My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Mediocre
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Barrel Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Skeleton Barrel Barbarian Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel Dark Prince Graveyard
Giant Snowball
Spear Goblins Skeleton Barrel Graveyard
Zap
Spear Goblins Skeleton Barrel Dark Prince Graveyard
Barbarian Barrel
Spear Goblins Skeleton Barrel Wizard Dark Prince Graveyard
The Log
Spear Goblins Skeleton Barrel Dark Prince Graveyard
Earthquake
Spear Goblins Graveyard
Arrows
Spear Goblins Skeleton Barrel Graveyard
Royal Delivery
Spear Goblins Skeleton Barrel Wizard Dark Prince Graveyard
Fireball
Skeleton Barrel Wizard
Poison
Spear Goblins Skeleton Barrel Wizard Graveyard
Lightning
Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Dark Prince Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Barrel Rage Dark Prince Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Rage Skeleton Barrel Dark Prince Freeze Wizard Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Barbarian Barrel Rage Skeleton Barrel

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Skeleton Barrel Barbarian Barrel Dark Prince Graveyard
Skeleton Barrel
Spear Goblins Graveyard Dark Prince Freeze
Wizard
Rage Dark Prince
Barbarian Barrel
Spear Goblins Graveyard Dark Prince
Rage
Wizard Dark Prince
Dark Prince
Spear Goblins Skeleton Barrel Wizard Barbarian Barrel Rage Graveyard
Freeze
Graveyard Skeleton Barrel
Graveyard
Skeleton Barrel Barbarian Barrel Freeze Spear Goblins Dark Prince

Defense Synergies 0 6

Spear Goblins
Barbarian Barrel Dark Prince
Skeleton Barrel
Wizard
Barbarian Barrel Dark Prince Freeze
Barbarian Barrel
Spear Goblins Wizard Dark Prince
Rage
Dark Prince
Spear Goblins Wizard Barbarian Barrel
Freeze
Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Wizard Barbarian Barrel
Dark Prince
Dark Prince Freeze
Dark Prince
Barbarian Barrel Dark Prince
Barbarian Barrel Freeze Spear Goblins Dark Prince
Spear Goblins Wizard Freeze
Skeleton Barrel Barbarian Barrel
Spear Goblins Barbarian Barrel Dark Prince
Spear Goblins Wizard Barbarian Barrel Dark Prince Freeze
Spear Goblins Wizard
Wizard Dark Prince Freeze
Wizard Barbarian Barrel Dark Prince Freeze
Freeze
Wizard Dark Prince
Spear Goblins Wizard Barbarian Barrel Dark Prince
Wizard Barbarian Barrel Freeze Spear Goblins Dark Prince
Wizard Dark Prince Spear Goblins Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Barbarian Barrel Dark Prince
Skeleton Barrel Wizard Barbarian Barrel
Spear Goblins Dark Prince
Dark Prince Barbarian Barrel
Dark Prince
Wizard Skeleton Barrel Freeze
Dark Prince Spear Goblins
Dark Prince
Freeze Spear Goblins Barbarian Barrel Dark Prince
Dark Prince
Dark Prince
Dark Prince Wizard
Wizard
Spear Goblins Barbarian Barrel Dark Prince Freeze
Wizard Barbarian Barrel Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Barbarian Barrel Freeze
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Dark Prince Freeze
Wizard Barbarian Barrel Dark Prince
Wizard Spear Goblins Skeleton Barrel Freeze
Wizard
Skeleton Barrel Wizard Barbarian Barrel Freeze
Skeleton Barrel Wizard
Skeleton Barrel Wizard Barbarian Barrel Dark Prince
Wizard
Skeleton Barrel Barbarian Barrel
Skeleton Barrel Barbarian Barrel Freeze
Skeleton Barrel Barbarian Barrel
Spear Goblins Skeleton Barrel Wizard Barbarian Barrel
Skeleton Barrel Wizard Barbarian Barrel
Barbarian Barrel Freeze
Skeleton Barrel Wizard Barbarian Barrel Dark Prince
Skeleton Barrel Wizard Barbarian Barrel
Wizard
Skeleton Barrel Barbarian Barrel
Freeze Wizard Barbarian Barrel Dark Prince
Skeleton Barrel Wizard Barbarian Barrel
Skeleton Barrel Wizard
Skeleton Barrel Barbarian Barrel
Wizard
Skeleton Barrel Wizard Freeze
Wizard
Freeze
Wizard
Skeleton Barrel Spear Goblins Barbarian Barrel Dark Prince Freeze
Wizard
Freeze
Barbarian Barrel
Wizard Dark Prince
Skeleton Barrel Wizard
Dark Prince
Freeze
Skeleton Barrel Barbarian Barrel Dark Prince Freeze
Wizard

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