My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Inferno Dragon
Giant Snowball
Skeletons Dart Goblin Witch Inferno Dragon Little Prince
Zap
Skeletons Dart Goblin Witch Inferno Dragon Little Prince
Barbarian Barrel
Skeletons Elite Barbarians Dart Goblin Witch Little Prince
The Log
Skeletons Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch Little Prince
Earthquake
Skeletons Witch
Arrows
Skeletons Dart Goblin Witch Little Prince
Royal Delivery
Skeletons Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch Inferno Dragon Little Prince
Fireball
Elite Barbarians Dart Goblin Witch Inferno Dragon Little Prince
Poison
Dart Goblin Witch Little Prince
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon Little Prince
Rocket
Elite Barbarians Witch Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Dart Goblin Little Prince Mini P.E.K.K.A Inferno Dragon Witch Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Dart Goblin Little Prince Mini P.E.K.K.A

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Dart Goblin Mega Knight
Dart Goblin
Elite Barbarians Mega Knight
Mini P.E.K.K.A
Mega Knight Little Prince
Witch
Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 14

Skeletons
Dart Goblin Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon Little Prince
Elite Barbarians
Skeletons Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin
Skeletons Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Mini P.E.K.K.A
Skeletons Elite Barbarians Dart Goblin Witch
Witch
Skeletons Mini P.E.K.K.A Mega Knight
Inferno Dragon
Skeletons Dart Goblin Mega Knight
Mega Knight
Elite Barbarians Dart Goblin Witch Inferno Dragon
Little Prince
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Skeletons Dart Goblin Witch Mega Knight
Mini P.E.K.K.A Witch Mega Knight Skeletons Elite Barbarians Dart Goblin Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon Skeletons Dart Goblin Mega Knight
Elite Barbarians Mini P.E.K.K.A Mega Knight
Skeletons Dart Goblin Mega Knight
Dart Goblin Inferno Dragon Witch Little Prince
Dart Goblin Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon Skeletons Elite Barbarians
Elite Barbarians Skeletons Dart Goblin Mini P.E.K.K.A Mega Knight Little Prince
Dart Goblin Witch Skeletons Mega Knight
Inferno Dragon Dart Goblin Witch
Mini P.E.K.K.A Mega Knight Skeletons Elite Barbarians Witch
Mega Knight Dart Goblin Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Skeletons Elite Barbarians Mini P.E.K.K.A Witch
Mega Knight Elite Barbarians Dart Goblin Witch Little Prince
Witch Dart Goblin Inferno Dragon Mega Knight Little Prince
Mini P.E.K.K.A Elite Barbarians Dart Goblin Inferno Dragon
Mega Knight Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Skeletons Elite Barbarians Witch
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Skeletons Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight Elite Barbarians
Skeletons Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon Mega Knight
Skeletons Dart Goblin Witch
Mini P.E.K.K.A Skeletons Elite Barbarians Dart Goblin Witch
Mini P.E.K.K.A Mega Knight Elite Barbarians Inferno Dragon
Mega Knight Skeletons Elite Barbarians Mini P.E.K.K.A Witch Inferno Dragon
Witch Skeletons Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch
Mega Knight Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Mega Knight Skeletons Witch
Dart Goblin Witch Mega Knight
Elite Barbarians Witch Skeletons Dart Goblin Mini P.E.K.K.A Inferno Dragon Little Prince
Mega Knight Elite Barbarians Dart Goblin Mini P.E.K.K.A Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Mega Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin
Dart Goblin
Elite Barbarians Mini P.E.K.K.A
Dart Goblin
Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin
Elite Barbarians Dart Goblin
Dart Goblin Witch
Dart Goblin Mega Knight
Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin Witch Mega Knight Little Prince
Mega Knight
Witch Mega Knight Little Prince
Witch Inferno Dragon
Dart Goblin Witch
Witch Mega Knight
Dart Goblin
Elite Barbarians Dart Goblin Witch Little Prince
Dart Goblin Witch
Elite Barbarians Mini P.E.K.K.A
Dart Goblin Mega Knight
Mega Knight
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Mini P.E.K.K.A Mega Knight
Dart Goblin
Elite Barbarians Dart Goblin Mega Knight
Elite Barbarians Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Mega Knight Little Prince
Inferno Dragon
Dart Goblin Mega Knight

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