My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tombstone Goblin Hut Barbarian Hut Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Tombstone Dart Goblin Goblin Hut
Zap
Skeletons Firecracker Tombstone Dart Goblin Goblin Hut
Barbarian Barrel
Skeletons Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut
The Log
Skeletons Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut
Earthquake
Skeletons Firecracker Tombstone Goblin Hut Barbarian Hut
Arrows
Skeletons Firecracker Tombstone Dart Goblin Goblin Hut
Royal Delivery
Skeletons Firecracker Dart Goblin Goblin Hut
Fireball
Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut
Poison
Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut
Lightning
Tombstone Goblin Hut Barbarian Hut
Rocket
Goblin Hut Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tombstone

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Dart Goblin Goblin Hut Barbarian Hut Mega Knight
Tombstone
Dart Goblin
Firecracker Barbarian Hut The Log Mega Knight
Goblin Hut
Firecracker Barbarian Hut The Log Mega Knight
Barbarian Hut
Firecracker Dart Goblin Goblin Hut
The Log
Dart Goblin Goblin Hut Mega Knight
Mega Knight
Firecracker Dart Goblin Goblin Hut The Log

Defense Synergies 3 17

Skeletons
Dart Goblin Firecracker Tombstone Goblin Hut Barbarian Hut The Log
Firecracker
The Log Skeletons Tombstone Dart Goblin Goblin Hut Barbarian Hut Mega Knight
Tombstone
Dart Goblin Skeletons Firecracker
Dart Goblin
Skeletons Tombstone Firecracker Goblin Hut Barbarian Hut The Log Mega Knight
Goblin Hut
Skeletons Firecracker Dart Goblin Barbarian Hut
Barbarian Hut
Skeletons Firecracker Dart Goblin Goblin Hut The Log
The Log
Firecracker Skeletons Dart Goblin Barbarian Hut Mega Knight
Mega Knight
Firecracker Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Firecracker Tombstone Dart Goblin Goblin Hut The Log
Barbarian Hut Skeletons Firecracker Tombstone Dart Goblin Goblin Hut The Log Mega Knight
Goblin Hut Barbarian Hut Mega Knight Skeletons Tombstone Dart Goblin
Goblin Hut Barbarian Hut Skeletons Firecracker Tombstone Dart Goblin Mega Knight
Firecracker Tombstone The Log Mega Knight
The Log Skeletons Firecracker Dart Goblin Mega Knight
Dart Goblin Firecracker Tombstone Goblin Hut Barbarian Hut
Barbarian Hut Dart Goblin The Log Mega Knight
Barbarian Hut Skeletons Tombstone Goblin Hut
Skeletons Firecracker Dart Goblin Mega Knight
Dart Goblin Skeletons Firecracker Tombstone Goblin Hut The Log Mega Knight
Firecracker Dart Goblin Goblin Hut Barbarian Hut
Tombstone Goblin Hut Barbarian Hut Mega Knight Skeletons The Log
Barbarian Hut Mega Knight Firecracker Tombstone Dart Goblin Goblin Hut The Log
Barbarian Hut Tombstone Goblin Hut Mega Knight
Barbarian Hut Goblin Hut The Log Mega Knight
Barbarian Hut Mega Knight Skeletons Firecracker Tombstone Goblin Hut
Tombstone Mega Knight Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log
The Log Firecracker Tombstone Dart Goblin Goblin Hut Barbarian Hut Mega Knight
Barbarian Hut Dart Goblin Goblin Hut
Mega Knight Firecracker Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Skeletons Tombstone Goblin Hut
Firecracker The Log Mega Knight
Tombstone Mega Knight Skeletons Goblin Hut Barbarian Hut The Log
Mega Knight Barbarian Hut The Log
Barbarian Hut Skeletons Tombstone Goblin Hut Mega Knight
Firecracker Skeletons Dart Goblin Goblin Hut
Skeletons Tombstone Dart Goblin Goblin Hut Barbarian Hut
Mega Knight Barbarian Hut
Mega Knight Skeletons Firecracker Tombstone Goblin Hut Barbarian Hut The Log
Skeletons Tombstone Dart Goblin Goblin Hut Barbarian Hut
Mega Knight Tombstone Dart Goblin Goblin Hut
Mega Knight The Log
Mega Knight Skeletons Tombstone Barbarian Hut
Firecracker Dart Goblin Barbarian Hut Mega Knight
Tombstone Goblin Hut Skeletons Firecracker Dart Goblin Barbarian Hut The Log
Mega Knight Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log
Tombstone Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Barbarian Hut The Log
Firecracker Dart Goblin The Log
Dart Goblin Goblin Hut Barbarian Hut The Log
Firecracker Dart Goblin Barbarian Hut The Log
Firecracker The Log Mega Knight
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin Barbarian Hut
The Log Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log
Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log
Firecracker Dart Goblin Goblin Hut Barbarian Hut The Log Mega Knight
Firecracker Dart Goblin The Log Mega Knight
Firecracker Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
Barbarian Hut The Log
Firecracker The Log Mega Knight
Firecracker The Log Dart Goblin
The Log Mega Knight
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Goblin Hut
Dart Goblin The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Tombstone Dart Goblin Goblin Hut Barbarian Hut
Firecracker Dart Goblin
The Log
Firecracker Dart Goblin Mega Knight
The Log Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Mega Knight

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