My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Skeleton Barrel Tesla Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Skeleton Barrel Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel Clone Giant Skeleton
Giant Snowball
Spear Goblins Skeleton Barrel Clone Witch
Zap
Spear Goblins Skeleton Barrel Clone Witch
Barbarian Barrel
Spear Goblins Knight Skeleton Barrel Tesla Clone Witch Giant Skeleton
The Log
Spear Goblins Skeleton Barrel Clone Witch Giant Skeleton
Earthquake
Spear Goblins Tesla Clone Witch
Arrows
Spear Goblins Skeleton Barrel Clone Witch
Royal Delivery
Spear Goblins Knight Skeleton Barrel Clone Witch Giant Skeleton
Fireball
Skeleton Barrel Tesla Clone Witch
Poison
Spear Goblins Skeleton Barrel Clone Witch
Lightning
Knight Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Barrel Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Skeleton Barrel Clone Tesla Fireball Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Skeleton Barrel Clone

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Skeleton Barrel Giant Skeleton
Knight
Spear Goblins Skeleton Barrel Fireball Witch
Skeleton Barrel
Spear Goblins Knight Fireball Clone Witch Giant Skeleton
Tesla
Fireball
Skeleton Barrel Knight
Clone
Skeleton Barrel Giant Skeleton Witch
Witch
Knight Skeleton Barrel Clone Giant Skeleton
Giant Skeleton
Clone Spear Goblins Skeleton Barrel Witch

Defense Synergies 3 6

Spear Goblins
Knight Tesla Giant Skeleton
Knight
Spear Goblins Tesla Fireball Witch
Skeleton Barrel
Fireball
Tesla
Spear Goblins Knight Fireball
Fireball
Knight Skeleton Barrel Tesla
Clone
Witch
Knight Giant Skeleton
Giant Skeleton
Spear Goblins Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Skeleton Barrel Tesla Fireball
Knight Tesla Witch
Tesla Witch Knight Giant Skeleton
Tesla Witch Knight
Fireball Giant Skeleton
Fireball Spear Goblins Tesla
Tesla Spear Goblins Fireball Witch
Skeleton Barrel Tesla Fireball Giant Skeleton
Tesla Witch
Knight Spear Goblins Tesla Giant Skeleton
Witch Spear Goblins Knight Tesla Fireball Giant Skeleton
Tesla Spear Goblins Fireball Witch
Tesla Knight Fireball Witch Giant Skeleton
Fireball Tesla Witch
Knight Tesla
Tesla Fireball
Tesla Knight Fireball Witch
Tesla Fireball Spear Goblins Knight Witch
Witch Spear Goblins Knight Tesla Fireball Giant Skeleton
Tesla
Spear Goblins Knight Tesla Fireball Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Tesla Fireball Witch Giant Skeleton
Fireball Knight Skeleton Barrel Tesla
Giant Skeleton Spear Goblins Knight Witch
Giant Skeleton Knight Tesla Fireball
Giant Skeleton Knight Tesla Witch
Fireball Skeleton Barrel Tesla Witch
Spear Goblins Knight Tesla Fireball Witch Giant Skeleton
Giant Skeleton Knight Tesla
Giant Skeleton Spear Goblins Knight Fireball Witch
Witch Tesla
Knight Tesla Witch Giant Skeleton
Fireball Giant Skeleton
Giant Skeleton Knight Tesla Fireball Witch
Tesla Fireball Witch
Tesla Witch Spear Goblins Knight Fireball Giant Skeleton
Tesla Fireball Witch Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Giant Skeleton
Fireball Skeleton Barrel
Skeleton Barrel Fireball Giant Skeleton
Knight Skeleton Barrel Fireball Giant Skeleton
Fireball
Fireball Spear Goblins Skeleton Barrel Witch
Witch
Fireball Skeleton Barrel
Fireball Skeleton Barrel
Fireball
Knight Skeleton Barrel Fireball
Fireball
Knight Skeleton Barrel Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball
Spear Goblins Skeleton Barrel Fireball Witch
Skeleton Barrel Fireball
Fireball
Skeleton Barrel Fireball
Skeleton Barrel Fireball Witch
Fireball Giant Skeleton
Fireball
Skeleton Barrel Fireball
Fireball Witch
Witch
Fireball Skeleton Barrel Witch
Fireball Skeleton Barrel Witch
Fireball Skeleton Barrel
Fireball Witch
Skeleton Barrel Fireball Witch
Fireball
Fireball
Fireball
Giant Skeleton
Fireball
Skeleton Barrel Spear Goblins Fireball Witch
Fireball Witch
Fireball
Fireball Knight
Skeleton Barrel Fireball
Fireball Giant Skeleton
Fireball Witch Giant Skeleton
Fireball Witch
Skeleton Barrel Fireball Witch Giant Skeleton
Fireball

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