My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Electro Wizard Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A Valkyrie Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Goblins
Zap
Skeletons Goblins
Barbarian Barrel
Skeletons Goblins Valkyrie Electro Wizard
The Log
Skeletons Goblins Mini P.E.K.K.A
Earthquake
Skeletons
Arrows
Skeletons Goblins
Royal Delivery
Skeletons Goblins Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball
Electro Wizard
Poison
Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Electro Wizard Archer Queen
Rocket
Valkyrie Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Goblins Fireball Mini P.E.K.K.A

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Valkyrie
Fireball
Electro Wizard Mega Knight Archer Queen
Mini P.E.K.K.A
Valkyrie Electro Wizard Mega Knight
Valkyrie
Goblins Mini P.E.K.K.A Electro Wizard Archer Queen
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Fireball Mini P.E.K.K.A Electro Wizard Archer Queen
Archer Queen
Fireball Valkyrie Mega Knight

Defense Synergies 1 13

Skeletons
Mini P.E.K.K.A Electro Wizard Archer Queen
Goblins
Electro Wizard Archer Queen
Fireball
Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Skeletons Fireball Valkyrie
Valkyrie
Fireball Mini P.E.K.K.A Electro Wizard Archer Queen
Electro Wizard
Mini P.E.K.K.A Skeletons Goblins Fireball Valkyrie Mega Knight
Mega Knight
Fireball Electro Wizard
Archer Queen
Skeletons Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Skeletons Goblins Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Mega Knight Skeletons Goblins Valkyrie Electro Wizard
Mini P.E.K.K.A Skeletons Goblins Valkyrie Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Valkyrie Mega Knight
Fireball Skeletons Goblins Valkyrie Electro Wizard Mega Knight
Electro Wizard Fireball
Fireball Valkyrie Electro Wizard Mega Knight
Mini P.E.K.K.A Skeletons Goblins Archer Queen
Skeletons Goblins Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Goblins Valkyrie Electro Wizard Skeletons Fireball Mega Knight
Fireball Electro Wizard
Mini P.E.K.K.A Mega Knight Skeletons Fireball Valkyrie Electro Wizard
Fireball Valkyrie Mega Knight Goblins Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Mega Knight Skeletons Goblins Fireball Mini P.E.K.K.A Valkyrie Electro Wizard
Fireball Valkyrie Mega Knight Goblins Electro Wizard
Valkyrie Fireball Electro Wizard Mega Knight
Mini P.E.K.K.A Electro Wizard
Valkyrie Mega Knight Goblins Fireball Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Skeletons Goblins Fireball Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight Skeletons Goblins Mini P.E.K.K.A Valkyrie Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight Fireball Electro Wizard
Skeletons Mini P.E.K.K.A Valkyrie Mega Knight
Fireball Skeletons Electro Wizard
Mini P.E.K.K.A Skeletons Goblins Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie
Electro Wizard Mega Knight Skeletons Goblins Fireball Mini P.E.K.K.A Valkyrie
Skeletons
Mega Knight Mini P.E.K.K.A Valkyrie
Mega Knight Fireball Valkyrie Electro Wizard Archer Queen
Mini P.E.K.K.A Mega Knight Skeletons Fireball Valkyrie
Fireball Valkyrie Mega Knight
Electro Wizard Skeletons Goblins Fireball Mini P.E.K.K.A Valkyrie Archer Queen
Valkyrie Mega Knight Fireball Mini P.E.K.K.A Electro Wizard Archer Queen
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Electro Wizard
Fireball
Fireball Valkyrie
Fireball Valkyrie Mega Knight
Fireball
Fireball
Fireball
Goblins Fireball Mini P.E.K.K.A Electro Wizard
Fireball Valkyrie Electro Wizard
Fireball Archer Queen
Fireball
Fireball
Fireball
Fireball
Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Electro Wizard Mega Knight
Fireball Valkyrie Mega Knight
Fireball Mega Knight
Fireball
Fireball
Fireball Valkyrie Mega Knight
Fireball Electro Wizard
Fireball Mega Knight
Fireball
Fireball Electro Wizard
Electro Wizard Fireball
Fireball Mini P.E.K.K.A
Fireball Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Fireball
Fireball Electro Wizard Archer Queen
Fireball
Fireball Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Fireball
Fireball Archer Queen
Mega Knight Archer Queen
Fireball Electro Wizard Archer Queen
Fireball Electro Wizard Archer Queen
Fireball Electro Wizard Mega Knight Archer Queen
Fireball Mega Knight

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