My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Wizard Executioner Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon Bandit
Barbarian Barrel
Skeletons Knight Cannon Wizard Executioner Royal Ghost Bandit
The Log
Skeletons Cannon Mini P.E.K.K.A Bandit
Earthquake
Skeletons Cannon
Arrows
Skeletons
Royal Delivery
Skeletons Knight Mini P.E.K.K.A Wizard Executioner Royal Ghost Bandit
Fireball
Cannon Wizard Executioner Bandit
Poison
Cannon Wizard Executioner
Lightning
Knight Cannon Mini P.E.K.K.A Wizard Executioner Bandit
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Knight Cannon Royal Ghost Bandit Mini P.E.K.K.A Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Knight Cannon Royal Ghost

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Executioner Wizard
Cannon
Mini P.E.K.K.A
Wizard
Wizard
Knight Mini P.E.K.K.A Royal Ghost Bandit
Executioner
Knight Bandit
Royal Ghost
Wizard Bandit
Bandit
Wizard Executioner Royal Ghost

Defense Synergies 3 18

Skeletons
Cannon Knight Mini P.E.K.K.A Wizard Executioner Royal Ghost Bandit
Knight
Cannon Executioner Skeletons Mini P.E.K.K.A Wizard
Cannon
Skeletons Knight Mini P.E.K.K.A Wizard Royal Ghost Bandit
Mini P.E.K.K.A
Skeletons Knight Cannon Wizard Executioner Royal Ghost
Wizard
Skeletons Knight Cannon Mini P.E.K.K.A Royal Ghost Bandit
Executioner
Knight Skeletons Mini P.E.K.K.A Bandit
Royal Ghost
Skeletons Cannon Mini P.E.K.K.A Wizard
Bandit
Skeletons Cannon Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Wizard Executioner
Mini P.E.K.K.A Skeletons Knight Cannon Executioner Bandit
Cannon Mini P.E.K.K.A Skeletons Knight Executioner Bandit
Cannon Mini P.E.K.K.A Skeletons Knight Bandit
Mini P.E.K.K.A
Skeletons Cannon Executioner Royal Ghost Bandit
Cannon Wizard Executioner
Cannon Bandit
Cannon Mini P.E.K.K.A Skeletons
Knight Skeletons Cannon Mini P.E.K.K.A Royal Ghost Bandit
Executioner Skeletons Knight Cannon Wizard Royal Ghost Bandit
Executioner Wizard
Cannon Mini P.E.K.K.A Skeletons Knight Wizard Bandit
Wizard Executioner Cannon Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Knight Cannon Bandit
Cannon Mini P.E.K.K.A Bandit
Wizard Skeletons Knight Cannon Mini P.E.K.K.A Executioner
Cannon Knight Wizard Executioner Royal Ghost Bandit
Wizard Executioner Knight Cannon Royal Ghost Bandit
Mini P.E.K.K.A Cannon
Wizard Royal Ghost Knight Cannon Mini P.E.K.K.A Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeletons Royal Ghost Bandit
Bandit Knight Mini P.E.K.K.A Wizard Executioner Royal Ghost
Bandit Skeletons Knight Mini P.E.K.K.A
Mini P.E.K.K.A Knight Bandit
Skeletons Knight Cannon Mini P.E.K.K.A Executioner Bandit
Wizard Executioner Skeletons
Mini P.E.K.K.A Skeletons Knight Bandit
Mini P.E.K.K.A Knight
Skeletons Knight Mini P.E.K.K.A Bandit
Skeletons Cannon
Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeletons Knight Cannon Wizard Executioner Bandit
Wizard Cannon Executioner
Skeletons Knight Mini P.E.K.K.A Executioner
Executioner Cannon Mini P.E.K.K.A Wizard Royal Ghost
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost Bandit
Executioner Royal Ghost Bandit
Bandit
Knight
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard Executioner
Wizard Bandit
Mini P.E.K.K.A
Knight Wizard Bandit
Wizard Executioner
Knight Executioner Bandit
Bandit
Wizard Executioner Bandit
Wizard Executioner Bandit
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Executioner Bandit
Wizard
Wizard
Wizard Executioner
Wizard Executioner Royal Ghost Bandit
Wizard Bandit
Bandit
Wizard Executioner
Wizard
Mini P.E.K.K.A
Wizard Bandit
Wizard
Bandit
Wizard Executioner
Knight Mini P.E.K.K.A Wizard Executioner
Wizard Executioner
Executioner
Executioner
Executioner Royal Ghost Bandit
Wizard

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