My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tombstone Musketeer Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Tombstone Musketeer Balloon Lumberjack
Zap
Skeletons Firecracker Tombstone Balloon
Barbarian Barrel
Skeletons Firecracker Tombstone Musketeer Lumberjack
The Log
Skeletons Firecracker Tombstone Musketeer Lumberjack
Earthquake
Skeletons Firecracker Tombstone
Arrows
Skeletons Firecracker Tombstone
Royal Delivery
Skeletons Firecracker Musketeer Balloon Lumberjack
Fireball
Firecracker Tombstone Musketeer Balloon Lumberjack
Poison
Firecracker Tombstone Musketeer Balloon
Lightning
Tombstone Musketeer Balloon Lumberjack
Rocket
Musketeer Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Firecracker Tombstone Earthquake Musketeer Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Firecracker Tombstone

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Earthquake Balloon Lumberjack
Tombstone
Earthquake
Firecracker Balloon The Log
Musketeer
Balloon The Log Lumberjack
Balloon
Lumberjack Firecracker Earthquake Musketeer The Log
The Log
Earthquake Musketeer Balloon Lumberjack
Lumberjack
Balloon Firecracker Musketeer The Log

Defense Synergies 5 13

Skeletons
Musketeer Firecracker Tombstone Earthquake The Log Lumberjack
Firecracker
The Log Skeletons Tombstone Earthquake Musketeer Lumberjack
Tombstone
Musketeer Skeletons Firecracker Earthquake Lumberjack
Earthquake
Skeletons Firecracker Tombstone The Log
Musketeer
Skeletons Tombstone The Log Lumberjack Firecracker
Balloon
The Log
Firecracker Musketeer Skeletons Earthquake Lumberjack
Lumberjack
Musketeer Skeletons Firecracker Tombstone The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Tombstone Musketeer The Log
Lumberjack Skeletons Firecracker Tombstone Musketeer The Log
Lumberjack Skeletons Tombstone Musketeer
Lumberjack Skeletons Firecracker Tombstone Musketeer
Firecracker Tombstone Earthquake The Log Lumberjack
The Log Skeletons Firecracker Earthquake Musketeer Lumberjack
Musketeer Firecracker Tombstone
Earthquake Musketeer The Log
Skeletons Tombstone Musketeer Lumberjack
Skeletons Firecracker Musketeer Lumberjack
Skeletons Firecracker Tombstone Earthquake Musketeer The Log Lumberjack
Musketeer Firecracker
Tombstone Lumberjack Skeletons Earthquake Musketeer The Log
Firecracker Tombstone Earthquake The Log Lumberjack
Tombstone Lumberjack
The Log Lumberjack
Skeletons Firecracker Tombstone Musketeer Lumberjack
Tombstone Firecracker Musketeer The Log Lumberjack
Earthquake The Log Firecracker Tombstone Musketeer Lumberjack
Musketeer Lumberjack
Firecracker Earthquake Musketeer The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Tombstone
Firecracker Musketeer The Log Lumberjack
Tombstone Lumberjack Skeletons Musketeer The Log
Lumberjack Musketeer The Log
Skeletons Tombstone Musketeer Lumberjack
Firecracker Skeletons Musketeer
Skeletons Tombstone Musketeer Lumberjack
Lumberjack
Skeletons Firecracker Tombstone The Log
Skeletons Tombstone Musketeer
Tombstone Musketeer Lumberjack
The Log
Skeletons Tombstone Lumberjack
Firecracker Musketeer
Tombstone Skeletons Firecracker Musketeer The Log Lumberjack
Firecracker Earthquake Musketeer The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Musketeer The Log
Firecracker Musketeer The Log
Earthquake The Log
Earthquake Firecracker Musketeer The Log
Firecracker Earthquake The Log
Firecracker Musketeer
Firecracker Earthquake Musketeer The Log
Earthquake The Log Firecracker
The Log Firecracker
Musketeer Lumberjack
Firecracker Earthquake Musketeer The Log
Firecracker Musketeer
Earthquake Firecracker Musketeer The Log
Earthquake Firecracker Musketeer
Earthquake Firecracker Musketeer The Log
Earthquake Firecracker Musketeer The Log
Earthquake Firecracker Musketeer The Log
Earthquake
Firecracker Earthquake Musketeer The Log
Firecracker Earthquake The Log
Earthquake Musketeer The Log
Musketeer The Log
Earthquake Musketeer The Log
Firecracker Earthquake The Log
Firecracker The Log Earthquake Musketeer
Musketeer The Log
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer
Earthquake Musketeer The Log
Firecracker
Firecracker Earthquake The Log
Earthquake Tombstone Musketeer
Firecracker Musketeer
The Log
Firecracker Musketeer Lumberjack
The Log Firecracker Earthquake Musketeer
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer
Firecracker Musketeer The Log

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