton Army Skeletons Firecracker Valkyrie Bomb Tower
Firecracker Bomb Tower Witch
Valkyrie Bomb Tower
Mini P.E.K.K.A Witch Skeletons Bomb Tower Skeleton Army
Skeleton Army Skeletons Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Skeleton Army Witch Skeletons Firecracker Bomb Tower
Firecracker Witch
Mini P.E.K.K.A Bomb Tower Skeleton Army Skeletons Valkyrie Witch
Valkyrie Bomb Tower Skeleton Army Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Bomb Tower
Bomb Tower Skeleton Army Mini P.E.K.K.A
Bomb Tower Skeletons Firecracker Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Bomb Tower Firecracker Valkyrie Skeleton Army Witch
Valkyrie Bomb Tower Witch Firecracker
Mini P.E.K.K.A Bomb Tower
Valkyrie Skeleton Army Firecracker Mini P.E.K.K.A Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Skeletons Witch
Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower
Skeleton Army Skeletons Mini P.E.K.K.A Valkyrie Bomb Tower Witch
Mini P.E.K.K.A Valkyrie Skeleton Army
Skeletons Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Firecracker Skeletons Bomb Tower Witch
Mini P.E.K.K.A Skeleton Army Skeletons Valkyrie Bomb Tower Witch
Mini P.E.K.K.A Valkyrie Bomb Tower Skeleton Army
Skeletons Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower Skeleton Army Witch
Witch Skeletons Skeleton Army
Mini P.E.K.K.A Valkyrie Bomb Tower Witch
Skeleton Army Valkyrie
Mini P.E.K.K.A Skeleton Army Skeletons Valkyrie Bomb Tower Witch
Firecracker Valkyrie Bomb Tower Skeleton Army Witch
Skeleton Army Witch Skeletons Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower
Valkyrie Firecracker Mini P.E.K.K.A Bomb Tower Witch
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker
Mini P.E.K.K.A
Firecracker Valkyrie
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A
Firecracker Valkyrie Witch
Firecracker Valkyrie Witch
Witch
Firecracker Witch
Witch
Firecracker
Firecracker Witch
Firecracker Witch
Mini P.E.K.K.A
Firecracker
Firecracker
Skeleton Army Witch
Firecracker Witch
Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Firecracker
Firecracker Witch
Firecracker Witch
Firecracker Witch

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