My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Firecracker Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Royal Giant Dark Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Royal Giant Dart Goblin Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Dark Prince
Giant Snowball
Skeletons Fire Spirit Goblins Dart Goblin Electro Dragon
Zap
Skeletons Fire Spirit Goblins Firecracker Royal Giant Dart Goblin Dark Prince
Barbarian Barrel
Skeletons Fire Spirit Goblins Firecracker Dart Goblin Dark Prince
The Log
Skeletons Fire Spirit Goblins Firecracker Royal Giant Dart Goblin Dark Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Fire Spirit Goblins Firecracker Dart Goblin
Royal Delivery
Skeletons Fire Spirit Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Fireball
Firecracker Dart Goblin Electro Dragon
Poison
Firecracker Dart Goblin Electro Dragon
Lightning
Dark Prince Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker Dark Prince Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Goblins Firecracker Dart Goblin Dark Prince Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Fire Spirit Goblins Firecracker

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Royal Giant Dark Prince
Goblins
Royal Giant
Firecracker
Royal Giant Dart Goblin Dark Prince
Royal Giant
Fire Spirit Firecracker Dart Goblin Goblins Dark Prince Electro Dragon
Dart Goblin
Royal Giant Firecracker Dark Prince Electro Dragon
Dark Prince
Fire Spirit Firecracker Royal Giant Dart Goblin
Electro Dragon
Royal Giant Dart Goblin

Defense Synergies 1 14

Skeletons
Dart Goblin Fire Spirit Firecracker Dark Prince Electro Dragon
Fire Spirit
Skeletons Firecracker
Goblins
Firecracker Dart Goblin Electro Dragon
Firecracker
Skeletons Fire Spirit Goblins Dart Goblin Dark Prince Electro Dragon
Royal Giant
Dart Goblin
Skeletons Goblins Firecracker Dark Prince Electro Dragon
Dark Prince
Skeletons Firecracker Dart Goblin Electro Dragon
Electro Dragon
Skeletons Goblins Firecracker Dart Goblin Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Electro Dragon
Skeletons Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Skeletons Fire Spirit Goblins Dart Goblin Dark Prince Electro Dragon
Skeletons Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Firecracker Dark Prince
Skeletons Fire Spirit Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Dart Goblin Fire Spirit Firecracker Electro Dragon
Dart Goblin Electro Dragon
Skeletons Goblins
Skeletons Fire Spirit Goblins Firecracker Dart Goblin Dark Prince
Goblins Dart Goblin Skeletons Firecracker Dark Prince Electro Dragon
Firecracker Dart Goblin Electro Dragon
Skeletons Fire Spirit Dark Prince Electro Dragon
Fire Spirit Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Skeletons Goblins Firecracker Dark Prince Electro Dragon
Fire Spirit Goblins Firecracker Dart Goblin Dark Prince Electro Dragon
Fire Spirit Firecracker Dart Goblin Dark Prince Electro Dragon
Dart Goblin
Dark Prince Fire Spirit Goblins Firecracker Dart Goblin Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblins Dark Prince
Firecracker Electro Dragon
Skeletons Goblins Dark Prince Electro Dragon
Dark Prince
Skeletons Dark Prince
Fire Spirit Firecracker Skeletons Dart Goblin Electro Dragon
Dark Prince Skeletons Goblins Dart Goblin
Dark Prince
Electro Dragon Skeletons Goblins Firecracker Dark Prince
Skeletons Dart Goblin
Dart Goblin Dark Prince Electro Dragon
Dark Prince
Dark Prince Skeletons
Firecracker Dart Goblin Electro Dragon
Electro Dragon Skeletons Goblins Firecracker Dart Goblin Dark Prince
Firecracker Dart Goblin Dark Prince Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Electro Dragon
Dart Goblin Electro Dragon
Firecracker Dart Goblin Dark Prince
Fire Spirit Firecracker Dark Prince
Firecracker Fire Spirit Dart Goblin Electro Dragon
Fire Spirit Firecracker Dart Goblin
Fire Spirit Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Electro Dragon
Fire Spirit Goblins Electro Dragon
Firecracker Dart Goblin Dark Prince Electro Dragon
Fire Spirit Firecracker Dart Goblin Electro Dragon
Fire Spirit Firecracker Dart Goblin
Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin
Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Electro Dragon
Fire Spirit Firecracker Dart Goblin Dark Prince Electro Dragon
Fire Spirit Firecracker Dart Goblin Electro Dragon
Electro Dragon
Firecracker Fire Spirit Dark Prince Electro Dragon
Firecracker Dart Goblin Electro Dragon
Electro Dragon
Firecracker Dart Goblin
Fire Spirit Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin
Dart Goblin Electro Dragon
Firecracker Electro Dragon
Firecracker
Fire Spirit Dart Goblin Dark Prince Electro Dragon
Fire Spirit Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Dark Prince Electro Dragon
Firecracker Dart Goblin Electro Dragon
Firecracker Dart Goblin Dark Prince Electro Dragon
Electro Dragon Firecracker Dart Goblin
Firecracker Dart Goblin Electro Dragon
Electro Dragon Firecracker Dart Goblin Dark Prince
Firecracker Dart Goblin Electro Dragon

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