My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Balloon Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Royal Hogs Balloon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Hogs Guards Balloon
Giant Snowball
Spear Goblins Royal Hogs Guards Balloon Princess
Zap
Spear Goblins Royal Hogs Guards Balloon Princess
Barbarian Barrel
Spear Goblins Wizard Royal Hogs Guards Princess
The Log
Spear Goblins Mini P.E.K.K.A Royal Hogs Guards Princess
Earthquake
Spear Goblins Royal Hogs Guards
Arrows
Spear Goblins Royal Hogs Guards Princess
Royal Delivery
Spear Goblins Mini P.E.K.K.A Wizard Royal Hogs Guards Balloon Princess
Fireball
Wizard Royal Hogs Balloon Princess
Poison
Spear Goblins Wizard Royal Hogs Guards Balloon Princess
Lightning
Mini P.E.K.K.A Wizard Balloon
Rocket
Wizard Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Guards Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Void Princess Mini P.E.K.K.A Wizard Royal Hogs Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Guards Void Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Royal Hogs Balloon Princess
Mini P.E.K.K.A
Spear Goblins Wizard Royal Hogs Princess
Wizard
Mini P.E.K.K.A Royal Hogs Balloon
Royal Hogs
Spear Goblins Mini P.E.K.K.A Wizard Guards Princess
Guards
Royal Hogs
Void
Balloon
Balloon
Spear Goblins Wizard Void Princess
Princess
Spear Goblins Mini P.E.K.K.A Royal Hogs Balloon

Defense Synergies 0 7

Spear Goblins
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Spear Goblins Wizard Guards Princess
Wizard
Mini P.E.K.K.A Guards
Royal Hogs
Guards
Spear Goblins Mini P.E.K.K.A Wizard Princess
Void
Balloon
Princess
Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard Void
Mini P.E.K.K.A
Mini P.E.K.K.A Void
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Princess
Spear Goblins Guards
Spear Goblins Wizard Void Princess
Void
Mini P.E.K.K.A Princess
Guards Spear Goblins Mini P.E.K.K.A
Guards Spear Goblins Wizard Princess
Spear Goblins Wizard Princess
Mini P.E.K.K.A Wizard Guards
Wizard Mini P.E.K.K.A Guards Princess
Mini P.E.K.K.A
Mini P.E.K.K.A
Wizard Mini P.E.K.K.A
Spear Goblins Wizard Guards
Wizard Spear Goblins Guards Princess
Mini P.E.K.K.A
Wizard Spear Goblins Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Spear Goblins Void
Void Mini P.E.K.K.A Wizard
Guards Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Guards
Mini P.E.K.K.A Guards
Wizard Princess
Mini P.E.K.K.A Guards Spear Goblins Void
Mini P.E.K.K.A
Void Spear Goblins Mini P.E.K.K.A
Guards
Mini P.E.K.K.A Guards
Guards Void
Mini P.E.K.K.A Wizard Guards
Wizard Princess
Guards Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Princess
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess Guards
Void Princess
Void
Guards Void
Wizard
Wizard Spear Goblins Princess
Wizard Princess
Wizard Princess
Void Wizard
Mini P.E.K.K.A Guards Void
Void Wizard Princess
Void Wizard Princess
Void Princess
Void Princess
Princess
Spear Goblins Wizard Princess
Wizard Princess
Mini P.E.K.K.A
Void Mini P.E.K.K.A Wizard Princess
Wizard Void Princess
Void
Wizard Void Princess
Void
Void
Wizard Princess
Void Wizard Princess
Void Wizard Princess
Void
Wizard Void Princess
Wizard Guards Void
Mini P.E.K.K.A Void
Void Wizard
Void Princess
Wizard Princess
Spear Goblins Guards Void Princess
Wizard Princess
Void Mini P.E.K.K.A Wizard Princess
Wizard Princess
Void
Guards Princess
Void Princess
Void Princess
Wizard Void
Void

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