My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Giant Zappies Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Giant Goblin Drill
Giant Snowball
Skeletons Zappies Goblin Drill
Zap
Skeletons Royal Giant Zappies Goblin Drill
Barbarian Barrel
Skeletons Zappies Goblin Drill Executioner
The Log
Skeletons Royal Giant Zappies Goblin Drill
Earthquake
Skeletons Zappies Goblin Drill
Arrows
Skeletons Zappies Goblin Drill
Royal Delivery
Skeletons Zappies Goblin Drill Executioner P.E.K.K.A
Fireball
Zappies Goblin Drill Executioner
Poison
Zappies Goblin Drill Executioner
Lightning
Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tornado Goblin Drill Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Royal Delivery Tornado Zappies Goblin Drill Executioner Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Royal Delivery Tornado Zappies

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Royal Delivery
Royal Giant
Zappies Tornado Executioner
Zappies
Royal Giant P.E.K.K.A
Tornado
Executioner P.E.K.K.A Royal Giant
Goblin Drill
Executioner
Tornado Royal Giant P.E.K.K.A
P.E.K.K.A
Tornado Zappies Executioner

Defense Synergies 3 11

Skeletons
Royal Delivery Zappies Tornado Executioner P.E.K.K.A
Royal Delivery
Tornado Skeletons Executioner P.E.K.K.A
Royal Giant
Zappies
Skeletons Tornado Goblin Drill P.E.K.K.A
Tornado
Royal Delivery Executioner P.E.K.K.A Skeletons Zappies Goblin Drill
Goblin Drill
Zappies Tornado
Executioner
Tornado Skeletons Royal Delivery
P.E.K.K.A
Tornado Skeletons Royal Delivery Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Executioner
P.E.K.K.A Skeletons Royal Delivery Zappies Goblin Drill Executioner
Tornado P.E.K.K.A Skeletons Royal Delivery Zappies Goblin Drill Executioner
P.E.K.K.A Skeletons Zappies Goblin Drill
Royal Delivery Tornado P.E.K.K.A
Royal Delivery Tornado Skeletons Zappies Executioner
Tornado Royal Delivery Zappies Executioner
P.E.K.K.A
Zappies P.E.K.K.A Skeletons Tornado Goblin Drill
Tornado Skeletons Royal Delivery Zappies
Executioner Skeletons Royal Delivery Zappies Tornado Goblin Drill
Executioner Royal Delivery Zappies Tornado
Goblin Drill P.E.K.K.A Skeletons Royal Delivery Zappies
Executioner Royal Delivery Zappies Tornado Goblin Drill P.E.K.K.A
P.E.K.K.A Zappies Goblin Drill
Tornado Royal Delivery Zappies Goblin Drill P.E.K.K.A
Skeletons Royal Delivery Zappies Tornado Goblin Drill Executioner P.E.K.K.A
Royal Delivery Zappies Tornado Goblin Drill Executioner
Royal Delivery Tornado Goblin Drill Executioner Zappies
P.E.K.K.A Zappies Tornado Goblin Drill
Royal Delivery Zappies Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Royal Delivery Zappies P.E.K.K.A
Royal Delivery Executioner
Royal Delivery Zappies P.E.K.K.A Skeletons
P.E.K.K.A Royal Delivery Zappies Tornado
P.E.K.K.A Skeletons Royal Delivery Zappies Goblin Drill Executioner
Royal Delivery Executioner Skeletons Zappies Tornado
Royal Delivery P.E.K.K.A Skeletons Zappies
P.E.K.K.A Royal Delivery Zappies
Royal Delivery P.E.K.K.A Skeletons Zappies Tornado
P.E.K.K.A Skeletons Royal Delivery Zappies Goblin Drill
P.E.K.K.A Zappies
P.E.K.K.A Royal Delivery Tornado
Royal Delivery P.E.K.K.A Skeletons Zappies Executioner
Zappies Executioner
Zappies Skeletons Royal Delivery Tornado Goblin Drill Executioner P.E.K.K.A
Executioner Royal Delivery Zappies P.E.K.K.A
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill
Tornado Executioner
Goblin Drill
Executioner
Executioner Tornado
Tornado Executioner
Tornado Executioner
Tornado
Tornado
Tornado
Tornado Executioner
Executioner
Goblin Drill Executioner
Executioner
Tornado
Executioner
Tornado
Tornado
Tornado
Goblin Drill
Tornado Executioner
Tornado Executioner
Tornado
Tornado
Tornado Executioner
Zappies
Zappies
P.E.K.K.A
Zappies
Zappies Tornado Executioner
Executioner
Executioner
Tornado
Executioner P.E.K.K.A
Zappies Tornado
Zappies Tornado Executioner
Tornado Executioner
P.E.K.K.A

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