My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Lumberjack Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elite Barbarians Lumberjack Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Elite Barbarians
Giant Snowball
Skeletons Goblin Gang Witch Lumberjack
Zap
Skeletons Goblin Gang Mortar Witch
Barbarian Barrel
Skeletons Goblin Gang Mortar Elite Barbarians Witch Lumberjack
The Log
Skeletons Goblin Gang Elite Barbarians Witch Lumberjack
Earthquake
Skeletons Goblin Gang Mortar Witch
Arrows
Skeletons Goblin Gang Witch
Royal Delivery
Skeletons Goblin Gang Elite Barbarians Witch Lumberjack
Fireball
Goblin Gang Mortar Elite Barbarians Witch Lumberjack
Poison
Goblin Gang Mortar Witch
Lightning
Mortar Elite Barbarians Witch Lumberjack Archer Queen
Rocket
Mortar Elite Barbarians Witch Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mortar

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblin Gang Void Mortar Lumberjack Witch Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Goblin Gang Void Mortar

Attack Synergies 0 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblin Gang
Mortar
Mortar
Goblin Gang
Elite Barbarians
Lumberjack
Void
Witch
Lumberjack
Lumberjack
Elite Barbarians Witch
Archer Queen

Defense Synergies 0 10

Skeletons
Mortar Elite Barbarians Witch Lumberjack Archer Queen
Goblin Gang
Mortar Lumberjack Archer Queen
Mortar
Skeletons Goblin Gang Lumberjack
Elite Barbarians
Skeletons
Void
Witch
Skeletons Lumberjack
Lumberjack
Skeletons Goblin Gang Mortar Witch
Archer Queen
Skeletons Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Void
Elite Barbarians Lumberjack Skeletons Goblin Gang Mortar Witch
Goblin Gang Mortar Witch Lumberjack Skeletons Elite Barbarians Void
Elite Barbarians Witch Lumberjack Skeletons Goblin Gang Mortar
Elite Barbarians Lumberjack
Goblin Gang Skeletons Lumberjack
Goblin Gang Mortar Void Witch
Void
Witch Skeletons Goblin Gang Mortar Elite Barbarians Lumberjack Archer Queen
Goblin Gang Elite Barbarians Skeletons Lumberjack
Goblin Gang Witch Skeletons Lumberjack
Goblin Gang Witch
Mortar Lumberjack Skeletons Goblin Gang Elite Barbarians Witch
Goblin Gang Mortar Witch Lumberjack
Elite Barbarians Goblin Gang Mortar Lumberjack
Goblin Gang Mortar Elite Barbarians Lumberjack
Skeletons Goblin Gang Mortar Elite Barbarians Witch Lumberjack
Mortar Goblin Gang Elite Barbarians Witch Lumberjack
Mortar Witch Lumberjack
Mortar Elite Barbarians Lumberjack
Goblin Gang Elite Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Skeletons Elite Barbarians Void Witch
Void Goblin Gang Mortar Elite Barbarians Lumberjack
Goblin Gang Lumberjack Skeletons Elite Barbarians Witch
Goblin Gang Lumberjack Elite Barbarians
Skeletons Goblin Gang Elite Barbarians Witch Lumberjack
Skeletons Goblin Gang Witch
Goblin Gang Skeletons Elite Barbarians Void Witch Lumberjack
Elite Barbarians Lumberjack
Void Skeletons Mortar Elite Barbarians Witch
Witch Skeletons Goblin Gang
Elite Barbarians Witch Lumberjack
Elite Barbarians Void Archer Queen
Elite Barbarians Skeletons Goblin Gang Witch Lumberjack
Witch
Goblin Gang Elite Barbarians Witch Skeletons Mortar Lumberjack Archer Queen
Elite Barbarians Witch Archer Queen
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Mortar
Mortar Void
Void
Void
Mortar
Witch
Mortar Witch
Void Mortar
Goblin Gang Elite Barbarians Void Lumberjack
Void Mortar
Void Archer Queen
Mortar Elite Barbarians Void
Mortar Void
Mortar Elite Barbarians
Mortar Witch
Mortar
Mortar
Void Mortar
Mortar Void Witch
Void
Void
Void
Mortar Void
Mortar Witch
Witch
Mortar Void Witch
Void Mortar Witch
Void Mortar
Elite Barbarians Void Witch
Void Witch
Elite Barbarians Void
Void Mortar
Void
Goblin Gang Void Witch
Witch Archer Queen
Void Goblin Gang Lumberjack
Mortar
Void Archer Queen
Elite Barbarians Archer Queen
Goblin Gang Elite Barbarians Witch Archer Queen
Void Witch Archer Queen
Void Mortar Witch Archer Queen
Mortar Void
Void

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