My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minion Horde Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minion Horde Hog Rider Miner
Giant Snowball
Spear Goblins Archers Minion Horde Hog Rider Miner
Zap
Spear Goblins Archers Minion Horde Inferno Tower
Barbarian Barrel
Spear Goblins Archers Valkyrie Inferno Tower
The Log
Spear Goblins Archers Hog Rider
Earthquake
Spear Goblins Archers Hog Rider Inferno Tower
Arrows
Spear Goblins Archers Minion Horde
Royal Delivery
Spear Goblins Archers Minion Horde Valkyrie Hog Rider Miner
Fireball
Archers Minion Horde Hog Rider Inferno Tower
Poison
Spear Goblins Archers Minion Horde Inferno Tower
Lightning
Valkyrie Inferno Tower
Rocket
Minion Horde Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Miner Fireball Valkyrie Hog Rider Minion Horde Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Miner Fireball

Attack Synergies 7 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Miner
Archers
Valkyrie Hog Rider Miner
Minion Horde
Miner Hog Rider
Fireball
Hog Rider Miner
Valkyrie
Spear Goblins Archers Hog Rider
Hog Rider
Spear Goblins Fireball Valkyrie Archers Minion Horde
Inferno Tower
Miner
Spear Goblins Minion Horde Archers Fireball

Defense Synergies 1 9

Spear Goblins
Archers Valkyrie Inferno Tower
Archers
Valkyrie Spear Goblins Inferno Tower
Minion Horde
Inferno Tower
Fireball
Valkyrie Inferno Tower Miner
Valkyrie
Archers Spear Goblins Fireball Inferno Tower
Hog Rider
Inferno Tower
Spear Goblins Archers Minion Horde Fireball Valkyrie
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball Valkyrie Inferno Tower
Minion Horde Inferno Tower Valkyrie
Minion Horde Inferno Tower Archers Valkyrie
Minion Horde Inferno Tower Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Archers Valkyrie
Minion Horde Inferno Tower Spear Goblins Archers Fireball
Fireball Valkyrie Inferno Tower
Minion Horde Inferno Tower
Spear Goblins Archers Minion Horde Valkyrie Inferno Tower Miner
Archers Minion Horde Valkyrie Spear Goblins Fireball
Minion Horde Inferno Tower Spear Goblins Archers Fireball
Minion Horde Inferno Tower Fireball Valkyrie
Fireball Valkyrie Minion Horde
Inferno Tower Minion Horde
Minion Horde Inferno Tower Fireball
Minion Horde Fireball Valkyrie Inferno Tower
Fireball Spear Goblins Archers Minion Horde Valkyrie
Valkyrie Spear Goblins Archers Fireball
Inferno Tower
Valkyrie Spear Goblins Archers Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Archers Fireball Inferno Tower
Fireball Archers Valkyrie Miner
Spear Goblins Minion Horde Valkyrie Inferno Tower
Valkyrie Minion Horde Fireball Inferno Tower
Inferno Tower Minion Horde Valkyrie
Fireball Archers Minion Horde
Spear Goblins Archers Minion Horde Fireball Valkyrie Inferno Tower
Inferno Tower Minion Horde Valkyrie
Minion Horde Spear Goblins Fireball Valkyrie Inferno Tower
Inferno Tower Minion Horde
Minion Horde Valkyrie Inferno Tower
Fireball Valkyrie
Minion Horde Fireball Valkyrie Inferno Tower
Archers Minion Horde Fireball Valkyrie
Inferno Tower Spear Goblins Archers Minion Horde Fireball Valkyrie
Valkyrie Archers Minion Horde Fireball Inferno Tower
Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie
Fireball Miner
Minion Horde Fireball Miner
Fireball Valkyrie
Fireball Minion Horde Valkyrie
Fireball Spear Goblins Minion Horde
Archers Minion Horde
Fireball
Fireball Miner
Minion Horde Fireball
Miner Minion Horde Fireball Valkyrie
Fireball Archers
Fireball Miner
Minion Horde Fireball
Fireball
Spear Goblins Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Archers Fireball
Fireball Valkyrie Miner
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Valkyrie
Minion Horde
Fireball Miner
Fireball Miner
Fireball Miner
Archers Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Miner
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Spear Goblins Archers Fireball
Fireball Archers
Fireball
Fireball Miner Minion Horde Valkyrie
Fireball
Fireball
Minion Horde
Minion Horde Fireball
Fireball
Fireball Miner

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