My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Elixir Collector Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Mighty Miner
Giant Snowball
Skeletons Dart Goblin Mighty Miner
Zap
Skeletons Dart Goblin Mighty Miner
Barbarian Barrel
Skeletons Ice Spirit Dart Goblin
The Log
Skeletons Ice Spirit Dart Goblin
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons Ice Spirit Dart Goblin
Royal Delivery
Skeletons Ice Spirit Dart Goblin
Fireball
Dart Goblin Elixir Collector Mighty Miner
Poison
Dart Goblin Elixir Collector
Lightning
Elixir Collector Mighty Miner
Rocket
Elixir Collector Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Elixir Collector Freeze Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit The Log Dart Goblin Freeze Mighty Miner Elixir Collector Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit The Log Dart Goblin

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Dart Goblin
Dart Goblin
Ice Spirit The Log
Elixir Collector
Freeze
Lightning
The Log
Dart Goblin
Mighty Miner

Defense Synergies 1 6

Skeletons
Dart Goblin Ice Spirit The Log
Ice Spirit
Skeletons Dart Goblin The Log
Dart Goblin
Skeletons Ice Spirit The Log
Elixir Collector
Freeze
Lightning
The Log
The Log
Skeletons Ice Spirit Dart Goblin Lightning
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Dart Goblin The Log
Skeletons Ice Spirit Dart Goblin The Log
Skeletons Dart Goblin Freeze Lightning
Skeletons Dart Goblin
Lightning The Log
Freeze The Log Skeletons Dart Goblin
Dart Goblin Lightning Ice Spirit Freeze
Lightning Dart Goblin The Log
Mighty Miner Skeletons
Skeletons Ice Spirit Dart Goblin
Dart Goblin Skeletons Freeze The Log
Dart Goblin
Skeletons Ice Spirit Freeze Lightning The Log
Ice Spirit Dart Goblin Freeze The Log
Ice Spirit Freeze Lightning The Log
Skeletons
Ice Spirit Dart Goblin The Log
Freeze The Log Ice Spirit Dart Goblin
Dart Goblin
Dart Goblin The Log
Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Lightning The Log
Skeletons Ice Spirit Lightning The Log
Lightning The Log
Skeletons Mighty Miner
Skeletons Ice Spirit Dart Goblin Freeze
Skeletons Dart Goblin Lightning
Mighty Miner
Freeze Lightning Skeletons Ice Spirit The Log
Skeletons Dart Goblin
Dart Goblin
Lightning The Log
Lightning Skeletons
Dart Goblin
Skeletons Ice Spirit Dart Goblin Freeze Lightning The Log Mighty Miner
Dart Goblin Freeze The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Dart Goblin Freeze The Log
Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin Freeze The Log
The Log
Ice Spirit Dart Goblin Freeze
Dart Goblin The Log
The Log Ice Spirit Dart Goblin Freeze Lightning
The Log Dart Goblin Lightning
Lightning
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Dart Goblin The Log
Lightning Dart Goblin Freeze
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning Freeze
Lightning
Lightning Dart Goblin The Log
Lightning Dart Goblin The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
Freeze The Log Ice Spirit
The Log Dart Goblin Lightning
Lightning The Log
Lightning Dart Goblin The Log
Lightning Dart Goblin
Lightning Ice Spirit Dart Goblin Freeze
Lightning
Lightning Dart Goblin The Log
Lightning Ice Spirit Freeze
Mighty Miner
Lightning The Log
Lightning Ice Spirit Dart Goblin Freeze
Lightning Dart Goblin
Freeze
The Log
Lightning Dart Goblin
The Log Dart Goblin Lightning
Lightning
Dart Goblin
Ice Spirit Dart Goblin Freeze Lightning The Log
Dart Goblin Lightning
Lightning Dart Goblin Freeze The Log
Lightning Dart Goblin

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