My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Executioner Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Executioner P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Miner
Giant Snowball
Skeletons Cannon Dart Goblin Miner
Zap
Skeletons Cannon Dart Goblin
Barbarian Barrel
Skeletons Knight Cannon Dart Goblin Executioner
The Log
Skeletons Cannon Dart Goblin
Earthquake
Skeletons Cannon
Arrows
Skeletons Dart Goblin
Royal Delivery
Skeletons Knight Dart Goblin Executioner P.E.K.K.A Miner Mother Witch
Fireball
Cannon Dart Goblin Executioner Mother Witch
Poison
Cannon Dart Goblin Executioner Mother Witch
Lightning
Knight Cannon Executioner Mother Witch
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Executioner P.E.K.K.A Miner Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Cannon Dart Goblin Miner Mother Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Cannon Dart Goblin

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Dart Goblin Executioner Miner Mother Witch
Cannon
Dart Goblin
Knight Miner P.E.K.K.A
Executioner
Knight P.E.K.K.A Miner
P.E.K.K.A
Dart Goblin Executioner Mother Witch
Miner
Dart Goblin Knight Executioner Mother Witch
Mother Witch
Knight P.E.K.K.A Miner

Defense Synergies 5 9

Skeletons
Cannon Dart Goblin Knight Executioner P.E.K.K.A
Knight
Cannon Dart Goblin Executioner Skeletons Mother Witch
Cannon
Skeletons Knight Dart Goblin Mother Witch
Dart Goblin
Skeletons Knight Cannon P.E.K.K.A Miner Mother Witch
Executioner
Knight Skeletons
P.E.K.K.A
Skeletons Dart Goblin
Miner
Dart Goblin
Mother Witch
Knight Cannon Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin Executioner
P.E.K.K.A Skeletons Knight Cannon Dart Goblin Executioner
Cannon P.E.K.K.A Skeletons Knight Dart Goblin Executioner
Cannon P.E.K.K.A Skeletons Knight Dart Goblin
P.E.K.K.A
Skeletons Cannon Dart Goblin Executioner Mother Witch
Dart Goblin Cannon Executioner
Cannon Dart Goblin P.E.K.K.A
Cannon P.E.K.K.A Skeletons
Knight Skeletons Cannon Dart Goblin Miner
Dart Goblin Executioner Mother Witch Skeletons Knight Cannon
Executioner Dart Goblin
Cannon P.E.K.K.A Skeletons Knight
Executioner Cannon Dart Goblin P.E.K.K.A
P.E.K.K.A Knight Cannon
Cannon P.E.K.K.A
Skeletons Knight Cannon Executioner P.E.K.K.A
Cannon Knight Dart Goblin Executioner
Executioner Knight Cannon Dart Goblin Mother Witch
P.E.K.K.A Cannon Dart Goblin
Knight Cannon Dart Goblin Executioner P.E.K.K.A Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons P.E.K.K.A
Knight Executioner Miner
P.E.K.K.A Skeletons Knight
P.E.K.K.A Knight
P.E.K.K.A Skeletons Knight Cannon Executioner
Executioner Mother Witch Skeletons Dart Goblin
P.E.K.K.A Skeletons Knight Dart Goblin
P.E.K.K.A Knight
P.E.K.K.A Skeletons Knight
P.E.K.K.A Skeletons Cannon Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A
P.E.K.K.A Skeletons Knight Cannon Executioner
Cannon Dart Goblin Executioner
Skeletons Knight Dart Goblin Executioner P.E.K.K.A
Executioner Cannon Dart Goblin P.E.K.K.A Mother Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Dart Goblin Executioner Miner
Dart Goblin Miner
Knight Dart Goblin
Executioner
Executioner Mother Witch Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner
Miner Dart Goblin
Miner Knight Dart Goblin
Dart Goblin Executioner
Knight Dart Goblin Executioner Miner
Dart Goblin
Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin Miner Mother Witch
Mother Witch Executioner
Miner Dart Goblin Executioner
Miner
Miner Dart Goblin
Dart Goblin Executioner Mother Witch
Dart Goblin
Dart Goblin Miner
P.E.K.K.A
Dart Goblin
Dart Goblin Executioner
Miner Knight Dart Goblin Executioner
Dart Goblin Executioner
Dart Goblin Executioner P.E.K.K.A
Dart Goblin
Dart Goblin Executioner
Dart Goblin Executioner Miner
P.E.K.K.A
Dart Goblin

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