My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Valkyrie Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Dark Prince
Giant Snowball
Skeletons Goblins Witch
Zap
Skeletons Goblins Firecracker Dark Prince Witch
Barbarian Barrel
Skeletons Goblins Knight Firecracker Valkyrie Dark Prince Witch
The Log
Skeletons Goblins Firecracker Mini P.E.K.K.A Dark Prince Witch
Earthquake
Skeletons Firecracker Witch
Arrows
Skeletons Goblins Firecracker Witch
Royal Delivery
Skeletons Goblins Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Witch
Fireball
Firecracker Witch
Poison
Firecracker Witch
Lightning
Knight Mini P.E.K.K.A Valkyrie Dark Prince Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Goblins Knight Firecracker

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Valkyrie
Knight
Firecracker Witch
Firecracker
Knight Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A
Firecracker Valkyrie Dark Prince
Valkyrie
Goblins Firecracker Mini P.E.K.K.A Dark Prince Witch
Dark Prince
Firecracker Mini P.E.K.K.A Valkyrie Witch
Witch
Knight Valkyrie Dark Prince

Defense Synergies 2 15

Skeletons
Knight Firecracker Mini P.E.K.K.A Dark Prince Witch
Goblins
Knight Firecracker
Knight
Firecracker Skeletons Goblins Mini P.E.K.K.A Witch
Firecracker
Knight Valkyrie Skeletons Goblins Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Skeletons Knight Firecracker Valkyrie Witch
Valkyrie
Firecracker Mini P.E.K.K.A Witch
Dark Prince
Skeletons Firecracker Witch
Witch
Skeletons Knight Mini P.E.K.K.A Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie
Mini P.E.K.K.A Skeletons Goblins Knight Firecracker Valkyrie Dark Prince Witch
Mini P.E.K.K.A Witch Skeletons Goblins Knight Valkyrie Dark Prince
Mini P.E.K.K.A Witch Skeletons Goblins Knight Firecracker Valkyrie Dark Prince
Firecracker Mini P.E.K.K.A Valkyrie Dark Prince
Skeletons Goblins Firecracker Valkyrie Dark Prince
Firecracker Witch
Valkyrie
Mini P.E.K.K.A Witch Skeletons Goblins
Knight Skeletons Goblins Firecracker Mini P.E.K.K.A Valkyrie Dark Prince
Goblins Valkyrie Witch Skeletons Knight Firecracker Dark Prince
Firecracker Witch
Mini P.E.K.K.A Skeletons Knight Valkyrie Dark Prince Witch
Valkyrie Goblins Firecracker Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Skeletons Goblins Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Witch
Goblins Knight Firecracker Valkyrie Dark Prince Witch
Valkyrie Witch Knight Firecracker Dark Prince
Mini P.E.K.K.A
Valkyrie Dark Prince Goblins Knight Firecracker Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Skeletons Goblins Dark Prince Witch
Knight Firecracker Mini P.E.K.K.A Valkyrie
Skeletons Goblins Knight Mini P.E.K.K.A Valkyrie Dark Prince Witch
Mini P.E.K.K.A Valkyrie Dark Prince Knight
Skeletons Knight Mini P.E.K.K.A Valkyrie Dark Prince Witch
Firecracker Skeletons Witch
Mini P.E.K.K.A Dark Prince Skeletons Goblins Knight Valkyrie Witch
Mini P.E.K.K.A Knight Valkyrie Dark Prince
Skeletons Goblins Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Witch
Witch Skeletons
Knight Mini P.E.K.K.A Valkyrie Dark Prince Witch
Valkyrie Dark Prince
Mini P.E.K.K.A Dark Prince Skeletons Knight Valkyrie Witch
Firecracker Valkyrie Witch
Witch Skeletons Goblins Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Firecracker Mini P.E.K.K.A Dark Prince Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie
Firecracker
Knight Firecracker Valkyrie Dark Prince
Firecracker Valkyrie Dark Prince
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker
Goblins Mini P.E.K.K.A
Firecracker Knight Valkyrie Dark Prince
Firecracker
Knight Firecracker
Firecracker
Firecracker
Firecracker Witch
Firecracker
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Dark Prince
Firecracker Valkyrie Witch
Firecracker Valkyrie Dark Prince Witch
Witch
Firecracker Witch
Witch
Firecracker
Firecracker Witch
Firecracker Witch
Mini P.E.K.K.A
Firecracker
Firecracker
Dark Prince Witch
Firecracker Witch
Knight Firecracker Mini P.E.K.K.A Valkyrie Dark Prince
Firecracker
Firecracker Dark Prince
Firecracker Witch
Firecracker Witch
Firecracker Dark Prince Witch

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