My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Goblin Demolisher Elixir Collector Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher
Giant Snowball
Spear Goblins Dart Goblin
Zap
Spear Goblins Dart Goblin
Barbarian Barrel
Spear Goblins Knight Dart Goblin
The Log
Spear Goblins Dart Goblin Goblin Demolisher
Earthquake
Spear Goblins Elixir Collector
Arrows
Spear Goblins Dart Goblin
Royal Delivery
Spear Goblins Knight Dart Goblin Goblin Demolisher
Fireball
Dart Goblin Elixir Collector
Poison
Spear Goblins Dart Goblin Elixir Collector
Lightning
Knight Elixir Collector
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Goblin Demolisher Elixir Collector Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Knight Dart Goblin Goblin Demolisher Elixir Collector Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Dart Goblin Mega Knight
Arrows
Knight Mega Knight
Knight
Spear Goblins Dart Goblin Arrows The Log
Dart Goblin
Knight Spear Goblins The Log Mega Knight
Goblin Demolisher
Elixir Collector
The Log
Knight Dart Goblin Mega Knight
Mega Knight
Spear Goblins Arrows Dart Goblin The Log

Defense Synergies 3 9

Spear Goblins
Knight Arrows Dart Goblin The Log Mega Knight
Arrows
Mega Knight Spear Goblins Knight
Knight
Spear Goblins Dart Goblin Arrows The Log
Dart Goblin
Knight Spear Goblins The Log Mega Knight
Goblin Demolisher
Elixir Collector
The Log
Spear Goblins Knight Dart Goblin Mega Knight
Mega Knight
Arrows Spear Goblins Dart Goblin The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Dart Goblin The Log
Knight Dart Goblin The Log Mega Knight
Mega Knight Knight Dart Goblin
Knight Dart Goblin Mega Knight
Arrows The Log Mega Knight
Arrows The Log Spear Goblins Dart Goblin Mega Knight
Dart Goblin Spear Goblins Arrows
Arrows Dart Goblin The Log Mega Knight
Knight Spear Goblins Dart Goblin Mega Knight
Dart Goblin Spear Goblins Arrows Knight The Log Mega Knight
Arrows Spear Goblins Dart Goblin
Mega Knight Knight The Log
Mega Knight Arrows Dart Goblin The Log
Knight Mega Knight
The Log Mega Knight
Mega Knight Arrows Knight
Arrows Mega Knight Spear Goblins Knight Dart Goblin The Log
Arrows The Log Spear Goblins Knight Dart Goblin Mega Knight
Dart Goblin
Mega Knight Spear Goblins Arrows Knight Dart Goblin The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins
Arrows Knight The Log Mega Knight
Mega Knight Spear Goblins Knight The Log
Mega Knight Knight The Log
Knight Mega Knight
Arrows Dart Goblin
Spear Goblins Knight Dart Goblin
Mega Knight Knight
Mega Knight Spear Goblins Knight The Log
Dart Goblin
Mega Knight Knight Dart Goblin
Mega Knight Arrows The Log
Mega Knight Knight
Dart Goblin Mega Knight
Spear Goblins Knight Dart Goblin The Log
Arrows Mega Knight Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Knight Dart Goblin The Log
Arrows The Log Mega Knight
Arrows Spear Goblins Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Arrows Knight Dart Goblin The Log
Arrows Dart Goblin
Knight Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Spear Goblins Arrows Dart Goblin The Log
Arrows Dart Goblin The Log Mega Knight
Arrows
Arrows Dart Goblin The Log Mega Knight
Arrows Dart Goblin The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows The Log Mega Knight
Arrows The Log Dart Goblin
Arrows The Log Mega Knight
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log Mega Knight
Arrows
Mega Knight
Arrows The Log
Spear Goblins Dart Goblin
Arrows Dart Goblin
Arrows The Log
Knight Dart Goblin Mega Knight
Arrows The Log Dart Goblin
Arrows
Dart Goblin Mega Knight
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Mega Knight

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