My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Goblin Cage Battle Ram Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Battle Ram Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Goblin Gang Battle Ram Giant Skeleton
Giant Snowball
Spear Goblins Bomber Goblin Gang Battle Ram Princess
Zap
Spear Goblins Bomber Goblin Gang Battle Ram Princess
Barbarian Barrel
Spear Goblins Bomber Goblin Gang Goblin Cage Battle Ram Giant Skeleton Princess
The Log
Spear Goblins Bomber Goblin Gang Goblin Cage Battle Ram Giant Skeleton Princess
Earthquake
Spear Goblins Bomber Goblin Gang Goblin Cage
Arrows
Spear Goblins Bomber Goblin Gang Princess
Royal Delivery
Spear Goblins Bomber Goblin Gang Goblin Cage Battle Ram Giant Skeleton Princess
Fireball
Bomber Goblin Gang Goblin Cage Battle Ram Princess
Poison
Spear Goblins Bomber Goblin Gang Goblin Cage Princess
Lightning
Goblin Cage Battle Ram
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Giant Snowball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Giant Snowball Goblin Gang Princess Goblin Cage Battle Ram Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bomber Giant Snowball Goblin Gang

Attack Synergies 1 21

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Goblin Gang Goblin Cage Battle Ram Giant Skeleton Princess
Bomber
Giant Snowball Goblin Cage Battle Ram Giant Skeleton
Giant Snowball
Battle Ram Spear Goblins Bomber Goblin Cage Giant Skeleton Princess
Goblin Gang
Spear Goblins Goblin Cage Battle Ram Giant Skeleton Princess
Goblin Cage
Spear Goblins Bomber Giant Snowball Goblin Gang Battle Ram Giant Skeleton
Battle Ram
Giant Snowball Spear Goblins Bomber Goblin Gang Goblin Cage Princess
Giant Skeleton
Spear Goblins Bomber Giant Snowball Goblin Gang Goblin Cage Princess
Princess
Spear Goblins Giant Snowball Goblin Gang Battle Ram Giant Skeleton

Defense Synergies 1 14

Spear Goblins
Giant Snowball Goblin Gang Goblin Cage Giant Skeleton
Bomber
Giant Snowball Goblin Cage
Giant Snowball
Goblin Gang Spear Goblins Bomber Goblin Cage Giant Skeleton Princess
Goblin Gang
Giant Snowball Spear Goblins Goblin Cage Giant Skeleton Princess
Goblin Cage
Spear Goblins Bomber Giant Snowball Goblin Gang Princess
Battle Ram
Giant Skeleton
Spear Goblins Giant Snowball Goblin Gang Princess
Princess
Giant Snowball Goblin Gang Goblin Cage Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Goblin Cage
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage Bomber Giant Snowball Giant Skeleton
Goblin Cage Goblin Gang
Bomber Goblin Cage Giant Skeleton Princess
Goblin Gang Spear Goblins Bomber Giant Snowball
Giant Snowball Spear Goblins Goblin Gang Goblin Cage Princess
Goblin Cage Giant Skeleton
Goblin Gang Goblin Cage Princess
Goblin Gang Spear Goblins Bomber Giant Snowball Giant Skeleton
Goblin Gang Spear Goblins Bomber Giant Snowball Giant Skeleton Princess
Spear Goblins Giant Snowball Goblin Gang Princess
Goblin Cage Bomber Giant Snowball Goblin Gang Giant Skeleton
Bomber Giant Snowball Goblin Gang Goblin Cage Princess
Goblin Gang Goblin Cage
Giant Snowball Goblin Gang Goblin Cage
Bomber Goblin Gang Goblin Cage
Goblin Cage Spear Goblins Bomber Giant Snowball Goblin Gang
Giant Snowball Goblin Cage Spear Goblins Bomber Giant Skeleton Princess
Goblin Cage
Bomber Goblin Gang Spear Goblins Giant Snowball Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Giant Snowball Goblin Cage Giant Skeleton
Bomber Giant Snowball Goblin Gang
Goblin Gang Giant Skeleton Spear Goblins Goblin Cage
Goblin Gang Giant Skeleton Goblin Cage
Giant Skeleton Goblin Gang Goblin Cage
Giant Snowball Goblin Gang Princess
Goblin Gang Spear Goblins Goblin Cage Giant Skeleton
Giant Skeleton Goblin Cage
Goblin Cage Giant Skeleton Spear Goblins Giant Snowball
Goblin Gang Goblin Cage
Goblin Cage Giant Skeleton
Giant Snowball Goblin Cage Giant Skeleton
Giant Skeleton Goblin Gang Goblin Cage
Bomber Goblin Cage Princess
Goblin Gang Spear Goblins Bomber Goblin Cage Giant Skeleton
Bomber Giant Snowball Goblin Cage Giant Skeleton Princess
Bomber Giant Snowball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Giant Skeleton
Giant Snowball Princess
Giant Skeleton
Giant Skeleton
Bomber Giant Snowball
Spear Goblins Giant Snowball Princess
Bomber Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Goblin Gang
Princess
Giant Snowball Princess
Giant Snowball Princess
Princess
Princess Giant Snowball
Spear Goblins Bomber Giant Snowball Princess
Princess
Giant Snowball
Bomber
Bomber Giant Snowball Princess
Bomber Giant Snowball Princess
Giant Skeleton
Giant Snowball Princess
Giant Snowball
Giant Snowball Bomber Princess
Giant Snowball Princess
Giant Snowball Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball
Bomber Giant Snowball
Giant Snowball Princess
Giant Skeleton
Giant Snowball Princess
Spear Goblins Goblin Gang Princess
Giant Snowball Princess
Goblin Gang Princess
Bomber Giant Snowball Princess
Giant Snowball Giant Skeleton
Giant Snowball Goblin Gang Giant Skeleton Princess
Giant Snowball Princess
Giant Snowball Giant Skeleton Princess

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