My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Prince Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Prince Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Prince
Giant Snowball
Skeletons Dart Goblin
Zap
Skeletons Firecracker Dart Goblin Prince Goblin Giant
Barbarian Barrel
Skeletons Firecracker Dart Goblin Royal Ghost
The Log
Skeletons Firecracker Dart Goblin Prince
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker Dart Goblin
Royal Delivery
Skeletons Firecracker Dart Goblin Prince Royal Ghost
Fireball
Firecracker Dart Goblin
Poison
Firecracker Dart Goblin
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Tornado Prince Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Rage Firecracker Dart Goblin Tornado Royal Ghost Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Rage Firecracker Dart Goblin

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Dart Goblin Tornado Prince Goblin Giant
Dart Goblin
Firecracker Prince Goblin Giant
Rage
Prince Goblin Giant
Tornado
Firecracker Goblin Giant
Prince
Firecracker Dart Goblin Rage Royal Ghost
Goblin Giant
Firecracker Dart Goblin Rage Tornado
Royal Ghost
Prince

Defense Synergies 1 12

Skeletons
Dart Goblin Firecracker Tornado Prince Royal Ghost
Firecracker
Skeletons Dart Goblin Tornado Prince
Dart Goblin
Skeletons Firecracker Tornado Prince Goblin Giant
Rage
Tornado
Skeletons Firecracker Dart Goblin Prince Goblin Giant
Prince
Skeletons Firecracker Dart Goblin Tornado
Goblin Giant
Dart Goblin Tornado
Royal Ghost
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Goblin Giant
Skeletons Firecracker Dart Goblin Prince
Tornado Prince Skeletons Dart Goblin
Prince Skeletons Firecracker Dart Goblin
Firecracker Tornado Prince
Tornado Skeletons Firecracker Dart Goblin Royal Ghost
Dart Goblin Tornado Firecracker
Dart Goblin Goblin Giant
Skeletons Tornado Prince
Tornado Skeletons Firecracker Dart Goblin Prince Royal Ghost
Dart Goblin Skeletons Firecracker Tornado Goblin Giant Royal Ghost
Firecracker Dart Goblin Tornado
Prince Skeletons
Firecracker Dart Goblin Tornado Prince Royal Ghost
Prince
Tornado Prince
Skeletons Firecracker Tornado Prince
Firecracker Dart Goblin Tornado Prince Royal Ghost
Tornado Firecracker Dart Goblin Royal Ghost
Dart Goblin Tornado Prince
Royal Ghost Firecracker Dart Goblin Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Prince Royal Ghost
Firecracker Prince Royal Ghost
Skeletons Prince Goblin Giant
Prince Tornado Goblin Giant
Skeletons Prince Goblin Giant
Firecracker Skeletons Dart Goblin Tornado Goblin Giant
Prince Skeletons Dart Goblin Goblin Giant
Prince Goblin Giant
Skeletons Firecracker Tornado Prince
Skeletons Dart Goblin Goblin Giant
Dart Goblin Prince
Tornado Prince Goblin Giant
Prince Skeletons Goblin Giant
Firecracker Dart Goblin
Skeletons Firecracker Dart Goblin Tornado Prince Goblin Giant
Firecracker Dart Goblin Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Royal Ghost
Firecracker Dart Goblin Tornado Royal Ghost
Dart Goblin Goblin Giant
Firecracker Dart Goblin Prince
Firecracker
Firecracker Dart Goblin Tornado Goblin Giant
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Tornado Prince
Firecracker Dart Goblin Tornado Prince
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Firecracker Dart Goblin
Tornado
Firecracker Dart Goblin Prince
Firecracker Dart Goblin Tornado
Prince
Tornado
Tornado Prince
Firecracker Tornado
Firecracker Dart Goblin Tornado Royal Ghost
Tornado Prince
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin
Dart Goblin
Firecracker
Prince
Firecracker
Dart Goblin Prince
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Prince
Firecracker Dart Goblin
Tornado
Firecracker Dart Goblin Prince
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado
Firecracker Dart Goblin Tornado Prince Goblin Giant Royal Ghost
Prince
Firecracker Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: