My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Tesla Valkyrie Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Hog Rider
Zap
Skeletons
Barbarian Barrel
Skeletons Ice Spirit Tesla Valkyrie Magic Archer
The Log
Skeletons Ice Spirit Hog Rider
Earthquake
Skeletons Tesla Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Valkyrie Hog Rider Magic Archer
Fireball
Tesla Hog Rider Magic Archer
Poison
Magic Archer
Lightning
Tesla Valkyrie Magic Archer
Rocket
Valkyrie Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Rage The Log Tesla Valkyrie Hog Rider Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Ice Spirit Rage The Log

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Valkyrie Hog Rider
Tesla
Valkyrie
Ice Spirit Hog Rider Magic Archer
Hog Rider
Ice Spirit Valkyrie Rage The Log Magic Archer
Rage
Hog Rider
The Log
Hog Rider Magic Archer
Magic Archer
Valkyrie Hog Rider The Log

Defense Synergies 2 12

Skeletons
Tesla Ice Spirit The Log Magic Archer
Ice Spirit
Skeletons Tesla Valkyrie The Log Magic Archer
Tesla
Skeletons The Log Ice Spirit Valkyrie Magic Archer
Valkyrie
Ice Spirit Tesla The Log Magic Archer
Hog Rider
Rage
The Log
Tesla Skeletons Ice Spirit Valkyrie Magic Archer
Magic Archer
Skeletons Ice Spirit Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie The Log Magic Archer
Skeletons Ice Spirit Tesla Valkyrie The Log
Tesla Skeletons Valkyrie
Tesla Skeletons Valkyrie
Valkyrie The Log
The Log Skeletons Tesla Valkyrie Magic Archer
Tesla Ice Spirit Magic Archer
Tesla Valkyrie The Log Magic Archer
Tesla Skeletons
Skeletons Ice Spirit Tesla Valkyrie
Valkyrie Skeletons Tesla The Log Magic Archer
Tesla Magic Archer
Tesla Skeletons Ice Spirit Valkyrie The Log
Valkyrie Ice Spirit Tesla The Log Magic Archer
Tesla
Ice Spirit Tesla The Log
Tesla Skeletons Valkyrie
Ice Spirit Tesla Valkyrie The Log Magic Archer
Valkyrie The Log Ice Spirit Tesla Magic Archer
Tesla
Valkyrie Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Tesla
Tesla Valkyrie The Log Magic Archer
Skeletons Ice Spirit Valkyrie The Log
Valkyrie Tesla The Log
Skeletons Tesla Valkyrie
Skeletons Ice Spirit Tesla Magic Archer
Skeletons Tesla Valkyrie
Tesla Valkyrie
Skeletons Ice Spirit Valkyrie The Log Magic Archer
Skeletons Tesla
Tesla Valkyrie
Valkyrie The Log
Skeletons Tesla Valkyrie
Tesla Valkyrie Magic Archer
Tesla Skeletons Ice Spirit Valkyrie The Log Magic Archer
Valkyrie Tesla The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie The Log
The Log Magic Archer
The Log Magic Archer
Valkyrie The Log
Valkyrie The Log Magic Archer
Ice Spirit Magic Archer
The Log Magic Archer
The Log Ice Spirit Magic Archer
The Log
Valkyrie The Log Magic Archer
Magic Archer
The Log Magic Archer
Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log
The Log Magic Archer
Valkyrie The Log Magic Archer
The Log Magic Archer
The Log
The Log
The Log Ice Spirit Valkyrie Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer
Ice Spirit
The Log Magic Archer
Ice Spirit Magic Archer
The Log Magic Archer
Ice Spirit Magic Archer
Magic Archer
The Log
Valkyrie Magic Archer
The Log Magic Archer
Ice Spirit The Log Magic Archer
Magic Archer
The Log Magic Archer

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