My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Battle Ram Witch Royal Ghost Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Barbarian Barrel Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Battle Ram Witch
Zap
Skeletons Battle Ram Witch
Barbarian Barrel
Skeletons Tesla Battle Ram Witch Royal Ghost Electro Wizard Magic Archer
The Log
Skeletons Battle Ram Witch
Earthquake
Skeletons Tesla Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Battle Ram Witch Royal Ghost Electro Wizard Magic Archer
Fireball
Tesla Battle Ram Witch Electro Wizard Magic Archer
Poison
Witch Electro Wizard Magic Archer
Lightning
Tesla Battle Ram Witch Electro Wizard Magic Archer
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Royal Ghost Tesla Battle Ram Electro Wizard Magic Archer Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Barbarian Barrel Royal Ghost Tesla

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Battle Ram
Magic Archer Barbarian Barrel Witch Royal Ghost Electro Wizard
Barbarian Barrel
Battle Ram
Witch
Battle Ram Royal Ghost
Royal Ghost
Battle Ram Witch Electro Wizard Magic Archer
Electro Wizard
Battle Ram Royal Ghost Magic Archer
Magic Archer
Battle Ram Royal Ghost Electro Wizard

Defense Synergies 1 15

Skeletons
Tesla Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer
Tesla
Skeletons Barbarian Barrel Electro Wizard Magic Archer
Battle Ram
Barbarian Barrel
Skeletons Tesla Witch Electro Wizard Magic Archer
Witch
Skeletons Barbarian Barrel Royal Ghost Electro Wizard
Royal Ghost
Skeletons Witch Electro Wizard
Electro Wizard
Skeletons Tesla Barbarian Barrel Witch Royal Ghost Magic Archer
Magic Archer
Skeletons Tesla Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Barbarian Barrel Electro Wizard Magic Archer
Skeletons Tesla Witch Electro Wizard
Tesla Witch Skeletons Electro Wizard
Tesla Witch Skeletons Electro Wizard
Barbarian Barrel
Barbarian Barrel Skeletons Tesla Royal Ghost Electro Wizard Magic Archer
Tesla Electro Wizard Witch Magic Archer
Tesla Barbarian Barrel Electro Wizard Magic Archer
Tesla Witch Skeletons
Skeletons Tesla Barbarian Barrel Royal Ghost Electro Wizard
Witch Electro Wizard Skeletons Tesla Barbarian Barrel Royal Ghost Magic Archer
Tesla Witch Electro Wizard Magic Archer
Tesla Skeletons Witch Electro Wizard
Tesla Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer
Tesla Electro Wizard
Tesla Electro Wizard
Tesla Skeletons Witch Electro Wizard
Tesla Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer
Barbarian Barrel Witch Tesla Royal Ghost Electro Wizard Magic Archer
Tesla Electro Wizard
Royal Ghost Tesla Barbarian Barrel Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Barbarian Barrel Witch Royal Ghost Electro Wizard
Electro Wizard Tesla Barbarian Barrel Royal Ghost Magic Archer
Skeletons Witch Electro Wizard
Tesla Barbarian Barrel Electro Wizard
Skeletons Tesla Witch
Skeletons Tesla Witch Electro Wizard Magic Archer
Skeletons Tesla Witch Electro Wizard
Tesla
Electro Wizard Skeletons Barbarian Barrel Witch Magic Archer
Witch Skeletons Tesla
Tesla Witch
Electro Wizard
Skeletons Tesla Witch
Tesla Witch Magic Archer
Tesla Witch Electro Wizard Skeletons Barbarian Barrel Magic Archer
Tesla Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Barbarian Barrel Royal Ghost
Barbarian Barrel Royal Ghost Electro Wizard Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel
Barbarian Barrel Magic Archer
Witch Magic Archer
Witch Magic Archer
Barbarian Barrel Magic Archer
Electro Wizard
Barbarian Barrel Electro Wizard Magic Archer
Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Magic Archer
Barbarian Barrel Witch Magic Archer
Magic Archer Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Electro Wizard Magic Archer
Barbarian Barrel Witch Magic Archer
Magic Archer
Barbarian Barrel
Barbarian Barrel Witch Magic Archer
Witch
Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer
Witch Magic Archer
Barbarian Barrel Magic Archer
Witch Electro Wizard Magic Archer
Electro Wizard Witch
Magic Archer
Electro Wizard Magic Archer
Magic Archer
Electro Wizard Barbarian Barrel Witch Magic Archer
Witch Electro Wizard Magic Archer
Barbarian Barrel
Electro Wizard Magic Archer
Magic Archer
Witch Electro Wizard Magic Archer
Witch Electro Wizard Magic Archer
Barbarian Barrel Witch Royal Ghost Electro Wizard Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: