My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Cannon Cart Ice Wizard Royal Ghost Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Royal Ghost Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Cannon Cart Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Drill Cannon Cart
Giant Snowball
Skeletons Goblin Drill
Zap
Skeletons Goblin Drill Cannon Cart
Barbarian Barrel
Skeletons Goblin Drill Cannon Cart Ice Wizard Royal Ghost Electro Wizard
The Log
Skeletons Goblin Drill Cannon Cart
Earthquake
Skeletons Goblin Drill
Arrows
Skeletons Goblin Drill
Royal Delivery
Skeletons Goblin Drill Cannon Cart Ice Wizard Royal Ghost Electro Wizard
Fireball
Goblin Drill Cannon Cart Ice Wizard Electro Wizard
Poison
Goblin Drill Ice Wizard Electro Wizard
Lightning
Cannon Cart Ice Wizard Electro Wizard
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Tornado Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Goblin Drill Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Ice Wizard Royal Ghost Goblin Drill Electro Wizard Golden Knight Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Tornado Ice Wizard Royal Ghost

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tornado
Cannon Cart Ice Wizard
Goblin Drill
Cannon Cart Royal Ghost Golden Knight
Cannon Cart
Tornado Goblin Drill Royal Ghost Electro Wizard Golden Knight
Ice Wizard
Tornado
Royal Ghost
Goblin Drill Cannon Cart Electro Wizard Golden Knight
Electro Wizard
Cannon Cart Royal Ghost
Golden Knight
Goblin Drill Cannon Cart Royal Ghost

Defense Synergies 1 15

Skeletons
Tornado Cannon Cart Ice Wizard Royal Ghost Electro Wizard
Tornado
Ice Wizard Skeletons Goblin Drill Cannon Cart Electro Wizard
Goblin Drill
Tornado Ice Wizard Electro Wizard
Cannon Cart
Skeletons Tornado Ice Wizard Royal Ghost Electro Wizard
Ice Wizard
Tornado Skeletons Goblin Drill Cannon Cart Golden Knight
Royal Ghost
Skeletons Cannon Cart Electro Wizard
Electro Wizard
Skeletons Tornado Goblin Drill Cannon Cart Royal Ghost
Golden Knight
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Electro Wizard Golden Knight
Skeletons Goblin Drill Cannon Cart Ice Wizard Electro Wizard
Tornado Skeletons Goblin Drill Cannon Cart Ice Wizard Electro Wizard
Skeletons Goblin Drill Cannon Cart Ice Wizard Electro Wizard
Tornado
Tornado Skeletons Cannon Cart Ice Wizard Royal Ghost Electro Wizard
Tornado Electro Wizard Ice Wizard
Cannon Cart Electro Wizard Golden Knight
Skeletons Tornado Goblin Drill Ice Wizard
Tornado Skeletons Cannon Cart Ice Wizard Royal Ghost Electro Wizard
Ice Wizard Electro Wizard Skeletons Tornado Goblin Drill Cannon Cart Royal Ghost
Tornado Ice Wizard Electro Wizard
Goblin Drill Skeletons Cannon Cart Ice Wizard Electro Wizard
Tornado Goblin Drill Cannon Cart Royal Ghost Electro Wizard Golden Knight
Goblin Drill Cannon Cart Electro Wizard
Tornado Goblin Drill Electro Wizard
Skeletons Tornado Goblin Drill Cannon Cart Electro Wizard
Tornado Goblin Drill Cannon Cart Ice Wizard Royal Ghost Electro Wizard Golden Knight
Tornado Goblin Drill Cannon Cart Ice Wizard Royal Ghost Electro Wizard
Tornado Goblin Drill Cannon Cart Electro Wizard
Royal Ghost Cannon Cart Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Cannon Cart Royal Ghost Electro Wizard
Electro Wizard Cannon Cart Royal Ghost
Skeletons Cannon Cart Electro Wizard Golden Knight
Tornado Cannon Cart Electro Wizard
Skeletons Goblin Drill Cannon Cart
Skeletons Tornado Ice Wizard Electro Wizard
Skeletons Cannon Cart Ice Wizard Electro Wizard
Cannon Cart
Electro Wizard Skeletons Tornado Cannon Cart
Skeletons Goblin Drill
Cannon Cart Golden Knight
Tornado Electro Wizard
Cannon Cart Skeletons Golden Knight
Cannon Cart
Electro Wizard Skeletons Tornado Goblin Drill Cannon Cart Golden Knight
Cannon Cart Ice Wizard Royal Ghost Electro Wizard Golden Knight
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill Royal Ghost Golden Knight
Tornado Ice Wizard Royal Ghost Electro Wizard Golden Knight
Goblin Drill Cannon Cart
Cannon Cart
Tornado Ice Wizard
Tornado
Tornado Ice Wizard
Tornado Golden Knight
Tornado Electro Wizard
Tornado Cannon Cart Electro Wizard Golden Knight
Tornado
Cannon Cart Golden Knight
Cannon Cart
Cannon Cart
Goblin Drill Cannon Cart Golden Knight
Cannon Cart
Tornado
Electro Wizard
Tornado Golden Knight
Tornado
Tornado
Goblin Drill Cannon Cart
Tornado Ice Wizard
Tornado Ice Wizard Royal Ghost Electro Wizard Golden Knight
Tornado Golden Knight
Tornado Golden Knight
Tornado Ice Wizard Electro Wizard
Electro Wizard
Electro Wizard
Electro Wizard Cannon Cart
Tornado Ice Wizard Electro Wizard
Cannon Cart Electro Wizard
Tornado
Cannon Cart
Tornado Electro Wizard Golden Knight
Tornado Electro Wizard
Tornado Cannon Cart Royal Ghost Electro Wizard Golden Knight
Cannon Cart

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