My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Royal Recruits Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Royal Recruits Hog Rider
Giant Snowball
Skeletons Cannon Royal Recruits Musketeer Hog Rider
Zap
Skeletons Cannon
Barbarian Barrel
Skeletons Cannon Royal Recruits Musketeer Valkyrie
The Log
Skeletons Cannon Royal Recruits Musketeer Hog Rider
Earthquake
Skeletons Cannon Hog Rider
Arrows
Skeletons Royal Recruits
Royal Delivery
Skeletons Royal Recruits Musketeer Valkyrie Hog Rider
Fireball
Cannon Musketeer Hog Rider
Poison
Cannon Royal Recruits Musketeer
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Cannon Fireball Musketeer Valkyrie Hog Rider Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Cannon Fireball

Attack Synergies 6 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball Hog Rider Royal Recruits Musketeer Valkyrie
Cannon
Royal Recruits
Zap Musketeer Hog Rider
Fireball
Zap Hog Rider
Musketeer
Valkyrie Hog Rider Zap Royal Recruits
Valkyrie
Musketeer Hog Rider Zap
Hog Rider
Zap Fireball Musketeer Valkyrie Royal Recruits

Defense Synergies 6 8

Skeletons
Cannon Musketeer Zap
Zap
Cannon Fireball Skeletons Musketeer Valkyrie
Cannon
Skeletons Zap Musketeer Royal Recruits Fireball Valkyrie
Royal Recruits
Cannon
Fireball
Zap Cannon Musketeer Valkyrie
Musketeer
Skeletons Cannon Valkyrie Zap Fireball
Valkyrie
Musketeer Zap Cannon Fireball
Hog Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Royal Recruits Fireball Musketeer Valkyrie
Skeletons Zap Cannon Royal Recruits Musketeer Valkyrie
Cannon Skeletons Royal Recruits Musketeer Valkyrie
Cannon Royal Recruits Skeletons Musketeer Valkyrie
Royal Recruits Fireball Valkyrie
Fireball Skeletons Zap Cannon Musketeer Valkyrie
Musketeer Zap Cannon Fireball
Zap Cannon Royal Recruits Fireball Musketeer Valkyrie
Cannon Skeletons Royal Recruits Musketeer
Skeletons Cannon Royal Recruits Musketeer Valkyrie
Valkyrie Skeletons Zap Cannon Royal Recruits Fireball Musketeer
Musketeer Zap Fireball
Cannon Royal Recruits Skeletons Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Cannon Royal Recruits
Royal Recruits Cannon
Zap Cannon Royal Recruits Fireball
Skeletons Cannon Royal Recruits Fireball Musketeer Valkyrie
Cannon Fireball Valkyrie Zap Royal Recruits Musketeer
Zap Valkyrie Cannon Royal Recruits Fireball Musketeer
Cannon Royal Recruits Musketeer
Royal Recruits Valkyrie Cannon Fireball Musketeer
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Skeletons Zap Fireball
Fireball Zap Musketeer Valkyrie
Royal Recruits Skeletons Zap Musketeer Valkyrie
Royal Recruits Valkyrie Zap Fireball Musketeer
Royal Recruits Skeletons Cannon Musketeer Valkyrie
Fireball Skeletons Zap Musketeer
Royal Recruits Skeletons Fireball Musketeer Valkyrie
Royal Recruits Valkyrie
Zap Royal Recruits Skeletons Fireball Valkyrie
Royal Recruits Skeletons Cannon Musketeer
Royal Recruits Musketeer Valkyrie
Royal Recruits Zap Fireball Valkyrie
Royal Recruits Skeletons Cannon Fireball Valkyrie
Royal Recruits Cannon Fireball Musketeer Valkyrie
Royal Recruits Skeletons Zap Fireball Musketeer Valkyrie
Valkyrie Zap Cannon Royal Recruits Fireball Musketeer
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Musketeer Valkyrie
Fireball Zap Musketeer
Fireball
Royal Recruits Fireball Musketeer Valkyrie
Fireball Zap Valkyrie
Fireball Zap Musketeer
Musketeer
Fireball Zap
Fireball Zap
Fireball Musketeer
Zap Royal Recruits Fireball Musketeer Valkyrie
Fireball Zap Musketeer
Fireball Musketeer
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Royal Recruits Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Royal Recruits Fireball Musketeer
Zap Fireball Valkyrie
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Royal Recruits Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Fireball Musketeer
Zap Fireball
Royal Recruits Musketeer
Zap Royal Recruits Fireball Musketeer
Zap Fireball Musketeer
Zap Royal Recruits Fireball Musketeer
Fireball

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