My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Great!

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Firecracker Royal Giant Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant
Giant Snowball
Skeletons Baby Dragon
Zap
Skeletons Firecracker Royal Giant
Barbarian Barrel
Skeletons Knight Firecracker Bomb Tower
The Log
Skeletons Firecracker Royal Giant
Earthquake
Skeletons Firecracker Bomb Tower
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Knight Firecracker Baby Dragon
Fireball
Firecracker Bomb Tower Baby Dragon
Poison
Firecracker Bomb Tower
Lightning
Knight Bomb Tower Baby Dragon
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Knight Firecracker Fireball Bomb Tower Baby Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Barbarian Barrel Knight Firecracker

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Knight
Firecracker Baby Dragon Fireball Barbarian Barrel
Firecracker
Knight Royal Giant Barbarian Barrel Baby Dragon
Royal Giant
Firecracker Fireball Barbarian Barrel Baby Dragon
Fireball
Royal Giant Knight Baby Dragon
Bomb Tower
Barbarian Barrel
Royal Giant Knight Firecracker Baby Dragon
Baby Dragon
Knight Firecracker Royal Giant Fireball Barbarian Barrel

Defense Synergies 4 14

Skeletons
Knight Firecracker Bomb Tower Barbarian Barrel Baby Dragon
Knight
Firecracker Bomb Tower Skeletons Fireball Barbarian Barrel Baby Dragon
Firecracker
Knight Skeletons Bomb Tower Barbarian Barrel Baby Dragon
Royal Giant
Fireball
Barbarian Barrel Knight Bomb Tower
Bomb Tower
Knight Barbarian Barrel Skeletons Firecracker Fireball Baby Dragon
Barbarian Barrel
Fireball Bomb Tower Skeletons Knight Firecracker Baby Dragon
Baby Dragon
Skeletons Knight Firecracker Bomb Tower Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Fireball Barbarian Barrel Baby Dragon
Bomb Tower Skeletons Knight Firecracker
Bomb Tower Skeletons Knight
Bomb Tower Skeletons Knight Firecracker
Firecracker Fireball Bomb Tower Barbarian Barrel
Fireball Barbarian Barrel Skeletons Firecracker Bomb Tower Baby Dragon
Firecracker Fireball Bomb Tower Baby Dragon
Fireball Bomb Tower Barbarian Barrel Baby Dragon
Skeletons Bomb Tower
Knight Skeletons Firecracker Barbarian Barrel
Skeletons Knight Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon
Firecracker Fireball Baby Dragon
Bomb Tower Skeletons Knight Fireball
Fireball Bomb Tower Firecracker Barbarian Barrel Baby Dragon
Knight Bomb Tower
Bomb Tower Fireball
Bomb Tower Skeletons Knight Firecracker Fireball
Fireball Bomb Tower Knight Firecracker Barbarian Barrel Baby Dragon
Bomb Tower Barbarian Barrel Baby Dragon Knight Firecracker Fireball
Bomb Tower
Knight Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Fireball Barbarian Barrel
Fireball Knight Firecracker Bomb Tower Barbarian Barrel Baby Dragon
Skeletons Knight Bomb Tower
Knight Fireball Barbarian Barrel
Skeletons Knight
Firecracker Fireball Skeletons Bomb Tower Baby Dragon
Skeletons Knight Fireball Bomb Tower
Knight Bomb Tower
Skeletons Knight Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon
Skeletons
Knight Bomb Tower
Fireball
Skeletons Knight Fireball Bomb Tower
Firecracker Fireball Bomb Tower Baby Dragon
Skeletons Knight Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon
Firecracker Fireball Bomb Tower Barbarian Barrel Baby Dragon
Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Knight Firecracker Fireball Barbarian Barrel
Fireball Firecracker Barbarian Barrel Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Baby Dragon
Fireball Firecracker Barbarian Barrel Baby Dragon
Fireball Firecracker
Fireball
Firecracker Knight Fireball Barbarian Barrel
Fireball Firecracker Baby Dragon
Knight Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Firecracker Fireball Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball Firecracker Barbarian Barrel Baby Dragon
Firecracker Fireball Baby Dragon
Firecracker Fireball
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Barbarian Barrel
Fireball Firecracker Baby Dragon
Fireball Barbarian Barrel
Fireball Knight Firecracker Baby Dragon
Firecracker Fireball Baby Dragon
Fireball
Firecracker
Firecracker Fireball Baby Dragon
Firecracker Fireball
Firecracker Fireball Barbarian Barrel Baby Dragon

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