My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dart Goblin Prince Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Prince
Giant Snowball
Spear Goblins Bats Goblin Gang Dart Goblin
Zap
Spear Goblins Bats Goblin Gang Dart Goblin Prince Goblin Giant
Barbarian Barrel
Spear Goblins Goblin Gang Dart Goblin
The Log
Spear Goblins Goblin Gang Dart Goblin Prince
Earthquake
Spear Goblins Goblin Gang
Arrows
Spear Goblins Bats Goblin Gang Dart Goblin
Royal Delivery
Spear Goblins Bats Goblin Gang Dart Goblin Prince
Fireball
Goblin Gang Dart Goblin
Poison
Spear Goblins Bats Goblin Gang Dart Goblin
Lightning
Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Rage Arrows Goblin Gang Dart Goblin Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Rage Arrows

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Dart Goblin Prince Goblin Giant
Bats
Rage Prince Goblin Giant
Arrows
Prince Goblin Giant
Goblin Gang
Spear Goblins Dart Goblin Prince Goblin Giant
Dart Goblin
Spear Goblins Goblin Gang Prince Goblin Giant
Rage
Bats Prince Goblin Giant
Prince
Spear Goblins Bats Arrows Goblin Gang Dart Goblin Rage
Goblin Giant
Spear Goblins Bats Arrows Goblin Gang Dart Goblin Rage

Defense Synergies 0 14

Spear Goblins
Bats Arrows Goblin Gang Dart Goblin Prince Goblin Giant
Bats
Spear Goblins Dart Goblin Prince Goblin Giant
Arrows
Spear Goblins Prince
Goblin Gang
Spear Goblins Dart Goblin Prince
Dart Goblin
Spear Goblins Bats Goblin Gang Prince Goblin Giant
Rage
Prince
Spear Goblins Bats Arrows Goblin Gang Dart Goblin
Goblin Giant
Spear Goblins Bats Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Dart Goblin Goblin Giant
Bats Goblin Gang Dart Goblin Prince
Goblin Gang Prince Bats Dart Goblin
Prince Bats Goblin Gang Dart Goblin
Arrows Prince
Arrows Goblin Gang Spear Goblins Bats Dart Goblin
Bats Dart Goblin Spear Goblins Arrows Goblin Gang
Arrows Dart Goblin Goblin Giant
Goblin Gang Prince
Goblin Gang Spear Goblins Dart Goblin Prince
Bats Goblin Gang Dart Goblin Spear Goblins Arrows Goblin Giant
Arrows Spear Goblins Bats Goblin Gang Dart Goblin
Prince Bats Goblin Gang
Bats Arrows Goblin Gang Dart Goblin Prince
Goblin Gang Prince
Goblin Gang Prince
Bats Arrows Goblin Gang Prince
Arrows Spear Goblins Bats Goblin Gang Dart Goblin Prince
Arrows Spear Goblins Bats Dart Goblin
Dart Goblin Prince
Goblin Gang Spear Goblins Bats Arrows Dart Goblin Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Prince
Arrows Goblin Gang Prince
Goblin Gang Spear Goblins Bats Prince Goblin Giant
Goblin Gang Prince Bats Goblin Giant
Goblin Gang Prince Goblin Giant
Arrows Bats Goblin Gang Dart Goblin Goblin Giant
Goblin Gang Prince Spear Goblins Bats Dart Goblin Goblin Giant
Prince Goblin Giant
Spear Goblins Bats Prince
Goblin Gang Dart Goblin Goblin Giant
Bats Dart Goblin Prince
Arrows Prince Goblin Giant
Prince Goblin Gang Goblin Giant
Dart Goblin
Goblin Gang Spear Goblins Bats Dart Goblin Prince Goblin Giant
Bats Arrows Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Goblin Giant
Arrows Dart Goblin Prince
Arrows
Arrows Spear Goblins Bats Dart Goblin Goblin Giant
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Bats Goblin Gang Prince
Arrows Dart Goblin Prince
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Prince
Spear Goblins Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Bats
Arrows Dart Goblin Prince
Arrows Dart Goblin
Prince
Arrows
Prince
Arrows
Arrows
Arrows Dart Goblin
Arrows Prince
Arrows Dart Goblin
Bats Arrows Dart Goblin
Bats Dart Goblin
Arrows Dart Goblin
Arrows
Prince
Arrows
Spear Goblins Bats Goblin Gang Dart Goblin Prince
Arrows Dart Goblin
Arrows
Goblin Gang Dart Goblin Prince
Arrows Dart Goblin
Arrows
Dart Goblin Prince
Bats Goblin Gang Dart Goblin
Bats Dart Goblin
Dart Goblin Prince Goblin Giant
Prince
Dart Goblin

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