My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Witch Prince Giant Skeleton Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Prince Giant Skeleton Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Prince Giant Skeleton
Giant Snowball
Skeletons Witch
Zap
Skeletons Inferno Tower Witch Prince
Barbarian Barrel
Skeletons Elite Barbarians Inferno Tower Witch Giant Skeleton
The Log
Skeletons Elite Barbarians Witch Prince Giant Skeleton
Earthquake
Skeletons Inferno Tower Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Elite Barbarians Witch Prince Giant Skeleton
Fireball
Elite Barbarians Inferno Tower Witch
Poison
Inferno Tower Witch
Lightning
Elite Barbarians Inferno Tower Witch Prince
Rocket
Elite Barbarians Inferno Tower Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Giant The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Prince Giant Skeleton Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Inferno Tower Witch Prince Elite Barbarians Giant Skeleton Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons The Log Inferno Tower Witch

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
The Log
Inferno Tower
Witch
Prince Giant Skeleton
Prince
Witch Electro Giant The Log
Giant Skeleton
Witch The Log
Electro Giant
Prince
The Log
Elite Barbarians Prince Giant Skeleton

Defense Synergies 2 13

Skeletons
Elite Barbarians Inferno Tower Witch Prince Giant Skeleton The Log
Elite Barbarians
Skeletons The Log
Inferno Tower
The Log Skeletons Prince
Witch
Skeletons Prince Giant Skeleton The Log
Prince
The Log Skeletons Inferno Tower Witch Electro Giant
Giant Skeleton
Skeletons Witch The Log
Electro Giant
Prince
The Log
Inferno Tower Prince Skeletons Elite Barbarians Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower The Log
Elite Barbarians Inferno Tower Skeletons Witch Prince The Log
Inferno Tower Witch Prince Skeletons Elite Barbarians Giant Skeleton
Elite Barbarians Inferno Tower Witch Prince Skeletons
Elite Barbarians Prince Giant Skeleton The Log
The Log Skeletons
Inferno Tower Witch
Inferno Tower Giant Skeleton Electro Giant The Log
Inferno Tower Witch Skeletons Elite Barbarians Prince
Elite Barbarians Skeletons Inferno Tower Prince Giant Skeleton
Witch Skeletons Giant Skeleton Electro Giant The Log
Inferno Tower Witch
Inferno Tower Prince Skeletons Elite Barbarians Witch Giant Skeleton The Log
Witch Prince The Log
Elite Barbarians Inferno Tower Prince
Inferno Tower Elite Barbarians Prince Electro Giant The Log
Skeletons Elite Barbarians Inferno Tower Witch Prince
Elite Barbarians Witch Prince The Log
Witch The Log Giant Skeleton
Elite Barbarians Inferno Tower Prince
Elite Barbarians Witch Prince Giant Skeleton Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Elite Barbarians Inferno Tower Witch Prince Giant Skeleton Electro Giant
Elite Barbarians Prince The Log
Giant Skeleton Skeletons Elite Barbarians Inferno Tower Witch Prince The Log
Prince Giant Skeleton Elite Barbarians Inferno Tower The Log
Inferno Tower Giant Skeleton Skeletons Elite Barbarians Witch Prince
Electro Giant Skeletons Witch
Prince Skeletons Elite Barbarians Inferno Tower Witch Giant Skeleton
Inferno Tower Giant Skeleton Elite Barbarians Prince
Giant Skeleton Skeletons Elite Barbarians Inferno Tower Witch Prince The Log
Inferno Tower Witch Skeletons
Elite Barbarians Inferno Tower Witch Prince Giant Skeleton
Elite Barbarians Prince Giant Skeleton Electro Giant The Log
Elite Barbarians Prince Giant Skeleton Skeletons Inferno Tower Witch
Witch Electro Giant
Elite Barbarians Inferno Tower Witch Electro Giant Skeletons Prince Giant Skeleton The Log
Elite Barbarians Inferno Tower Witch Giant Skeleton Electro Giant The Log
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
The Log
Giant Skeleton The Log
Prince Giant Skeleton The Log
The Log
Electro Giant Witch
Witch The Log
The Log
The Log
Elite Barbarians Prince
Prince The Log
Elite Barbarians The Log
Elite Barbarians Prince The Log
Witch The Log
The Log
Prince The Log
Witch Electro Giant The Log
Prince Giant Skeleton The Log
Prince The Log
The Log
Electro Giant The Log Witch
Witch
The Log Witch
Witch Prince The Log
The Log
Elite Barbarians Witch Electro Giant
Witch Electro Giant
Elite Barbarians
The Log
Prince Giant Skeleton
The Log
Witch Prince
Witch
The Log
Prince
The Log
Giant Skeleton Electro Giant
Elite Barbarians Prince
Electro Giant Elite Barbarians Witch Giant Skeleton The Log
Witch
Witch Prince Giant Skeleton Electro Giant The Log
Prince

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