My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Elixir Collector Rune Giant Hunter Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Rune Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Hunter Lumberjack
The Log
Skeletons Ice Spirit Hunter Lumberjack
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Hunter Lumberjack
Fireball
Elixir Collector Hunter Lumberjack
Poison
Elixir Collector Hunter
Lightning
Elixir Collector Hunter Lumberjack
Rocket
Elixir Collector Hunter

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Freeze Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Elixir Collector Freeze Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Arrows Freeze Rune Giant Hunter Lumberjack Elixir Collector

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Ice Spirit Arrows Freeze

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hunter Lumberjack
Arrows
Freeze Lumberjack
Elixir Collector
Freeze
Arrows
Rune Giant
Hunter Lumberjack
Hunter
Ice Spirit Rune Giant Lumberjack
Lumberjack
Ice Spirit Arrows Rune Giant Hunter

Defense Synergies 0 9

Skeletons
Ice Spirit Hunter Lumberjack
Ice Spirit
Skeletons Hunter Lumberjack
Arrows
Lumberjack
Elixir Collector
Freeze
Hunter Lumberjack
Rune Giant
Hunter
Skeletons Ice Spirit Freeze Lumberjack
Lumberjack
Skeletons Ice Spirit Arrows Freeze Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Hunter Lumberjack Skeletons Ice Spirit
Hunter Lumberjack Skeletons Freeze
Hunter Lumberjack Skeletons
Arrows Lumberjack
Arrows Freeze Skeletons Hunter Lumberjack
Hunter Ice Spirit Arrows Freeze
Arrows
Hunter Skeletons Lumberjack
Skeletons Ice Spirit Hunter Lumberjack
Skeletons Arrows Freeze Hunter Lumberjack
Arrows Hunter
Hunter Lumberjack Skeletons Ice Spirit Freeze
Ice Spirit Arrows Freeze Hunter Lumberjack
Hunter Lumberjack
Ice Spirit Freeze Hunter Lumberjack
Skeletons Arrows Hunter Lumberjack
Ice Spirit Arrows Hunter Lumberjack
Arrows Freeze Hunter Ice Spirit Lumberjack
Hunter Lumberjack
Arrows Hunter Lumberjack
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons
Arrows Hunter Lumberjack
Lumberjack Skeletons Ice Spirit Hunter
Hunter Lumberjack
Skeletons Hunter Lumberjack
Arrows Skeletons Ice Spirit Freeze Hunter
Skeletons Hunter Lumberjack
Hunter Lumberjack
Freeze Skeletons Ice Spirit
Skeletons
Hunter Lumberjack
Arrows
Skeletons Hunter Lumberjack
Skeletons Ice Spirit Freeze Hunter Lumberjack
Arrows Freeze Hunter
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows
Arrows
Arrows Freeze
Arrows
Arrows Ice Spirit Freeze Hunter
Arrows
Arrows Ice Spirit Freeze Hunter
Arrows
Lumberjack
Arrows
Arrows
Hunter
Arrows Freeze
Arrows
Arrows Hunter
Arrows
Arrows Freeze
Arrows Hunter
Arrows
Arrows
Arrows
Arrows Freeze Ice Spirit Hunter
Arrows Hunter
Arrows
Arrows
Arrows Hunter
Ice Spirit Freeze
Arrows Hunter
Ice Spirit Arrows Freeze
Arrows
Ice Spirit Freeze
Arrows Hunter
Freeze
Arrows
Hunter Lumberjack
Arrows
Arrows
Ice Spirit Freeze
Freeze

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