My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Spear Goblins Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Ice Golem Dart Goblin

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins
Giant Snowball
Skeletons Spear Goblins Cannon Dart Goblin
Zap
Skeletons Spear Goblins Cannon Dart Goblin
Barbarian Barrel
Skeletons Ice Spirit Spear Goblins Cannon Dart Goblin
The Log
Skeletons Ice Spirit Spear Goblins Cannon Dart Goblin
Earthquake
Skeletons Spear Goblins Cannon
Arrows
Skeletons Ice Spirit Spear Goblins Dart Goblin
Royal Delivery
Skeletons Ice Spirit Spear Goblins Dart Goblin
Fireball
Cannon Dart Goblin
Poison
Spear Goblins Cannon Dart Goblin
Lightning
Cannon Ice Golem
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Ice Golem Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Ice Golem Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Arrows Ice Golem Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Spear Goblins Ice Golem Arrows Cannon Dart Goblin Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Spear Goblins Ice Golem

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Spear Goblins Dart Goblin
Spear Goblins
Ice Golem Ice Spirit Dart Goblin
Arrows
Cannon
Ice Golem
Spear Goblins Dart Goblin
Dart Goblin
Ice Spirit Spear Goblins Ice Golem
Rocket

Defense Synergies 4 16

Skeletons
Cannon Dart Goblin Ice Spirit Spear Goblins Ice Golem
Ice Spirit
Skeletons Spear Goblins Cannon Ice Golem Dart Goblin Rocket
Spear Goblins
Ice Golem Skeletons Ice Spirit Arrows Cannon Dart Goblin
Arrows
Spear Goblins Cannon Ice Golem
Cannon
Skeletons Ice Golem Ice Spirit Spear Goblins Arrows Dart Goblin Rocket
Ice Golem
Spear Goblins Cannon Skeletons Ice Spirit Arrows Dart Goblin
Dart Goblin
Skeletons Ice Spirit Spear Goblins Cannon Ice Golem
Rocket
Ice Spirit Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Cannon Ice Golem Dart Goblin
Skeletons Ice Spirit Cannon Dart Goblin
Cannon Rocket Skeletons Dart Goblin
Cannon Skeletons Dart Goblin
Arrows Rocket
Arrows Skeletons Spear Goblins Cannon Dart Goblin
Dart Goblin Rocket Ice Spirit Spear Goblins Arrows Cannon
Rocket Arrows Cannon Ice Golem Dart Goblin
Cannon Skeletons
Skeletons Ice Spirit Spear Goblins Cannon Ice Golem Dart Goblin
Dart Goblin Skeletons Spear Goblins Arrows Cannon Ice Golem
Arrows Spear Goblins Dart Goblin
Cannon Skeletons Ice Spirit Rocket
Rocket Ice Spirit Arrows Cannon Dart Goblin
Cannon
Rocket Ice Spirit Cannon
Skeletons Arrows Cannon
Ice Spirit Arrows Cannon Spear Goblins Dart Goblin
Arrows Ice Spirit Spear Goblins Cannon Ice Golem Dart Goblin
Cannon Dart Goblin
Spear Goblins Arrows Cannon Dart Goblin
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Spear Goblins Ice Golem
Arrows Ice Golem Rocket
Skeletons Ice Spirit Spear Goblins Ice Golem Rocket
Rocket Ice Golem
Skeletons Cannon
Arrows Rocket Skeletons Ice Spirit Ice Golem Dart Goblin
Rocket Skeletons Spear Goblins Ice Golem Dart Goblin
Rocket Skeletons Ice Spirit Spear Goblins Ice Golem
Skeletons Cannon Dart Goblin
Dart Goblin
Rocket Arrows
Rocket Skeletons Cannon Ice Golem
Cannon Dart Goblin
Skeletons Ice Spirit Spear Goblins Ice Golem Dart Goblin Rocket
Arrows Cannon Ice Golem Dart Goblin
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem Dart Goblin Rocket
Arrows Dart Goblin
Rocket Arrows Dart Goblin
Arrows Ice Golem Dart Goblin Rocket
Rocket Arrows
Arrows Ice Spirit Spear Goblins Ice Golem Dart Goblin Rocket
Arrows Dart Goblin
Arrows Ice Spirit Ice Golem Dart Goblin
Arrows Dart Goblin
Rocket
Rocket Arrows Dart Goblin
Arrows Dart Goblin Rocket
Rocket Ice Golem Dart Goblin
Arrows Dart Goblin Rocket
Arrows Ice Golem Dart Goblin
Rocket Spear Goblins Arrows Dart Goblin
Arrows Dart Goblin Rocket
Arrows Rocket
Rocket
Rocket Arrows Dart Goblin
Rocket Arrows Dart Goblin
Rocket
Rocket Arrows
Rocket
Rocket Arrows
Arrows Ice Golem Ice Spirit
Arrows Dart Goblin
Arrows
Rocket Arrows Dart Goblin
Arrows Ice Golem Dart Goblin
Rocket Ice Spirit Dart Goblin
Arrows Dart Goblin Rocket
Rocket Ice Spirit Arrows
Rocket Arrows
Ice Spirit Spear Goblins Dart Goblin Rocket
Rocket Arrows Dart Goblin
Arrows
Dart Goblin Rocket
Arrows Ice Golem Dart Goblin
Rocket Arrows
Dart Goblin
Ice Spirit Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket
Dart Goblin Rocket

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