My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Goblin Giant Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Sparky
Giant Snowball
Skeletons Lumberjack
Zap
Skeletons Firecracker Goblin Giant Sparky
Barbarian Barrel
Skeletons Firecracker Elite Barbarians Lumberjack Sparky
The Log
Skeletons Firecracker Elite Barbarians Lumberjack Sparky
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Elite Barbarians Lumberjack Sparky
Fireball
Firecracker Elite Barbarians Lumberjack Sparky
Poison
Firecracker Sparky
Lightning
Elite Barbarians Lumberjack Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Firecracker Lumberjack Elite Barbarians Lightning Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Firecracker Lumberjack

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Elite Barbarians Goblin Giant Sparky Lumberjack
Firecracker
Zap Elite Barbarians Goblin Giant Lumberjack Sparky
Elite Barbarians
Zap Firecracker Goblin Giant Lumberjack Sparky
Lightning
Goblin Giant
Goblin Giant
Zap Sparky Firecracker Elite Barbarians Lightning Lumberjack
Lumberjack
Zap Firecracker Elite Barbarians Goblin Giant Sparky
Sparky
Zap Goblin Giant Firecracker Elite Barbarians Lumberjack

Defense Synergies 1 11

Skeletons
Zap Firecracker Elite Barbarians Lumberjack Sparky
Zap
Goblin Giant Skeletons Firecracker Elite Barbarians Lumberjack Sparky
Firecracker
Skeletons Zap Lumberjack
Elite Barbarians
Skeletons Zap
Lightning
Goblin Giant
Zap Sparky
Lumberjack
Skeletons Zap Firecracker
Sparky
Skeletons Zap Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Goblin Giant Sparky
Elite Barbarians Lumberjack Sparky Skeletons Zap Firecracker
Lumberjack Sparky Skeletons Elite Barbarians Lightning
Elite Barbarians Lumberjack Sparky Skeletons Firecracker
Lightning Firecracker Elite Barbarians Lumberjack Sparky
Skeletons Zap Firecracker Lumberjack
Lightning Zap Firecracker
Lightning Zap Goblin Giant Sparky
Sparky Skeletons Elite Barbarians Lumberjack
Elite Barbarians Skeletons Firecracker Lumberjack Sparky
Skeletons Zap Firecracker Goblin Giant Lumberjack
Zap Firecracker
Lumberjack Sparky Skeletons Zap Elite Barbarians Lightning
Sparky Zap Firecracker Lumberjack
Elite Barbarians Sparky Lumberjack
Zap Elite Barbarians Lightning Lumberjack Sparky
Sparky Skeletons Firecracker Elite Barbarians Lumberjack
Zap Firecracker Elite Barbarians Lumberjack
Zap Firecracker Lumberjack
Sparky Elite Barbarians Lumberjack
Firecracker Elite Barbarians Goblin Giant Lumberjack Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Skeletons Zap Elite Barbarians Sparky
Zap Firecracker Elite Barbarians Lightning Lumberjack
Lumberjack Skeletons Zap Elite Barbarians Lightning Goblin Giant Sparky
Lightning Lumberjack Zap Elite Barbarians Goblin Giant Sparky
Skeletons Elite Barbarians Goblin Giant Lumberjack Sparky
Firecracker Skeletons Zap Goblin Giant
Sparky Skeletons Elite Barbarians Lightning Goblin Giant Lumberjack
Elite Barbarians Goblin Giant Lumberjack Sparky
Zap Lightning Skeletons Firecracker Elite Barbarians Sparky
Skeletons Goblin Giant Sparky
Elite Barbarians Lumberjack Sparky
Lightning Zap Elite Barbarians Goblin Giant
Elite Barbarians Lightning Skeletons Goblin Giant Lumberjack Sparky
Firecracker Sparky
Elite Barbarians Sparky Skeletons Zap Firecracker Lightning Goblin Giant Lumberjack
Zap Firecracker Elite Barbarians Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Sparky
Firecracker Zap
Lightning Goblin Giant Sparky
Lightning Firecracker Sparky
Zap Firecracker Sparky
Firecracker Zap Goblin Giant
Firecracker Sparky
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning Elite Barbarians Lumberjack Sparky
Firecracker Lightning Zap Sparky
Lightning Zap Firecracker
Lightning Firecracker Elite Barbarians Sparky
Lightning Firecracker
Lightning Zap Firecracker Elite Barbarians Sparky
Lightning Zap Firecracker Sparky
Lightning Firecracker Sparky
Lightning Sparky
Lightning Sparky
Lightning Zap Firecracker Sparky
Lightning Zap Firecracker
Lightning Sparky
Lightning
Lightning Sparky
Lightning Zap
Zap Firecracker Sparky
Firecracker Zap Lightning Sparky
Lightning Zap Sparky
Lightning Zap Firecracker Sparky
Elite Barbarians Lightning Zap Firecracker Sparky
Zap Lightning Firecracker
Lightning Elite Barbarians Sparky
Lightning Zap Sparky
Zap Lightning Firecracker Sparky
Sparky
Firecracker Lightning Sparky
Zap Lightning
Lightning Zap Firecracker
Lightning Firecracker Lumberjack Sparky
Zap Firecracker Lightning
Lightning Zap Sparky
Firecracker Elite Barbarians Sparky
Zap Firecracker Elite Barbarians Lightning Sparky
Firecracker Zap Lightning
Lightning Zap Firecracker Goblin Giant Sparky
Sparky
Lightning Firecracker Sparky

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