My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Barrel Miner Sparky
Giant Snowball
Skeletons Minions Goblin Barrel Witch Miner
Zap
Skeletons Minions Goblin Barrel Witch Sparky
Barbarian Barrel
Skeletons Goblin Barrel Witch Sparky
The Log
Skeletons Goblin Barrel Witch Sparky
Earthquake
Skeletons Goblin Barrel Witch
Arrows
Skeletons Minions Goblin Barrel Witch
Royal Delivery
Skeletons Minions Battle Healer Goblin Barrel Witch Miner Sparky
Fireball
Minions Battle Healer Goblin Barrel Witch Sparky
Poison
Minions Battle Healer Witch Sparky
Lightning
Battle Healer Witch Sparky
Rocket
Battle Healer Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Miner Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Minions Goblin Barrel Miner Battle Healer Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Minions Goblin Barrel Miner

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Miner Mega Knight Battle Healer Sparky
Battle Healer
Minions Goblin Barrel Witch Sparky
Goblin Barrel
Battle Healer Miner Sparky Mega Knight
Witch
Battle Healer Miner Mega Knight
Miner
Minions Goblin Barrel Witch Sparky Mega Knight
Sparky
Minions Battle Healer Goblin Barrel Miner
Mega Knight
Minions Goblin Barrel Witch Miner

Defense Synergies 0 10

Skeletons
Minions Battle Healer Witch Sparky
Minions
Skeletons Battle Healer Mega Knight
Battle Healer
Skeletons Minions Witch Sparky
Goblin Barrel
Witch
Skeletons Battle Healer Mega Knight
Miner
Mega Knight
Sparky
Skeletons Battle Healer
Mega Knight
Minions Witch Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Sparky
Sparky Skeletons Minions Battle Healer Witch Mega Knight
Witch Sparky Mega Knight Skeletons Minions
Witch Sparky Skeletons Minions Mega Knight
Battle Healer Sparky Mega Knight
Skeletons Minions Mega Knight
Minions Witch
Battle Healer Sparky Mega Knight
Witch Sparky Skeletons Minions
Skeletons Battle Healer Miner Sparky Mega Knight
Minions Witch Skeletons Mega Knight
Minions Witch
Sparky Mega Knight Skeletons Minions Battle Healer Witch
Sparky Mega Knight Minions Witch
Sparky Mega Knight
Sparky Mega Knight
Sparky Mega Knight Skeletons Minions Witch
Mega Knight Minions Battle Healer Witch
Witch Minions Battle Healer Mega Knight
Sparky
Mega Knight Minions Battle Healer Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Battle Healer Witch Sparky
Battle Healer Miner Mega Knight
Mega Knight Skeletons Minions Battle Healer Witch Sparky
Mega Knight Battle Healer Sparky
Skeletons Battle Healer Witch Sparky Mega Knight
Skeletons Minions Witch
Sparky Skeletons Minions Battle Healer Witch
Mega Knight Battle Healer Sparky
Mega Knight Skeletons Minions Witch Sparky
Witch Skeletons Sparky
Mega Knight Minions Witch Sparky
Mega Knight
Mega Knight Skeletons Witch Sparky
Witch Sparky Mega Knight
Witch Sparky Skeletons Minions Battle Healer
Minions Mega Knight Battle Healer Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Miner
Miner Sparky
Sparky
Sparky Mega Knight
Minions Witch
Witch Sparky
Miner
Minions Sparky
Miner Sparky
Miner Sparky
Minions
Sparky
Witch Sparky
Sparky Mega Knight
Sparky
Minions Sparky
Sparky Mega Knight
Witch Miner Mega Knight
Minions Sparky Mega Knight
Sparky
Witch Sparky Mega Knight
Witch
Miner Witch Sparky
Witch Miner Sparky Mega Knight
Miner Sparky
Witch Sparky
Minions Witch
Sparky
Miner Sparky Mega Knight
Sparky
Sparky Mega Knight
Sparky
Minions Witch
Witch
Miner Sparky Mega Knight
Sparky
Sparky Mega Knight
Minions Witch Sparky
Witch
Witch Miner Sparky Mega Knight
Sparky
Sparky Mega Knight

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