My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Zappies Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Royal Hogs Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Royal Hogs
Giant Snowball
Skeletons Zappies Royal Hogs
Zap
Skeletons Zappies Royal Hogs
Barbarian Barrel
Skeletons Elite Barbarians Zappies Royal Hogs
The Log
Skeletons Elite Barbarians Zappies Royal Hogs
Earthquake
Skeletons Zappies Royal Hogs
Arrows
Skeletons Zappies Royal Hogs
Royal Delivery
Skeletons Elite Barbarians Zappies Royal Hogs Mother Witch
Fireball
Elite Barbarians Zappies Royal Hogs Mother Witch
Poison
Zappies Royal Hogs Mother Witch
Lightning
Elite Barbarians Mother Witch
Rocket
Elite Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mother Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Fireball Zappies Mother Witch Royal Hogs Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Barbarian Barrel Fireball Zappies

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Fireball Zappies Barbarian Barrel Mega Knight
Fireball
Elite Barbarians Royal Hogs Mega Knight
Zappies
Elite Barbarians Royal Hogs Barbarian Barrel Mega Knight
Royal Hogs
Mother Witch Fireball Zappies Barbarian Barrel Mega Knight
Barbarian Barrel
Elite Barbarians Zappies Royal Hogs Mega Knight
Mother Witch
Royal Hogs Mega Knight
Mega Knight
Elite Barbarians Fireball Zappies Royal Hogs Barbarian Barrel Mother Witch

Defense Synergies 2 12

Skeletons
Elite Barbarians Zappies Barbarian Barrel
Elite Barbarians
Mother Witch Skeletons Mega Knight
Fireball
Barbarian Barrel Zappies Mega Knight
Zappies
Skeletons Fireball Barbarian Barrel Mother Witch Mega Knight
Royal Hogs
Barbarian Barrel
Fireball Skeletons Zappies Mother Witch Mega Knight
Mother Witch
Elite Barbarians Zappies Barbarian Barrel Mega Knight
Mega Knight
Elite Barbarians Fireball Zappies Barbarian Barrel Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Zappies Barbarian Barrel
Elite Barbarians Skeletons Zappies Mega Knight
Mega Knight Skeletons Elite Barbarians Zappies
Elite Barbarians Skeletons Zappies Mega Knight
Elite Barbarians Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel Skeletons Zappies Mother Witch Mega Knight
Fireball Zappies
Fireball Barbarian Barrel Mega Knight
Zappies Skeletons Elite Barbarians
Elite Barbarians Skeletons Zappies Barbarian Barrel Mega Knight
Mother Witch Skeletons Fireball Zappies Barbarian Barrel Mega Knight
Fireball Zappies
Mega Knight Skeletons Elite Barbarians Fireball Zappies
Fireball Mega Knight Zappies Barbarian Barrel
Elite Barbarians Zappies Mega Knight
Elite Barbarians Fireball Zappies Mega Knight
Mega Knight Skeletons Elite Barbarians Fireball Zappies
Fireball Mega Knight Elite Barbarians Zappies Barbarian Barrel
Barbarian Barrel Fireball Zappies Mother Witch Mega Knight
Elite Barbarians Zappies
Mega Knight Elite Barbarians Fireball Zappies Barbarian Barrel Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Elite Barbarians Fireball Zappies Barbarian Barrel
Fireball Elite Barbarians Barbarian Barrel Mega Knight
Zappies Mega Knight Skeletons Elite Barbarians
Mega Knight Elite Barbarians Fireball Zappies Barbarian Barrel
Skeletons Elite Barbarians Zappies Mega Knight
Fireball Mother Witch Skeletons Zappies
Skeletons Elite Barbarians Fireball Zappies
Mega Knight Elite Barbarians Zappies
Mega Knight Skeletons Elite Barbarians Fireball Zappies Barbarian Barrel
Skeletons Zappies
Mega Knight Elite Barbarians Zappies
Mega Knight Elite Barbarians Fireball
Elite Barbarians Mega Knight Skeletons Fireball Zappies
Fireball Zappies Mega Knight
Elite Barbarians Zappies Skeletons Fireball Barbarian Barrel
Mega Knight Elite Barbarians Fireball Zappies Barbarian Barrel Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Mega Knight
Fireball Mother Witch
Fireball Barbarian Barrel
Fireball
Elite Barbarians Fireball
Fireball Barbarian Barrel
Fireball
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Elite Barbarians Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel
Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel Mother Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball Barbarian Barrel
Mother Witch Fireball Barbarian Barrel Mega Knight
Fireball Barbarian Barrel
Fireball Mega Knight
Fireball Barbarian Barrel
Elite Barbarians Fireball Mother Witch
Fireball Zappies
Elite Barbarians Fireball
Fireball Mega Knight
Fireball Zappies
Mega Knight
Fireball
Fireball Zappies Barbarian Barrel
Fireball Zappies
Fireball Barbarian Barrel
Fireball Mega Knight
Fireball
Fireball
Elite Barbarians Mega Knight
Elite Barbarians Fireball Zappies
Fireball Zappies
Fireball Barbarian Barrel Mega Knight

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