My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Cannon Musketeer Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Ice Spirit Cannon Musketeer Valkyrie
The Log
Skeletons Ice Spirit Cannon Musketeer Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Musketeer Valkyrie Hog Rider
Fireball
Cannon Musketeer Hog Rider
Poison
Cannon Musketeer
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Earthquake Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Ice Spirit Zap Cannon Earthquake Musketeer Valkyrie Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Skeletons Ice Spirit Zap Cannon

Attack Synergies 9 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Zap Valkyrie Hog Rider Musketeer
Zap
Ice Spirit Earthquake Hog Rider Musketeer Valkyrie
Cannon
Earthquake
Zap Hog Rider
Musketeer
Valkyrie Hog Rider Ice Spirit Zap
Valkyrie
Ice Spirit Musketeer Hog Rider Zap
Hog Rider
Ice Spirit Zap Earthquake Musketeer Valkyrie

Defense Synergies 7 11

Skeletons
Cannon Musketeer Ice Spirit Zap Earthquake
Ice Spirit
Zap Musketeer Skeletons Cannon Earthquake Valkyrie
Zap
Ice Spirit Cannon Skeletons Earthquake Musketeer Valkyrie
Cannon
Skeletons Zap Musketeer Ice Spirit Earthquake Valkyrie
Earthquake
Skeletons Ice Spirit Zap Cannon
Musketeer
Skeletons Ice Spirit Cannon Valkyrie Zap
Valkyrie
Musketeer Ice Spirit Zap Cannon
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Cannon Musketeer Valkyrie
Skeletons Ice Spirit Zap Cannon Musketeer Valkyrie
Cannon Skeletons Musketeer Valkyrie
Cannon Skeletons Musketeer Valkyrie
Earthquake Valkyrie
Skeletons Zap Cannon Earthquake Musketeer Valkyrie
Musketeer Ice Spirit Zap Cannon
Earthquake Zap Cannon Musketeer Valkyrie
Cannon Skeletons Musketeer
Skeletons Ice Spirit Cannon Musketeer Valkyrie
Valkyrie Skeletons Zap Cannon Earthquake Musketeer
Musketeer Zap
Cannon Skeletons Ice Spirit Zap Earthquake Musketeer Valkyrie
Valkyrie Ice Spirit Zap Cannon Earthquake
Cannon
Ice Spirit Zap Cannon
Skeletons Cannon Musketeer Valkyrie
Ice Spirit Cannon Valkyrie Zap Musketeer
Zap Earthquake Valkyrie Ice Spirit Cannon Musketeer
Cannon Musketeer
Valkyrie Cannon Earthquake Musketeer
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Zap
Zap Musketeer Valkyrie
Skeletons Ice Spirit Zap Musketeer Valkyrie
Valkyrie Zap Musketeer
Skeletons Cannon Musketeer Valkyrie
Skeletons Ice Spirit Zap Musketeer
Skeletons Musketeer Valkyrie
Valkyrie
Zap Skeletons Ice Spirit Valkyrie
Skeletons Cannon Musketeer
Musketeer Valkyrie
Zap Valkyrie
Skeletons Cannon Valkyrie
Cannon Musketeer Valkyrie
Skeletons Ice Spirit Zap Musketeer Valkyrie
Valkyrie Zap Cannon Earthquake Musketeer
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Valkyrie
Zap Musketeer
Earthquake
Earthquake Musketeer Valkyrie
Zap Earthquake Valkyrie
Ice Spirit Zap Musketeer
Earthquake Musketeer
Earthquake Ice Spirit Zap
Zap
Musketeer
Zap Earthquake Musketeer Valkyrie
Zap Musketeer
Earthquake Musketeer
Earthquake Musketeer
Earthquake Zap Musketeer
Earthquake Zap Musketeer
Earthquake Musketeer
Earthquake
Zap Earthquake Musketeer
Zap Earthquake Valkyrie
Earthquake Musketeer
Musketeer
Earthquake Zap Musketeer
Zap Earthquake Ice Spirit Valkyrie
Zap Earthquake Musketeer
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Ice Spirit Musketeer
Zap Earthquake Musketeer
Zap Ice Spirit
Earthquake
Zap Earthquake Ice Spirit Musketeer
Zap Musketeer
Musketeer Valkyrie
Zap Earthquake Musketeer
Zap
Musketeer
Zap Ice Spirit Musketeer
Zap Musketeer
Zap Musketeer

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