My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Tesla Valkyrie Ram Rider Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Ram Rider Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Ram Rider
Giant Snowball
Skeletons Spear Goblins Ram Rider
Zap
Skeletons Spear Goblins Ram Rider
Barbarian Barrel
Skeletons Spear Goblins Tesla Valkyrie
The Log
Skeletons Spear Goblins Ram Rider
Earthquake
Skeletons Spear Goblins Tesla
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Valkyrie Ram Rider
Fireball
Tesla Ram Rider
Poison
Spear Goblins
Lightning
Tesla Valkyrie Ram Rider Archer Queen
Rocket
Valkyrie Ram Rider Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins The Log Tesla Valkyrie Ram Rider Archer Queen Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Spear Goblins The Log Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Ram Rider Mega Knight
Tesla
Valkyrie
Spear Goblins Ram Rider Archer Queen
The Log
Ram Rider Mega Knight
Ram Rider
Spear Goblins Valkyrie The Log Mega Knight Archer Queen
Mega Knight
Spear Goblins The Log Ram Rider Archer Queen
Archer Queen
Valkyrie Ram Rider Mega Knight

Defense Synergies 4 12

Skeletons
Tesla Spear Goblins The Log Ram Rider Archer Queen
Spear Goblins
Tesla Skeletons Valkyrie The Log Mega Knight
Tesla
Skeletons Spear Goblins The Log Valkyrie
Valkyrie
Spear Goblins Tesla The Log Archer Queen
The Log
Tesla Archer Queen Skeletons Spear Goblins Valkyrie Ram Rider Mega Knight
Ram Rider
Skeletons The Log
Mega Knight
Spear Goblins The Log
Archer Queen
The Log Skeletons Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tesla Valkyrie The Log Ram Rider
Skeletons Tesla Valkyrie The Log Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Skeletons Valkyrie
Tesla Skeletons Valkyrie Ram Rider Mega Knight
Valkyrie The Log Mega Knight
The Log Skeletons Spear Goblins Tesla Valkyrie Mega Knight
Tesla Ram Rider Spear Goblins
Tesla Valkyrie The Log Ram Rider Mega Knight
Tesla Skeletons Archer Queen
Skeletons Spear Goblins Tesla Valkyrie Mega Knight
Valkyrie Skeletons Spear Goblins Tesla The Log Ram Rider Mega Knight
Tesla Spear Goblins Ram Rider
Tesla Mega Knight Skeletons Valkyrie The Log Ram Rider
Valkyrie Mega Knight Tesla The Log
Tesla Ram Rider Mega Knight
Tesla The Log Ram Rider Mega Knight
Tesla Mega Knight Skeletons Valkyrie
Tesla Valkyrie Mega Knight Spear Goblins The Log Ram Rider
Valkyrie The Log Spear Goblins Tesla Ram Rider Mega Knight
Tesla Ram Rider
Valkyrie Mega Knight Spear Goblins Tesla The Log
Tesla Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Spear Goblins Tesla
Tesla Valkyrie The Log Mega Knight
Mega Knight Skeletons Spear Goblins Valkyrie The Log Ram Rider
Valkyrie Mega Knight Tesla The Log Ram Rider
Skeletons Tesla Valkyrie Ram Rider Mega Knight
Skeletons Tesla Ram Rider
Skeletons Spear Goblins Tesla Valkyrie Ram Rider
Mega Knight Tesla Valkyrie
Mega Knight Skeletons Spear Goblins Valkyrie The Log
Skeletons Tesla
Mega Knight Tesla Valkyrie
Mega Knight Valkyrie The Log Archer Queen
Mega Knight Skeletons Tesla Valkyrie Ram Rider
Tesla Valkyrie Mega Knight
Tesla Skeletons Spear Goblins Valkyrie The Log Archer Queen
Valkyrie Mega Knight Tesla The Log Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Ram Rider
The Log
Valkyrie The Log
Valkyrie The Log Mega Knight
Spear Goblins Ram Rider
The Log
The Log Ram Rider
The Log Ram Rider
Valkyrie The Log Ram Rider
Archer Queen
The Log
The Log
Spear Goblins The Log
The Log Mega Knight
The Log Mega Knight
Valkyrie The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Valkyrie Mega Knight
The Log Ram Rider
The Log Ram Rider Mega Knight
The Log
The Log Mega Knight
Mega Knight
The Log
Spear Goblins
Ram Rider Archer Queen
The Log
Valkyrie Mega Knight
The Log
Archer Queen
Mega Knight Archer Queen
The Log Archer Queen
Archer Queen
The Log Mega Knight Archer Queen
Mega Knight

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