My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Godly!

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Barbarians Minion Horde Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Minion Horde Royal Recruits Royal Hogs Skeleton Army
Giant Snowball
Spear Goblins Minions Goblin Gang Barbarians Minion Horde Royal Recruits Royal Hogs Skeleton Army
Zap
Spear Goblins Minions Goblin Gang Minion Horde Royal Hogs Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Barbarians Royal Recruits Royal Hogs Skeleton Army
The Log
Spear Goblins Goblin Gang Barbarians Royal Recruits Royal Hogs Skeleton Army
Earthquake
Spear Goblins Goblin Gang Barbarians Royal Hogs Skeleton Army
Arrows
Spear Goblins Minions Goblin Gang Minion Horde Royal Recruits Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Minions Goblin Gang Barbarians Minion Horde Royal Recruits Royal Hogs Skeleton Army
Fireball
Minions Goblin Gang Barbarians Minion Horde Royal Hogs Skeleton Army
Poison
Spear Goblins Minions Goblin Gang Barbarians Minion Horde Royal Recruits Royal Hogs Skeleton Army
Lightning
Rocket
Barbarians Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Minions Goblin Gang Skeleton Army Barbarians Minion Horde Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Minions Goblin Gang Skeleton Army

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Royal Recruits Royal Hogs
Minions
Royal Recruits Royal Hogs
Goblin Gang
Spear Goblins Royal Recruits Royal Hogs
Barbarians
Minion Horde
Royal Recruits
Spear Goblins Minions Goblin Gang Royal Hogs
Royal Hogs
Spear Goblins Minions Goblin Gang Royal Recruits
Skeleton Army

Defense Synergies 0 11

Spear Goblins
Minions Goblin Gang Barbarians Skeleton Army
Minions
Spear Goblins Royal Recruits
Goblin Gang
Spear Goblins Barbarians Royal Recruits Skeleton Army
Barbarians
Spear Goblins Goblin Gang Minion Horde Skeleton Army
Minion Horde
Barbarians
Royal Recruits
Minions Goblin Gang Skeleton Army
Royal Hogs
Skeleton Army
Spear Goblins Goblin Gang Barbarians Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Minion Horde Royal Recruits
Barbarians Minion Horde Skeleton Army Minions Goblin Gang Royal Recruits
Goblin Gang Barbarians Minion Horde Skeleton Army Minions Royal Recruits
Barbarians Minion Horde Royal Recruits Skeleton Army Minions Goblin Gang
Barbarians Royal Recruits Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Minions
Minions Minion Horde Spear Goblins Goblin Gang
Barbarians Royal Recruits
Barbarians Minion Horde Minions Goblin Gang Royal Recruits Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Barbarians Minion Horde Royal Recruits
Minions Goblin Gang Barbarians Minion Horde Skeleton Army Spear Goblins Royal Recruits
Minions Minion Horde Spear Goblins Goblin Gang
Barbarians Minion Horde Royal Recruits Skeleton Army Minions Goblin Gang
Skeleton Army Minions Goblin Gang Barbarians Minion Horde Royal Recruits
Barbarians Royal Recruits Skeleton Army Goblin Gang Minion Horde
Barbarians Minion Horde Skeleton Army Goblin Gang Royal Recruits
Barbarians Minion Horde Minions Goblin Gang Royal Recruits Skeleton Army
Spear Goblins Minions Goblin Gang Barbarians Minion Horde Royal Recruits Skeleton Army
Spear Goblins Minions Barbarians Royal Recruits
Barbarians Royal Recruits
Goblin Gang Royal Recruits Skeleton Army Spear Goblins Minions Barbarians Minion Horde
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Royal Recruits Skeleton Army Spear Goblins
Goblin Gang
Goblin Gang Barbarians Royal Recruits Skeleton Army Spear Goblins Minions Minion Horde
Goblin Gang Royal Recruits Skeleton Army Barbarians Minion Horde
Barbarians Royal Recruits Goblin Gang Minion Horde Skeleton Army
Minions Goblin Gang Minion Horde
Goblin Gang Royal Recruits Skeleton Army Spear Goblins Minions Barbarians Minion Horde
Barbarians Minion Horde Royal Recruits Skeleton Army
Minion Horde Royal Recruits Spear Goblins Minions Barbarians Skeleton Army
Royal Recruits Goblin Gang Barbarians Minion Horde Skeleton Army
Minions Barbarians Minion Horde Royal Recruits
Royal Recruits Skeleton Army Barbarians
Barbarians Royal Recruits Skeleton Army Goblin Gang Minion Horde
Royal Recruits Barbarians Minion Horde Skeleton Army
Goblin Gang Barbarians Royal Recruits Skeleton Army Spear Goblins Minions Minion Horde
Minions Barbarians Minion Horde Royal Recruits

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits
Minion Horde
Barbarians Royal Recruits
Minion Horde
Spear Goblins Minions Minion Horde
Minion Horde
Minions Goblin Gang Minion Horde
Minion Horde Royal Recruits
Minions Minion Horde
Spear Goblins Minion Horde
Minion Horde Royal Recruits
Minions Minion Horde
Minions Minion Horde
Barbarians Minion Horde Royal Recruits
Minion Horde
Minion Horde
Minions Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde
Minion Horde Spear Goblins Minions Goblin Gang Barbarians Royal Recruits Skeleton Army
Goblin Gang Minion Horde
Minion Horde Royal Recruits
Minions Goblin Gang Minion Horde Royal Recruits
Royal Recruits

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