My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies Goblin Giant Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Flying Machine Goblin Giant Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Mighty Miner
Giant Snowball
Spear Goblins Archers Mega Minion Flying Machine Zappies Mighty Miner
Zap
Spear Goblins Archers Flying Machine Zappies Goblin Giant Mighty Miner
Barbarian Barrel
Spear Goblins Archers Rascals Zappies
The Log
Spear Goblins Archers Rascals Zappies
Earthquake
Spear Goblins Archers Zappies
Arrows
Spear Goblins Archers Rascals Flying Machine Zappies
Royal Delivery
Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies
Fireball
Archers Rascals Mega Minion Flying Machine Zappies Mighty Miner
Poison
Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies
Lightning
Mega Minion Mighty Miner
Rocket
Rascals Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion Mighty Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Mega Minion Flying Machine Zappies Mighty Miner Rascals Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Mega Minion Flying Machine

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Rascals Flying Machine Zappies Goblin Giant
Archers
Goblin Giant
Rascals
Spear Goblins Mega Minion Flying Machine Zappies
Mega Minion
Goblin Giant Rascals
Flying Machine
Spear Goblins Rascals Zappies Goblin Giant
Zappies
Spear Goblins Rascals Flying Machine Goblin Giant
Goblin Giant
Mega Minion Spear Goblins Archers Flying Machine Zappies
Mighty Miner

Defense Synergies 0 12

Spear Goblins
Archers Rascals Mega Minion Flying Machine Zappies Goblin Giant
Archers
Spear Goblins Rascals Mega Minion Goblin Giant
Rascals
Spear Goblins Archers
Mega Minion
Spear Goblins Archers Flying Machine Zappies
Flying Machine
Spear Goblins Mega Minion Zappies
Zappies
Spear Goblins Mega Minion Flying Machine
Goblin Giant
Spear Goblins Archers
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Flying Machine Zappies Goblin Giant
Rascals Mega Minion Flying Machine Zappies
Archers Rascals Mega Minion Zappies
Rascals Mega Minion Zappies
Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies
Mega Minion Spear Goblins Archers Rascals Flying Machine Zappies
Rascals Flying Machine Goblin Giant
Zappies Mighty Miner Rascals
Spear Goblins Archers Rascals Zappies
Archers Spear Goblins Rascals Mega Minion Flying Machine Zappies Goblin Giant
Mega Minion Spear Goblins Archers Rascals Flying Machine Zappies
Rascals Flying Machine Zappies
Rascals Mega Minion Zappies
Rascals Zappies
Rascals Zappies
Rascals Zappies
Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies
Spear Goblins Archers Rascals Mega Minion Flying Machine Zappies
Zappies
Rascals Spear Goblins Archers Flying Machine Zappies Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Archers Zappies
Archers Mega Minion Flying Machine
Zappies Spear Goblins Rascals Goblin Giant
Rascals Zappies Goblin Giant
Rascals Zappies Goblin Giant Mighty Miner
Archers Rascals Flying Machine Zappies Goblin Giant
Rascals Spear Goblins Archers Mega Minion Flying Machine Zappies Goblin Giant
Mighty Miner Rascals Zappies Goblin Giant
Spear Goblins Mega Minion Flying Machine Zappies
Mega Minion Zappies Goblin Giant
Rascals Mega Minion Flying Machine Zappies
Goblin Giant
Rascals Zappies Goblin Giant
Archers Rascals Flying Machine Zappies
Rascals Zappies Spear Goblins Archers Mega Minion Flying Machine Goblin Giant Mighty Miner
Archers Rascals Mega Minion Flying Machine Zappies Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Flying Machine
Flying Machine
Flying Machine Goblin Giant
Rascals Flying Machine
Spear Goblins Mega Minion Flying Machine Goblin Giant
Archers Flying Machine
Flying Machine
Flying Machine
Flying Machine
Archers Flying Machine
Flying Machine
Flying Machine
Flying Machine
Spear Goblins Flying Machine
Flying Machine
Archers Mega Minion Flying Machine
Flying Machine
Flying Machine
Mega Minion
Flying Machine
Flying Machine
Archers Flying Machine
Mega Minion Flying Machine Zappies
Mega Minion
Zappies
Mighty Miner
Spear Goblins Archers Flying Machine Zappies
Archers Mega Minion Flying Machine Zappies
Rascals Mega Minion Flying Machine
Flying Machine
Mega Minion Flying Machine
Rascals Flying Machine Zappies
Flying Machine Zappies
Flying Machine Goblin Giant

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