My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Inferno Tower Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Electro Wizard Inferno Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Hog Rider Inferno Dragon Mighty Miner
Giant Snowball
Skeletons Bats Hog Rider Inferno Dragon Mighty Miner
Zap
Skeletons Bats Inferno Tower Inferno Dragon Mighty Miner
Barbarian Barrel
Skeletons Inferno Tower Electro Wizard
The Log
Skeletons Mini P.E.K.K.A Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons Bats
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Hog Rider Electro Wizard Inferno Dragon
Fireball
Hog Rider Inferno Tower Electro Wizard Inferno Dragon Mighty Miner
Poison
Bats Inferno Tower Electro Wizard
Lightning
Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon Mighty Miner
Rocket
Hog Rider Inferno Tower Inferno Dragon Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Mini P.E.K.K.A Hog Rider Electro Wizard Inferno Dragon Mighty Miner Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Bats Mini P.E.K.K.A Hog Rider

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Hog Rider Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A
Bats Hog Rider Electro Wizard
Hog Rider
Bats Mini P.E.K.K.A Electro Wizard
Inferno Tower
Electro Wizard
Mini P.E.K.K.A Hog Rider
Inferno Dragon
Bats
Mighty Miner

Defense Synergies 2 10

Skeletons
Bats Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon
Bats
Skeletons Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon
Mini P.E.K.K.A
Electro Wizard Skeletons Bats
Hog Rider
Inferno Tower
Electro Wizard Skeletons Bats
Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Bats Inferno Dragon
Inferno Dragon
Skeletons Bats Electro Wizard
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Skeletons Bats Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Bats Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Tower Inferno Dragon Skeletons Bats Electro Wizard
Mini P.E.K.K.A
Skeletons Bats Electro Wizard
Bats Inferno Tower Electro Wizard Inferno Dragon
Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Mighty Miner Skeletons
Skeletons Mini P.E.K.K.A Inferno Tower Electro Wizard
Bats Electro Wizard Skeletons
Inferno Tower Inferno Dragon Bats Electro Wizard
Mini P.E.K.K.A Inferno Tower Skeletons Bats Electro Wizard
Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Inferno Tower Inferno Dragon Electro Wizard
Inferno Tower Mini P.E.K.K.A Electro Wizard Inferno Dragon
Skeletons Bats Mini P.E.K.K.A Inferno Tower Electro Wizard
Bats Electro Wizard
Bats Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon
Bats Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Inferno Tower Electro Wizard
Electro Wizard Mini P.E.K.K.A Inferno Dragon
Skeletons Bats Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Bats Inferno Tower Electro Wizard
Inferno Tower Skeletons Mini P.E.K.K.A Inferno Dragon Mighty Miner
Skeletons Bats Electro Wizard
Mini P.E.K.K.A Skeletons Bats Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Mighty Miner Inferno Dragon
Electro Wizard Skeletons Bats Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Skeletons Inferno Dragon
Inferno Dragon Bats Mini P.E.K.K.A Inferno Tower
Electro Wizard
Mini P.E.K.K.A Skeletons Inferno Tower
Inferno Tower Electro Wizard Skeletons Bats Mini P.E.K.K.A Inferno Dragon Mighty Miner
Bats Mini P.E.K.K.A Inferno Tower Electro Wizard Inferno Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Wizard
Bats
Bats Mini P.E.K.K.A Electro Wizard
Electro Wizard
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Electro Wizard
Inferno Dragon
Electro Wizard
Bats Electro Wizard
Electro Wizard Bats
Mini P.E.K.K.A
Electro Wizard
Mighty Miner
Electro Wizard Bats
Electro Wizard
Mini P.E.K.K.A Electro Wizard
Bats Electro Wizard
Bats Electro Wizard
Electro Wizard

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